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Author Topic: Be the king of something something!  (Read 3749 times)

Rocky

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Be the king of something something!
« on: May 01, 2011, 03:23:25 pm »

BtKoSS! is an experimental game about the rise and fall of nations, and the awesome things that happen to them, but not so complicated as a real game. I don't know how this will go, or how long I'll actually keep it up, or if anyone will care, but let's see.

Basically, when you join, just post what your kingdom/country/civilization thing is called, your title (president, king, consul, lord, granduke, CEO whatever-- doesn't matter), and whatever your people focus on.
For example, you may tell me that they focus on scientific research, agriculture, military, trade... if your people are philosophical, religious, industrious, artistic, militant, loyal, whatever. Be as specific or vague as you want. I'll fill in the gaps.
Any other notes are fine, too.

For instance, you might start with:

UristMcForumPoster (this can be your own name or not)
King of Examplopolis
37.2% of effort goes towards science and technology (with a focus on improving health & sanitation)
Considerable effort goes towards military forces and production
A bunch of some stuff goes towards trade and industry
Settled in a wooded area
Suspicious of foreigners
People are all obsessed with the color "chartreuse"
Gloves have been outlawed since the hand-ware rebellion of the first dynasty
People are fond of drink and industry

I'll post and tell you as you make discoveries, make contact with outsiders, results of wars and battles, the effects of disasters and plagues, legendary people do legendary things, population increases (or decreases), etc
("you have discovered valuable rubies in the mountains!")
("the volcano begins puffing smoke. what do you/your people do?")
("you have invented cheap whiskey")
You get to say what you say to other nations, when to declare war, start trading with people, change your policies, etc.
("I send a messenger to so-and-so's land in hopes of establishing trade")
("I set all my scientists to invent better catapults. Ones that can throw cows.")
("we will no longer trade with glove-wearing heathens!")



Don't worry about being required to post too often. Just post when you want to.

This may fail. This may be big. I don't know. Just thought it might be fun. Let's see what happens.
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Rocky

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Re: Be the king of something something!
« Reply #1 on: May 01, 2011, 03:23:43 pm »

NATIONS

KINGDOM OF SCEENCE
Ruler: King Devling
Sceence society revolves around education, progress, and order.
Sceencian (<--?) people have no currency. Food, shelter, and employment are provided by the government. Because one of the focuses of their science is comfort, it would seem that the things provided are of good quality (as opposed to Soviet or N.Korean communism)
Because any infringement of law is punished with death, and the military is involved with scientific experimentation of a dubious nature, it seems that even life is valued less than progress and order, whether or not the people are aware of such policies.
People all receive good educations and creativity is encouraged. Advances are often made to make life easier, work safer, and comforts more available to the people. Life seems to be pretty easy-going in Sceence.
National colors: "Puke green, neon yellow, and dull brown." (His words, not mine)

The land to the north is mountainous. Hill country and woodlands make up the surrounding areas.

Recent discoveries include:
 - Secret advances in siege defense
 - A new breakthrough in medical science called "soap".
 - Discovered corn

Contact with Fniff, Ultim, and Perecklia



KINGDOM OF FNIFF
Ruler: King Fniff

Fniffialans are a militaristic and industrious people, with great works in science and construction.
The people are proud of their military advancements and their rich folklore. One of their most important cultural legends is that of Reptile Man.
Reptile Man was a crafty and greedy creature who openly offered to help people, but exploited them with hidden fees and service charges. He manipulated the foolish, stole from the poor, and took unfair advantage of legal loop holes. One day, Reptile Man tricked an honest baker out of his money. When the baker realized what had happened, he ran out into the street, and lobbed a great totre at Reptile Man. Humiliated, the creature fled the city, never to return. Ever since, the people have taken great joy in hurling pastries at lawyers.
War machines and constructions aside, the people enjoy good food. They are especially known for their cakes and fish-n-chips.
National colors: Undecided

The kingdom is built near a coastline.

