Rule on Non-standard ship designs
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We know it. Part of the fun of space 4x games is fitting your ship with a myriad of different options!
Unfortunately, due to obvious limitations as a forum game, you cannot design new ships on the fly. However, you can new designs to the design office, and they will do the dirty work. New designs will always be classified first, and thus will only be known by its name, without any design details open to the world. Only when they are engaged in a fight, your ships will only reveal their true abilities, so it should give you a tactical edge in combat!
One design per turn can be submitted openly or by PM. It should have:
1. A Name. Obviously.
2. Its Hull Class. Note that we are bound to the DD class for the moment. You need to research the technology for the desired hull class!
You may also have:
3. Weapons. Again, you need the technology to do it. DD dukes are the only exception!
4. Any kind of technologies and parts you wanted to be put on it. Carrier capabilities, Faster engines, Defense, Exotic components... you know the trick.
You should ideally have:
5. A description to your ship. The design office need to know your requirements to begin!
Note that you do not need to tell me the exact stats of the ships. The design office will do the job. This may come out to be a different design from what you have expected, but trust me, it is the limitations of your technologies, not your imagination!
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In addition to these ships, from time to time there will be standard designs released to the public, once someone has researched the needed technology. So if you think it as an added distraction, you may simply ignore it.