Turn 2.Who's in for a game of
Race for the Galaxy?
World Map.GGAMER
# Size Qua Env Loy Man Pop New Env New Loy New Man New Pop C P Upk
5 10 100 100 100 5225 5200 100 100 5425 5434 5434 54250 0
9 3 87 14 40 31 59 14 50 31 59 29 134 254
Ships X Y Damaged
DD Duke 4 25 N
DD Duke 4 25 N
DD Duke 4 25 N
DD Duke 4 25 N
DD Duke 2 25 N
DD Duke 2 25 N
DD Lander 4 25 N
DD Lander 2 25 N
Research
The new rifle was perfected and distributed immediately to soldiers. Field tests show that they, well, make your troops 15% more effective in attack. The new improved warp drive was also perfected – at least in theory, but its uses a very different system that prevents the duke cannon to be used.
(you at least need a weapon technology to make anything which isn’t good old Duke.)
Researched:
Improved Ground Combat I
New Technology!
Improved Warp Engine – allow faster ships
Balance Sheet
Previous turn 12225
Colonial income 5463
Colonial Upkeep -254
Fleet Upkeep -1500
Next Turn 15934
Knave
# Size Qua Env Loy Man Pop New Env New Loy New Man New Pop C P
30 10 100 100 100 5100 5275 100 100 5200 5565 6678 62400
DD Duke 14 24 N
DD Duke 14 24 N
DD Duke 14 24 N
DD Duke 14 24 N
DD Lander 14 24 N
DD Lander 14 24 N
DD Lander 14 24 N
DD Lander 14 24 N
DD Lander 14 24 N
DD Lander 14 24 N
DD Lander 14 24 N
Research
Again, bigger modules, cannot be fit on the present hulls.
New Tech!
Expanded Troop Carriers - Allows troop modules of a larger size.
Balance Sheet
Previous turn 13430
Colonial income 6678
Fleet Upkeep -3300
Next Turn 16808
# Size Qua Env Loy Man Pop New Env New Loy New Man New Pop C P
48 10 100 100 100 5300 5300 100 100 5633 5633 5633 67596
Ships X Y Damaged
DD Duke 24 18 N
DD Duke 24 18 N
DD Duke 24 18 N
DD Duke 24 18 N
DD Lander 24 18 N
DD Lander 24 18 N
DD Lander 24 18 N
Research
The queen failed miserably. All that was left was more mutants: Combat drones not strong enough, free-fall drones not surviving reentry, and hive duchesses which is from a jumble of unstable gene makeup. New manufacturing plants were simply unsuitable for the queen’s minions. Perhaps they simply need more resources, or more luck…?
Balance Sheet
Previous turn 0
Colonial income 5633
Fleet Upkeep -2100
Next Turn 3533
# Size Qua Env Loy Man Pop New Env New Loy New Man New Pop C P
57 10 100 100 100 5300 5300 100 100 5565 5618 5618 66780
DD Duke 25 8 N
DD Duke 25 8 N
DD Duke 25 8 N
DD Duke 25 8 N
DD Lander 25 8 N
DD Lander 25 8 N
DD Lander 25 8 N
DD Lander 25 8 N
CL Trader 24 6 N
Research
Balance Sheet
Previous turn 0
Colonial income 5618
Fleet Upkeep -3000
Next Turn 2618
# Size Qua Env Loy Man Pop New Env New Loy New Man New Pop C P
42 10 100 100 100 5180 5200 100 100 5456 5408 5408 64896
Ships X Y Damaged
DD Duke 24 3 N
DD Duke 24 3 N
DD Duke 24 3 N
DD Duke 24 3 N
DD Lander 24 3 N
DD Lander 24 3 N
DD Lander 24 3 N
DD Lander 24 3 N
Research
Your AI was first fooled by your semantic, as they thought you need to build manufactories more efficiently. Only when the result was out it was rectified, and by immense luck you have succeeded to make them more efficient too! In addition to that, a smaller hull class was developed.
New Technology!
Improved Manufactory I Efficiency in building manufactory +10%
Improved Manufactory II Production +5%
Frigates allows (proper) frigates
Balance Sheet
Previous turn 11304
Colonial income 5408
Fleet Upkeep -2400
Next Turn 14312
# Size Qua Env Loy Man Pop New Env New Loy New Man New Pop C P
59 10 100 100 100 5000 5225 100 100 5180 5460 5460 51800
DD Duke 10 0 N
DD Duke 10 0 N
DD Duke 10 0 N
DD Duke 10 0 N
DD Duke 10 0 N
DD Duke 10 0 N
DD Lander 10 0 N
Research
Ah, good olde railguns. The coils, being recovered from the scrap heap, turned out to be the core parts of a working prototype, and a mass-production model is already sent to manufactories, awaiting your orders! In fact, work has been so successful that a few more prototype models has been built, which are just more powerful!
