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Author Topic: MalkomK's Paranoia Game - Mission the First  (Read 9716 times)

Criptfeind

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Re: MalkomK's Paranoia Game - Mission the First
« Reply #45 on: May 05, 2011, 02:46:35 am »

Whisper: "Thank you friend Skrank-B. I am sure this gift from friend computer will not go to waste and will help us greatly in our task."

With that Cript-R follows the new clones if they know where R&D is, if not he takes point, creeping down the corridor, with his gun ready before him.
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Fniff

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Re: MalkomK's Paranoia Game - Mission the First
« Reply #46 on: May 05, 2011, 03:42:12 am »

"I think I can. It's quite dark, and it's slippy. Stay on the path."

Follow back the way I came.

Nirur Torir

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Re: MalkomK's Paranoia Game - Mission the First
« Reply #47 on: May 05, 2011, 05:45:42 am »

"How far away are we?"

Nirur takes up a position near the middle of the group, leaving his gun safely holstered - Why would he even need it here?
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malkomk

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Re: MalkomK's Paranoia Game - Mission the First
« Reply #48 on: May 05, 2011, 04:48:48 pm »

Cript-R whispers something to Skrank-B, who doesn't seem to notice. He casts a critical glance over the newcomers, and finally says, "As a BLUE clearance agent and therefore your superior, I order you to come with us and assist us. Fniff, lead the way to the R&D department, will you? Oh, and flybot, follow us."

Fniff-R mumbles something about slipperyness, and after warning them to stay on the path he leads them off. Nirur-R asks, "How far away are we?"

The flybot responds, "According to my last navigation data, the landing site was a ten minute walk from R&D." They continue down the dark passage, flashlights shining around...

After about ten minutes the group arrives at R&D, or at least, part of that sector's R&D department. From what they can tell by the flashlights, it's a large room with a long counter at one end. There are some racks of boxes holding the latest high-tech gadgets over the counter. The only way to get behind it, though, is through a securitylocked waist-high gate. There are several tables with chairs scattered around; on one of them Fniff-R notices some forms and a pen, apparently abandoned in the midst of being filled out. The department is totally deserted.
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Criptfeind

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Re: MalkomK's Paranoia Game - Mission the First
« Reply #49 on: May 05, 2011, 05:02:25 pm »

"Ohboyohboyohboyohboyohboy!"

Cript-R runs over to counter and hops over to rummage though the box of goodies.
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Nirur Torir

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Re: MalkomK's Paranoia Game - Mission the First
« Reply #50 on: May 05, 2011, 05:11:32 pm »

"HELLOOOO!!! IS ANYONE HERE!?!?"
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ggamer

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Re: MalkomK's Paranoia Game - Mission the First
« Reply #51 on: May 05, 2011, 05:12:17 pm »

Casually stroll over and uncrew the pen top, pocketing it. Rummage for RED-Clearance goodies.

Fniff

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Re: MalkomK's Paranoia Game - Mission the First
« Reply #52 on: May 05, 2011, 05:13:52 pm »

Jump over the counter and search!

"Whoooooo! Gun Party!"

Criptfeind

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Re: MalkomK's Paranoia Game - Mission the First
« Reply #53 on: May 05, 2011, 05:17:38 pm »

"Hey, freind Fniff-R, I could have sworn I have seen you some place before.... Nah."
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Fniff

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Re: MalkomK's Paranoia Game - Mission the First
« Reply #54 on: May 05, 2011, 05:26:14 pm »

"Gun parties are the best parties!"

mcclay

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Re: MalkomK's Paranoia Game - Mission the First
« Reply #55 on: May 05, 2011, 06:44:11 pm »

Mcclay~R grabs the shootiest weapon aviable.
He has a happy grin  on his face.
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Am I back? Its a mystery to everyone

Geen

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Re: MalkomK's Paranoia Game - Mission the First
« Reply #56 on: May 05, 2011, 07:01:56 pm »

Grab the most awesome gun possible, and all the ammo for it.

Woot! Gun party :o
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malkomk

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Re: MalkomK's Paranoia Game - Mission the First
« Reply #57 on: May 05, 2011, 07:37:50 pm »

RESEARCH AND DEVELOPMENT DEPARTMENT HQ
Nirur-R yells, "HELLLLLOOOOO! ANYONE HOME?!" His voice echoes around the big room.

There is no answer.

"Ohboyohboyohboyohboyohboy!" babbles Cript-R, upon seeing the boxes. He rushes at the counter, tries to jump it...

BOING

...and bounces off a prototype energy shield. He falls to the floor, but picks himself up uninjured except for a minor bruise. Tutting, Skrank-B fires his blaster into the energy field, overloading it. With a flash it collapses. The clones smell burnt circuitry.

Everyone piles over the counter to search. They come up with:

- A flashlight each.
- Some kind of laser rifle, and plenty of powerpacks. It has some kind of scanner on it. Skrank-B takes charge of the rifle, since it's BLUE clearance.
- 10 extra barrels for Cript-R's blaster, and several more GREEN blasters with notes on them: "Authorized for use by any RED clearance clone. The Computer was our friend..." Everyone grabs one, including Skrank-B, since they're more powerful than his BLUE blaster. They discard their old weapons.
- On the counter, unnoticed before, they find a small device about the size of a bot's data cartridge. It has a keypad on it. Strangely enough it has no clearance, its just shiny metal. Next to it is a typed note...


If you're reading this, you're probably some kind of troubleshooting team. Well, I wish you the best of luck. The threat to the complex is very, very deadly. This little device embodies it.

This is a universal computer hacktronic device, created by a rogue R&D tech. It incorporates the very latest in A.I. technology, and it's specifically programmed to be able to hack into almost any computer system in seconds. It's the root of our troubles.

Someone, I don't know who, used it to actually hack into The Computer. They've disabled the local compnode and initiated a full, complex-wide powerdown. Everything is being put into hibernation, except for the guardbots, who are now programmed to confine anyone they find free in stasis tanks.

Our only hope of survival is to get this device to a Computer console and use it to restore power to the complex. It won't be easy.


The message is not signed.

Everybody exchanges their laserguns for GREEN blasters.

Skrank-B takes charge of the device. "I'll go back to the flybot and find a map. While I'm gone, you lot... well, I guess you can play on your PDCs or something. Search for anything useful." He hefts his blaster and strides off into the dark.

Did you notice that he left the rifle behind?
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Fniff

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Re: MalkomK's Paranoia Game - Mission the First
« Reply #58 on: May 05, 2011, 07:56:28 pm »

Yes. What is a gun party without a rifle? Also, leverage is fun!

ggamer

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Re: MalkomK's Paranoia Game - Mission the First
« Reply #59 on: May 05, 2011, 08:07:04 pm »

deposit pen cap in waistbasket.

take charge of the rifle.
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