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Author Topic: Going back to your Old fortress  (Read 1390 times)

TheIcelandicManiac

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Going back to your Old fortress
« on: May 03, 2011, 07:46:58 am »

Anyone have any good tips about going to my old Super fortresses for i have been making them for quite a while now but i still dont seem to be able to find them even spending hours going around the location of the fort, i even went so far in just making them besides my dwarfen Civilizaitons and i still cant find them.
« Last Edit: May 03, 2011, 07:50:59 am by TheIcelandicManiac »
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Keltiknight

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Re: Going back to your Old fortress
« Reply #1 on: May 03, 2011, 08:37:30 am »

I believe ya can just go as close as ya can to it, then spam "surroundings" on everyone, and eventually, someone should tell ya about it, have not tried it myself due to not having many successful adventurers that do NOT get gored in the face by their first night creature or something (I have bad luck with anything with a horn...and it seems half the randomly genned creatures I see have them.) but its what everyone else reccommends for finding you're old forts.
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Rumrusher

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Re: Going back to your Old fortress
« Reply #2 on: May 03, 2011, 10:48:23 am »

look for your main hall they would usually hang around there. if there was some time before departure then they up and gone.
Going back to an old fort can lead to reclaiming it as your adventurer then using the incoming migrants as expendable companions..
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mars7a

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Re: Going back to your Old fortress
« Reply #3 on: May 03, 2011, 03:11:09 pm »

I believe ya can just go as close as ya can to it, then spam "surroundings" on everyone, and eventually, someone should tell ya about it, have not tried it myself due to not having many successful adventurers that do NOT get gored in the face by their first night creature or something (I have bad luck with anything with a horn...and it seems half the randomly genned creatures I see have them.) but its what everyone else reccommends for finding you're old forts.

Go to a fortress and recruit some soldier companions. They'll scare off bogeymen and will do a better job than any teeny peasants.
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Fredd

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Re: Going back to your Old fortress
« Reply #4 on: May 04, 2011, 12:23:41 am »

Maybe take a screen shot of the region map, on the embark screen, then look for similar geographic features near your fort sites, that match up with your adventure mode revealed map?
 Whenever I make a new fort, just made notes of fort site on world map, and nearby human/elf settlements
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Psieye

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Re: Going back to your Old fortress
« Reply #5 on: May 04, 2011, 12:50:12 am »

Immediately after abandonment, you can hit "Pllay Now" to start right at the fort.
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TheIcelandicManiac

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Re: Going back to your Old fortress
« Reply #6 on: May 04, 2011, 06:56:42 am »

Immediately after abandonment, you can hit "Pllay Now" to start right at the fort.
wait waht?

how do you d that?
« Last Edit: May 04, 2011, 07:02:32 am by TheIcelandicManiac »
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Keltiknight

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Re: Going back to your Old fortress
« Reply #7 on: May 04, 2011, 11:58:54 am »

I believe ya can just go as close as ya can to it, then spam "surroundings" on everyone, and eventually, someone should tell ya about it, have not tried it myself due to not having many successful adventurers that do NOT get gored in the face by their first night creature or something (I have bad luck with anything with a horn...and it seems half the randomly genned creatures I see have them.) but its what everyone else reccommends for finding you're old forts.

Go to a fortress and recruit some soldier companions. They'll scare off bogeymen and will do a better job than any teeny peasants.

I meant the night creatures you kill for quests, and occasionally....my companions running off to chase elephants or something else that will rip someone in half in a few seconds.
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