Recent discoveries include:
 - Crossbows
 - Pizza

Contact with Sceence, Ultim, and Perecklia



ULTIM EMPIRE
Ruler: Emperor Ultimuh
Ultimuh society consists of two major class groups: The people and the government.
The people are mostly interested in Colosseum fights and not being a spy.
Government officials are mostly interested in letting the people think that Colosseum fights matter, and trying to find out who is a spy.
Ultimuh has, since overthrowing the previous ruler, developed a massive intelligence network. In fact, "network" is an understatement. It's more like a web of networks, with intelligence agents, spies, secret police, secret secret police, spy agents, double agents, covert operatives and covert police spies. It's a mess of guilds and orders all set up to watch the people and their own backs at the same time.
Encompassing both sides of the river Parniod in the otherwise uninhabitable desert of Untrest. Their arena fights draw audiences from neighboring people (or they will, once contact is made).
Prisoners of war and serious criminals are sometimes taken into slavery, either as house or public servants (lucky) or arena fodder gladiators (unlucky fun!)
National colors: Undecided

Founded on the lush river banks surrounded by deserts

Recent discoveries include:
 - Spy network
 - Gladiator games

Contact with Sceence, Fniff, and Perecklia



PERECKLIA
Ruler: Overlord Furtuka
Inventive and diligent, the people of Furtuka work to produce stronger weapons, more efficient machinery, and ever prettier stronger and manlier animals.
Ever since viscount Epricoh visited the family of his son-in-law slipped and cracked his head on the floor (an impact that an insufficiently soft pillow failed to cushion) and hospitalized for a year, every citizen has been ordered by the highest authority to own at least one exceptionally comfy pillow to prevent such injuries in the future.
The people in general, and the inventors in particular, often obsess over a thing called a "robot", despite the fact that such a thing does not yet exist. "Oh, but when it does, it's gonna be big!"
Upon hearing rumors of fantastic nations just beyond the horizon, the Furtukans decided that somewhere out there, foreigners are certainly plotting their annihilation. Strangers are treated with suspicion at best.
National colors: Undecided

Settled in a mountainous and forested region.

Recent discoveries include:
 - Gladiator games
 - Construction crane

Contact with Sceence, Fniff, and Ultim



THE PEOPLE'S DEMOCRATIC REPUBLIC OF FNORDIA
Ruler: Archcountdukelord Hastur
Full title: His Most Magnificent Magesty, Grandpimpmaster Hastur, Archcountdukelord of The People's Republic of Fnordia

The people of Fnordia are hard working, militant, proud, competitive, and (against all reason) madly patriotic. Despite the dictatorial methods the Archcountdukelord employs to rule, and the constant slave labor they are forced into, they positively love the mega-projects they produce. Because he cares so much for his people, they are absolutely loyal to him and do whatever he says. They are loyal because he told them to be, and they know he cares about them because he said so (just before ordering the construction of an enormous, gold-topped marble pyramid).
Animals are treated respectfully. Probably not so much for ethic or spiritual reasons as much as their value as a major vertebrae in the backbone of the national economy. In mainly milk or wool producing livestock, riding animals, and dogs. This has lead to the breeding of the Fnodic wooly hound: A large racing dog with a thick, sheep-like coat. The hounds' jockeys (never more than three feet tall) are regarded as such national heroes for their employment of the holy canine that everyone overlooks the fact that they never participate in any serious physical labor.
Head-wear and archery supplies are also very important to Fnordians. Some professional archers can earn many times more petites in income than the common working man.
National colors: Undecided

The dictatorial authoritarian police state people's free republic of democratic liberty and freedom is built near a coastline.

Recent discoveries include:
 - Propaganda theater
 - Construction crane

Has met no other civilizations yet.



