Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 [5]

Author Topic: What are your most dwarven defences?  (Read 5396 times)

DrKillPatient

  • Bay Watcher
  • The yak falls infinitely
    • View Profile
Re: What are your most dwarven defences?
« Reply #60 on: May 07, 2011, 08:49:27 pm »

Working on getting all this constructed into my new fortress:

A dodge-this trap that causes enemies to fall 5 z-levels directly into my barracks. I suspect that they will arrive horribly crippled, and with a resounding crunch that alerts the 20 or so armored dwarves in the vicinity that they've got something else to poke with their pointy sticks.

In addition, obsidian-cast 3x3 prison rooms, high above the main entrance and suspended by a support on top. When a siege comes by, I'll drop the previous siege's members on them, plus large amounts of stone. I might convert some parts to nobles' rooms, so that unfortunate accidents may be deployed in this manner as well.

Got past that too? No matter. Sieges will then be sealed into a room, where magma is pressurized by pumps and bubbles up through small holes in the floor, just enough to get to 2/7. Enemies will be burned as slowly as possible this way, searing their lower extremities before they fall over from pain and drown in molten rock.
Logged
"Frankly, if you're hanging out with people who tell you to use v.begin() instead of &v[0], you need to rethink your social circle."
    Scott Meyers, Effective STL

I've written bash scripts to make using DF easier under Linux!

Necro910

  • Bay Watcher
  • Legendary Drunk +5
    • View Profile
Re: What are your most dwarven defences?
« Reply #61 on: May 07, 2011, 08:52:11 pm »

Working on getting all this constructed into my new fortress:

A dodge-this trap that causes enemies to fall 5 z-levels directly into my barracks. I suspect that they will arrive horribly crippled, and with a resounding crunch that alerts the 20 or so armored dwarves in the vicinity that they've got something else to poke with their pointy sticks.

In addition, obsidian-cast 3x3 prison rooms, high above the main entrance and suspended by a support on top. When a siege comes by, I'll drop the previous siege's members on them, plus large amounts of stone. I might convert some parts to nobles' rooms, so that unfortunate accidents may be deployed in this manner as well.

Got past that too? No matter. Sieges will then be sealed into a room, where magma is pressurized by pumps and bubbles up through small holes in the floor, just enough to get to 2/7. Enemies will be burned as slowly as possible this way, searing their lower extremities before they fall over from pain and drown in molten rock.
Dr.KillPatient, you have just won Dwarf Fortress.

Lortath

  • Bay Watcher
  • Alway symmetric, alway perfect, alway.
    • View Profile
Re: What are your most dwarven defences?
« Reply #62 on: May 07, 2011, 09:17:36 pm »

I want to build a ''boss room'' in my next fort.
One giant designed arena with a small lake in the middle. I will block the siege in it with retracting bridge.
Before sending the fierces warriors of the Insanity council from the ceiling!
Or the bronze colossus, if a catch one.
Logged

Necro910

  • Bay Watcher
  • Legendary Drunk +5
    • View Profile
Re: What are your most dwarven defences?
« Reply #63 on: May 07, 2011, 09:27:25 pm »

I want to build a ''boss room'' in my next fort.
One giant designed arena with a small lake in the middle. I will block the siege in it with retracting bridge.
Before sending the fierces warriors of the Insanity council from the ceiling!
Or the bronze colossus, if a catch one.
Or any other (Semi-)Megabeast ^-^

JacenHanLovesLegos

  • Bay Watcher
  • A medium-sized creature prone to great ambition.
    • View Profile
Re: What are your most dwarven defences?
« Reply #64 on: May 07, 2011, 09:28:26 pm »

A wild troll sitting at my gate.
This plus the blind cave ogre I captured. I now realize my defenses shall consist of powerfull wild animals supported by cage traps.
Logged
As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

Starver

  • Bay Watcher
    • View Profile
Re: What are your most dwarven defences?
« Reply #65 on: May 08, 2011, 12:05:03 am »

In addition, obsidian-cast 3x3 prison rooms, high above the main entrance and suspended by a support on top. When a siege comes by, I'll drop the previous siege's members on them, plus large amounts of stone. I might convert some parts to nobles' rooms, so that unfortunate accidents may be deployed in this manner as well.

Sounds good.  Trying to remember if I know what happens if you obsidianise a (magma-proof) cage, though, and what happens to the creature within it...

Because I was thinking of a 3x3x3.  Cast a 3x3, place cage of enemy on centre of top.  Either carefully cast the 8 other tiles of that layer or cast the entire layer.  Then a final 3x3 on top (being careful with the centre one if trying to maintain the cage-containing void).

And even if the casting on a built (or free-standing?) cage causes severe life-limiting conditions to the caged noblecreature, it would remain symbolic, though, and it might even lead to (less effective, but more symbolic) stone-fall traps loaded with the obsidian that was cast around a cage enclosing the (remains of? living body of?) previously captured.

If not walls, floors... fortifications?

Oooh, oooh!  Turn the blocks into mechanisms with which you can build your next cage-traps, providing the 'materiel' through which the cycle repeats!  "The road to hell is paved with...  strangely familiar-looking fossilised remains.  Hey, is that the famous general who was last seen leading troops here in a previous attempt to destroy this dwarven dump?  Sorry, mate, was that your nose that I somehow managed to depress? <click> <Whoosh!> <clank> Gargh!"
Logged

Alastar

  • Bay Watcher
    • View Profile
Re: What are your most dwarven defences?
« Reply #66 on: May 08, 2011, 12:18:24 am »

Hardly efficient, but my Grand Unified Plumbing System. If you have fortress-wide plumbing for things like decorative waterfalls/water sources/swimming pools, you may as well install pressure and drainage controls to selectively flood parts. And yes, eventually water could be replaced with magma for special days.

For something easy and slightly boring: Personal weapon traps. Intruder alarm that alerts you by showering you in soggy bits = bedroom fit for a king, even if it's a 2-tile cell.
Logged

Frelock

  • Bay Watcher
  • Dabbling Philosopher
    • View Profile
Re: What are your most dwarven defences?
« Reply #67 on: May 08, 2011, 02:09:38 am »

Here's my latest system.  A bunch of water pumps flush goblins off the 1-tile wide entryway, just down 1 z-level onto a row of grates.  Then, the pumps are shut off, and a second lever is pulled, dropping exactly 1 tile of magma on top of all the grates.  The magma falls into the wet evaporating chamber, making obsidian for my black castle.  Meanwhile, the goblin's useless cloth and innards are burnt off, leaving just the crispy goblinite exterior.

It's still under construction, but in theory this should work, right?
Logged
All generalizations are false....including this one.
Pages: 1 ... 3 4 [5]