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Author Topic: sieges and hermit  (Read 1996 times)

ancistrus

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sieges and hermit
« on: May 03, 2011, 10:26:51 am »

Pretty simple question, what do i edit in order for sieges to be available even if i only have one dwarf?

Bonus: anything else i should mod before i begin a hermit game?
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profit

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Re: sieges and hermit
« Reply #1 on: May 03, 2011, 10:32:40 am »

I am not sure it is possible, unless you have 80 creatures under your control at some point in the game.n
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ancistrus

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Re: sieges and hermit
« Reply #3 on: May 03, 2011, 10:56:28 am »

well the orcs in the mod i used a while ago usually attacked during the first winter, something changed since then?
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NecroRebel

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Re: sieges and hermit
« Reply #4 on: May 03, 2011, 11:10:53 am »

It's semi-impossible.

Sieging enemies have at least some of these lines in their entity file:

Code: [Select]
[PROGRESS_TRIGGER_POPULATION:2]
[PROGRESS_TRIGGER_PRODUCTION:2]
[PROGRESS_TRIGGER_TRADE:2]
[PROGRESS_TRIGGER_POP_SIEGE:3]
[PROGRESS_TRIGGER_PROD_SIEGE:0]
[PROGRESS_TRIGGER_TRADE_SIEGE:0]

The numbers correspond to different milestones in terms of your fort development. 0 for any given line means that that particular type won't function, which is why goblins never siege unless you've gotten 80 population. 1, for population, corresponds to 20 dwarves, so you can't trigger sieges based on populations less than 20 (or more than 20 and less than 50). You could, however, set the siege production trigger to 1; that would make sieges start coming once you've created a certain, fairly low, amount of wealth, even if I don't know how much wealth that actually is.

Orcs, in 40d, triggered at population level 1, production level 2, or trade level 1. Those probably meant the same things then as they do now, so if you want very early sieges, those should work.
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Necro910

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Re: sieges and hermit
« Reply #5 on: May 03, 2011, 11:13:50 am »

that would make sieges start coming once you've created a certain, fairly low, amount of wealth, even if I don't know how much wealth that actually is.
The clothes on the dwarves backs would cause sieges to come. And everything else.