SVABIA
Ruler: Lord Marklar
The city state of Svabia is a rising economic power. They are renowned (or will be, when contact is made) for their master crafters, artisans, and tradesmen. However, such a zealous-- if not dogmatic-- passion for commercial perfection, corruption and materialistic greed run rampant. Money is not only the goal for most, it is also the means of attaining that goal. Money is spent in order to earn more money. Thugs can be hired to vandalize a competitor's business, and the guardsmen can be bribed to keep silent. They have little internal military, relying mainly on mercenaries.
Yeah... not a good place to live. Good to trade with, though. Steep prices, but the exports are exceptional.
National colors: Undecided

Founded on a major river that may turn out to connect to other nations.

Recent discoveries include:
 - A nearby source of valuable marble
 - A nearby source of valuable silk

Has met no other civilizations yet.



WECANTTHINKOFABETTERNAMETHANTHIS
Ruler: Doctor D
The educated upper class of Wecantthinkofabetternamethanthis are presistant experimenters and scientists, known especially for their successes in the advancement of aggricultural practices.
However, the middle and low classes (which make up the great majority of the population) tend to be more interested in their daily responsabilities than in excessive education. Mostly men of the fields, they are interested little in that which does not directly concern their every day life. A pig farmer sees no need in learning mathematics beyond how to count hogs and money. A wheat farmer is not concerned with geology beyond where to plant his crops. They are also known to be very proud.
Because of this focus on the necessary, and because most of them are financially attached to a plot of land, and a great national pride, they have developed a distrust of foreigners that has become an instinctive aversion second only to self-preservation.
A popular local pass-time is the practice of marksmanship-- by sling, bow, or the newly discovered crossbow, shooting things in the woods is an activity loved by many. Also drinking.

Wecanttinkofabetternamethanthis is a densely wooded region

Recent discoveries include:
 - Crop rotation
 - Crossbow

Has met no other civilizations yet.



!!MORE TO COME!!
If you don't see yours listed here, don't panic-- you ARE in the game, just... not yet listed.
« Last Edit: May 21, 2011, 10:44:56 pm by Rocky »
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Rocky

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Re: Be the king of something something!
« Reply #2 on: May 01, 2011, 03:24:16 pm »

*reserved*
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crackesians

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Re: Be the king of something something!
« Reply #3 on: May 01, 2011, 03:30:41 pm »

                     count me in 8)
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what is a ninja?

elitetaco3519

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Re: Be the king of something something!
« Reply #4 on: May 02, 2011, 09:06:13 pm »

me duce
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Devling

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Re: Be the king of something something!
« Reply #5 on: May 02, 2011, 09:15:19 pm »

*grabs magical reserves stick*
RESERVED!
Edit:Also, maybe a table with a random dice roll for certain events? So there is no cheating or favoring certain people? Oh and I guess I'll post my kingdom too!   :P

King Devling
Kingdom of Sceence
The people are short and stocky, with great facial hair.
I focus on the creative side of people.
Based around if you can think it you can do it.
Science is the main focus of everybody, as is education.
The econimy is based on trade with other nations and the clever manipulation of the sciences to make work easy.
They employ !!SCEINCE!! when dealing with military.
The army is made of engineers and such.
The leader (ME) is sustained by any means necessary, extending my life to the point of nigh imortalitly, however if I do die the society will collapse completely.
My people believe in the human power of mind over body.
Everybody works and lives with no pay, thus economy is stable as nobody asks questions. Works a lot like dwarf fortress before all the nobles get greedy with money.
Any crime carry's the death penalty. The crime rate is 0%, because anybody who commits a crime dies.
General geography of the region is forests and rolling hills. The west is high and steep mountains.
The colors of the nation are puke green, neon yellow, and dull brown.
« Last Edit: May 20, 2011, 07:17:48 pm by Devling »
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Fniff

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Re: Be the king of something something!
« Reply #6 on: May 02, 2011, 09:24:45 pm »


Fniff
King of Fniffialans
49.6% of effort goes towards military and technology (with a focus on improving food & happiness)
Considerable effort goes towards building things and crafting
A bunch of some stuff goes towards writing and schooling
Settled in a coastal area.
Rich and creative legends.
Cake throwing at the lawyers is the national pastime and sport.
Thinking about the word "Kraken" is outlawed. Not saying it, though.
People love fish and chips, plus pizza.