New Technology!
Kinetic Weapons I – allow basic railguns.
New Ship!
DD Storm
DD Storm 12500p
HP 15
Movement 2
Weapon
Kinetic 3
Requires Kinetic Weapons I
What can you ask for? A good, robust railgun can already ensure superior firepower over Dukes. Forget about fancy engines, beams, or warheads!
Balance Sheet
Previous turn 14525
Colonial income 5460
Fleet Upkeep -2100
Next Turn 17885
# Size Qua Env Loy Man Pop New Env New Loy New Man New Pop C P
35 10 100 100 100 5250 5250 100 100 5500 5512 6614 66000
Ships X Y Damaged
DD Duke 3 3 N
DD Duke 3 3 N
DD Duke 3 3 N
DD Duke 3 3 N
DD Lander 3 3 N
Research
You have a dream. A dream of, piloting a small craft through space, not in lumbering big ships that everyone else does. You told your scientists to make that happen. Months later, they invited you to the orbital factory, and you see a craft which is still the size of a building. You are not impressed, but you are told that’s small in space, and large enough to mount a turret to intercept missiles. You were taken onboard reluctantly with a pilot to conduct a demonstration flight. Only by then you feel good, as the heavens turn around beneath your feet.
Despite that, you are told that you can’t put them on dukes.
In other fields, the development of better manufactories went well, and they are now not only cheaper, but also produces more.
New Technology!
Basic Small Craft Allows small craft
Improved Manufactory I Efficiency in building manufactory +10%
Improved Manufactory II Production +5%
New Ship Available!
“Bumblebee” class fighter 5000p
Upkeep 50
Size 1
HP 2
Weapon
Small craft 2
Defense
Warhead 6
Requires Basic Small Craft
Balance Sheet
Previous turn -16950
Interest -1695
Colonial income 6614
Fleet Upkeep -1500
Next Turn -13531
# Size Qua Env Loy Man Pop New Env New Loy New Man New Pop C P
18 10 100 100 100 5000 5300 100 100 5300 5618 5618 63600
Ships X Y Damaged
DD Duke 0 11 N
DD Duke 0 11 N
DD Duke 0 11 N
DD Duke 0 11 N
DD Lander 0 11 N
DD Lander 0 11 N
DD Lander 0 11 N
Research
You made progress, though your scientists are a bit frustrating, as they proceeded in a different direction than you would have like. Those researching for a larger ship turned out that the current material technology cannot support a larger ship, but a smaller hull size can still handle the same size of troops.
On the other hand, those who still devote their time to find an air contaminant which will disintegrate itself actually reached the opposite result. They have found an agent is very good at cleaning up air contaminants, which will make terraforming easier.
New Technologies!
Frigates – allows (proper) frigates
Terraforming I - Terraforming effectiveness +10%
(No, that’s not RTD, but that’s how the tech tree is set up. And gassing which leave no lasting effects? Nonsense, at least for today.)
New Ships!
FF Light Lander 16000p
HP 8
Movement 2
Weapon
Holds 100000 Marines
Needs Frigates, Expanded Troop Carriers
Light is a misnomer, as it is as effective as the normal lander.
Balance Sheet
Previous turn 11700
Colonial income 5618
Fleet Upkeep -2100
Next Turn 15218
(Please give your fleet orders every turn. I'm not going to implement an autopilot feature.
Carriers are defined as crafts which has a "carrier" value.
The value defines how much a carrier can carry and put into battle.
For example, a small craft of size 1 need 1 carrier value to work.
More powerful crafts need more space.
Improved Warp Engine – allow faster ships
Expanded Troop Carriers - Allows troop modules of a larger size.
Improved Manufactory I Efficiency in building manufactory +10%
Improved Manufactory II Production +5%
Frigates allows (proper) frigates
Kinetic Weapons I – allow basic railguns.
Basic Small Craft Allows small craft
FF Light Lander 16000p
HP 8
Movement 2
Weapon
Holds 100000 Marines
Requires Frigates, Expanded Troop Carriers
Light is a misnomer, as it is as effective as the normal lander.
“Bumblebee” class fighter 5000p
Upkeep 50
Size 1
HP 2
Weapon
Small craft 2
Defense
Warhead 6
Requires Basic Small Craft
A beehouse. Uses machine guns from an older age which is still effective against missiles and other small crafts.
DD Storm 12500p
HP 15
Movement 2
Weapon
Kinetic 3
Requires Kinetic Weapons I
What can you ask for? A good, robust railgun can already ensure superior firepower over Dukes. Forget about fancy engines, beams, or warheads!