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Author Topic: Colony Command - Recruiting for a game team - Need many roles filled  (Read 7727 times)

Neonivek

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Re: Colony Command - Recruiting for a game team - Need many roles filled
« Reply #45 on: May 12, 2011, 11:06:04 pm »

Any room for a talentless skilless individual with no abilities whatsoever?
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Jopax

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Re: Colony Command - Recruiting for a game team - Need many roles filled
« Reply #46 on: May 13, 2011, 05:09:02 am »

Are you guys still looking for a sound artist?
I might have someone for that.
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Acanthus117

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Re: Colony Command - Recruiting for a game team - Need many roles filled
« Reply #47 on: May 13, 2011, 05:23:32 am »

I'd be willing to do writing.

It would do me a shitload of good.

That is, if you're still taking on writers :V
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Supermikhail

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Re: Colony Command - Recruiting for a game team - Need many roles filled
« Reply #48 on: May 13, 2011, 05:25:12 am »

About writing, but not. I'm thinking about writing a novel featuring a small game-developer studio. Do you think I could gain some insight about the way it works from you? I'm mostly interested in how you go about finding finances, I guess. Also, how it all actually starts out. I mean it's kind of hard to imagine people suddenly get together to make a game full-time. After all, you need to eat.
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forsaken1111

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Re: Colony Command - Recruiting for a game team - Need many roles filled
« Reply #49 on: May 13, 2011, 06:04:27 am »

Are you guys still looking for a sound artist?
I might have someone for that.
Absolutely we are. Contact Iituem via PM here on the forum.

I'd be willing to do writing.

It would do me a shitload of good.

That is, if you're still taking on writers :V
We are indeed looking for writers still. We'll have a massive amount of content to fill on the writing side. Look for a PM from one of us soon.

About writing, but not. I'm thinking about writing a novel featuring a small game-developer studio. Do you think I could gain some insight about the way it works from you? I'm mostly interested in how you go about finding finances, I guess. Also, how it all actually starts out. I mean it's kind of hard to imagine people suddenly get together to make a game full-time. After all, you need to eat.
Interesting, I'll give it some thought.
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Max White

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Re: Colony Command - Recruiting for a game team - Need many roles filled
« Reply #50 on: May 13, 2011, 06:08:03 am »

Are you guys still looking for a sound artist?
I might have someone for that.

Soundguy? Soundguy! Well I sure hope so... Are we talking sound effects or music? We could really use a Musicguy.

Iituem

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Re: Colony Command - Recruiting for a game team - Need many roles filled
« Reply #51 on: May 13, 2011, 06:17:28 am »

Any room for a talentless skilless individual with no abilities whatsoever?

Sorry, Content Director is already taken.   ;D

Those who expressed an interest in writing will probably already have been sent Forsaken's writing assignment.  I'll be sending out my own assignment today.  If you can get something back to me before Sunday that will be fantastic (as we'll be holding the Dev meeting then).  My assignment will have slightly stricter guidelines than Forsaken's, giving a specific set of features to cover.  You'll have less free rein on a mechanics front, but it should focus your writing towards the styles we're looking for.

If you get one of these from me, send it back to me via PM or email (PM me for the email).

I will try to find time next week to send feedback on writing assessments to anyone who sent them in, as well.  Don't be upset if you're waiting a while or you don't get one - that just means I'm spending time working on the game instead.


We could use both sound and music, ultimately.  Fortunately these are effects we don't need to worry about early on in the dev cycle, but if we can find a good a sound guy early, all the better!  As Forsaken said, contact me on that front.
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Jopax

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Re: Colony Command - Recruiting for a game team - Need many roles filled
« Reply #52 on: May 13, 2011, 06:30:40 am »

Are you guys still looking for a sound artist?
I might have someone for that.

Soundguy? Soundguy! Well I sure hope so... Are we talking sound effects or music? We could really use a Musicguy.

He's mostly music, but i think he could do sounds too.
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Acanthus117

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Re: Colony Command - Recruiting for a game team - Need many roles filled
« Reply #53 on: May 13, 2011, 07:38:00 am »

Right expect something next week.

Thanks again for letting me be part of this, it sounds exciting!
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Max White

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Re: Colony Command - Recruiting for a game team - Need many roles filled
« Reply #54 on: May 13, 2011, 07:38:24 am »

MUSICGUY!!!!!!!!!!!!!!!
Let's hope he is both willing and good.

Siquo

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Re: Colony Command - Recruiting for a game team - Need many roles filled
« Reply #55 on: May 13, 2011, 08:35:46 am »

Hmmm... I might have some time for a project.

Although I do mostly websites, GUI's, applications and editors in Javascript, I could make a game in it. Are you using a framework such as jQuery or mootools?

I can do Java, Perl, PHP, C++ and some others if you need anything server-side. I'm not too well-versed in HTML 5 and the possibilities of Canvas and WebGL, yet, because "if noone has it yet we're not going to invest in it", according to the CEO  :-\
Nevertheless, honing my skills can't be a bad thing. Let me know.

edit: Oh, and I did some actionscript back in 2005, I don't think that's still relevant, though.
« Last Edit: May 13, 2011, 09:35:11 am by Siquo »
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Jopax

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Re: Colony Command - Recruiting for a game team - Need many roles filled
« Reply #56 on: May 13, 2011, 09:21:50 am »

Ok, he's willing, you can check out some of his stuff here: http://soundcloud.com/dj-sin-production

If i can get an email so he can contact you that would be swell.
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Iituem

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Re: Colony Command - Recruiting for a game team - Need many roles filled
« Reply #57 on: May 13, 2011, 10:59:38 am »

Ok, he's willing, you can check out some of his stuff here: http://soundcloud.com/dj-sin-production

If i can get an email so he can contact you that would be swell.

I liked the music, but I can't speak a word of Croatian.  This may become an issue.

Edit:  I've sent an email back asking if he speaks any English, as (somewhat depressingly, if you think about it) the chances of him speaking English are higher than me speaking Croatian.
« Last Edit: May 13, 2011, 11:05:45 am by Iituem »
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Jopax

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Re: Colony Command - Recruiting for a game team - Need many roles filled
« Reply #58 on: May 13, 2011, 11:12:05 am »

Well if any problems arise in regards to languange barriers i can help with translating
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Iituem

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Re: Colony Command - Recruiting for a game team - Need many roles filled
« Reply #59 on: May 13, 2011, 11:39:54 am »

It's cool, turns out he speaks perfect English.  He just didn't realise I wasn't Croat.  XD
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.
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