Furtuka

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Re: Be the king of something something!
« Reply #7 on: May 02, 2011, 09:48:58 pm »

reserve
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Ultimuh

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Re: Be the king of something something!
« Reply #8 on: May 02, 2011, 10:03:18 pm »

Ultimuh
Emperor of The Ultim Empire
Majority of effort goes to various intelligence groups, spy networks and a very top-secret secret police.
Lots of effort goes to the training of ninjas!
Some effort goes to Science and technology. (Gotta make sure I am ahead with information technology of everyone else.)
Some effort goes to maintaining slave trade. (Slaves are usually criminals, prisoners of war.. (If this is in a fantasy setting; various captured beast-humanoid races as well.)
Settled in a huge desert, along a long, fertile river.
People do not talk negatively of the local government. Those who do tend to mysteriously vanish in the night.
Big Brother is watching.
People enjoy watching slaves fight each other in arenas.
One particular arena slave called Tartacus, have increasingly gained popularity over the years.
« Last Edit: May 02, 2011, 11:30:43 pm by Ultimuh »
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Devling

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Re: Be the king of something something!
« Reply #9 on: May 02, 2011, 10:32:40 pm »

Will these be changeable?
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Ultimuh

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Re: Be the king of something something!
« Reply #10 on: May 02, 2011, 10:33:40 pm »

I am finished with mine, so I wont change any further.
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Devling

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Re: Be the king of something something!
« Reply #11 on: May 02, 2011, 10:37:41 pm »

I am finished with mine, so I wont change any further.
No I mean in game when we start, like, I want to redistribute 5% to the arts or something. Also a map of the world and our location in it from the creator would be nice, so we know who are neighbors are. Or it can be a mystery :o.
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Ultimuh

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Re: Be the king of something something!
« Reply #12 on: May 02, 2011, 10:39:32 pm »

I am finished with mine, so I wont change any further.
No I mean in game when we start, like, I want to redistribute 5% to the arts or something. Also a map of the world and our location in it from the creator would be nice, so we know who are neighbors are. Or it can be a mystery :o.

Ah, ok.. Tough mine was abit different from what it is now, I changed it from a feudal japan-ish culture to a more.. persian/babylonian/rioman.. thing.. And I'll stick with it as it is and wont change further.
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Rocky

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Re: Be the king of something something!
« Reply #13 on: May 02, 2011, 11:22:07 pm »

Wow. Sure got a lot of players all of the sudden. I'll put stuff up tomorrow if I can find the time.

No I mean in game when we start, like, I want to redistribute 5% to the arts or something. Also a map of the world and our location in it from the creator would be nice, so we know who are neighbors are. Or it can be a mystery :o.

Changing is fine. Policies change all the time. In fact, I'd rather avoid using too many exact percentages, since it's too restricting for a game without many concrete rules.
Map? Probably not. Again, it'd create too many restrictions.

Also, it's generally assumed that there is some sort of production in areas not specified. If you don't mention military, it doesn't mean you have no army, just that it's average and getting no special attention compared to other aspects of development.
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Ultimuh

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Re: Be the king of something something!
« Reply #14 on: May 02, 2011, 11:24:09 pm »

Wow. Sure got a lot of players all of the sudden. I'll put stuff up tomorrow if I can find the time.

No I mean in game when we start, like, I want to redistribute 5% to the arts or something. Also a map of the world and our location in it from the creator would be nice, so we know who are neighbors are. Or it can be a mystery :o.

Changing is fine. Policies change all the time. In fact, I'd rather avoid using too many exact percentages, since it's too restricting for a game without many concrete rules.
Map? Probably not. Again, it'd create too many restrictions.

Also, it's generally assumed that there is some sort of production in areas not specified. If you don't mention military, it doesn't mean you have no army, just that it's average and getting no special attention compared to other aspects of development.

Alright, Ill make it more vague then.  :)
Also, added ninjas.  :D
« Last Edit: May 02, 2011, 11:31:13 pm by Ultimuh »
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