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Author Topic: Vestigi Imperium - Turn 2 - Technological Explosion  (Read 18105 times)

Orb

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Re: Vestigi Imperium - Turn 0 - So the crow cries atop the empire.
« Reply #90 on: May 02, 2011, 03:26:35 pm »

So, trade. Let me get this straight.

I sell 20% of my P at 1/2 credit per P to another planet. That planet receives that P. The planet I sold to(which is identicle), sells 20% of its P at 1/2 a credit per P, which I get.

So, in the end, the trade route produces 10% of my P as money, without me actually losing any.

Also, changed my race again due to the 8 limit.
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ggamer

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Re: Vestigi Imperium - Turn 0 - So the crow cries atop the empire.
« Reply #91 on: May 02, 2011, 03:41:51 pm »

ah.

(this is made under the assumption that each manufactory produces one point)

Spoiler: turn 1 (click to show/hide)
« Last Edit: May 02, 2011, 05:40:53 pm by ggamer »
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Criptfeind

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Re: Vestigi Imperium - Turn 0 - So the crow cries atop the empire.
« Reply #92 on: May 02, 2011, 03:45:57 pm »

They each make then, but your turn is good because you already have the times 10 in your calculations.
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evilcherry

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Re: Vestigi Imperium - Turn 0 - So the crow cries atop the empire.
« Reply #93 on: May 02, 2011, 04:38:48 pm »

So, trade. Let me get this straight.

I sell 20% of my P at 1/2 credit per P to another planet. That planet receives that P. The planet I sold to(which is identicle), sells 20% of its P at 1/2 a credit per P, which I get.

So, in the end, the trade route produces 10% of my P as money, without me actually losing any.

Also, changed my race again due to the 8 limit.
Not exactly. To try explaining that more clearly:

For 1 trade route, You magically got 20% more production (to simulate comparative advantage). You Sell them to the other side, and the other side get that production. That is, if you produce 50000p, you get extra 1000c, and the other side get extra 10000p.
The other side also does that, so if his production is similar, you get another 10000p, he get 1000c. Fair deal.
IN ADDITION TO THAT, if you sell all of your 50000p, not only you got 5000c, you also got 2500c as a bonus. The other side gets another 2500c from thin air.

Values calculated this are awarded next turn, since you do not exactly know what production you get from the other side in real time.
The only exception is that when a trade route is broken/blockaded , you will immediate lose its benefits.

Orb

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Re: Vestigi Imperium - Turn 0 - So the crow cries atop the empire.
« Reply #94 on: May 02, 2011, 04:48:30 pm »

Ok. What does a disadvantage in trade do? For instance, I have a -1 to trade.


Spoiler: Turn 1 (click to show/hide)
« Last Edit: May 02, 2011, 05:55:22 pm by Orb »
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Criptfeind

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Re: Vestigi Imperium - Turn 0 - So the crow cries atop the empire.
« Reply #95 on: May 02, 2011, 05:00:09 pm »

Most likely you take the bonuses you get from it and subtract 10%
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evilcherry

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Re: Vestigi Imperium - Turn 0 - So the crow cries atop the empire.
« Reply #96 on: May 02, 2011, 05:56:33 pm »

To make myself clear, and save answering the same thing over and over again:

DD Dukes CANNOT bombard, unless what you wanted is to perform a destroyer drop.

Additionally, I have received moves from Ahra (which I needed to make a few corrections), Nirur Torir and Knave via PMs, and Open moves from Orb, ggamer, CF. waiting for adwarf and Iituem.

Iituem

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Re: Vestigi Imperium - Turn 0 - So the crow cries atop the empire.
« Reply #97 on: May 02, 2011, 06:18:15 pm »

This... turn template is a little confusing.  It's going to take me a bit of time to figure it out.

Edit:  Yeah, you're getting my turn tomorrow.  I'll need to take time to re-read through all the rules to get this, I'm afraid.

If it helps, all I was planning to do was move Dukes 2,3,4 and Lander 1 to Planet 51 with about 1.7 million marines.  Unfortunately, since we don't have that many troop transports (17) I'd probably just put all my manufacturing into producing more troop transports.
« Last Edit: May 02, 2011, 06:33:24 pm by Iituem »
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adwarf

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Re: Vestigi Imperium - Turn 0 - So the crow cries atop the empire.
« Reply #98 on: May 02, 2011, 08:43:08 pm »

Turn 0

Nothing I wait.
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Criptfeind

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Re: Vestigi Imperium - Turn 0 - So the crow cries atop the empire.
« Reply #99 on: May 02, 2011, 09:25:58 pm »

You still have to do book keeping on growth and stuff.
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Nirur Torir

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Re: Vestigi Imperium - Turn 0 - So the crow cries atop the empire.
« Reply #100 on: May 02, 2011, 09:45:43 pm »

Turn 0

Nothing I wait.
You really should use your production, or 90% of it is wasted. (Note: I realize that there are uses for producing wealth, but NEVER NEVER NEVER NEVER NEVER on the first turn in a 4x game. NEVER!)
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evilcherry

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Re: Vestigi Imperium - Turn 0 - So the crow cries atop the empire.
« Reply #101 on: May 03, 2011, 03:20:20 am »

Turn 0

Nothing I wait.
You really should use your production, or 90% of it is wasted. (Note: I realize that there are uses for producing wealth, but NEVER NEVER NEVER NEVER NEVER on the first turn in a 4x game. NEVER!)
Worse, its 92% for him.

Nirur Torir

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Re: Vestigi Imperium - Turn 0 - So the crow cries atop the empire.
« Reply #102 on: May 03, 2011, 01:20:03 pm »

Adwarf, I certainly won't do this every time, but if you need your basic turn layout to get you started, here it is:

Spoiler (click to show/hide)

You have 35,000 production left to spend on research or ships.
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Knave

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Re: Vestigi Imperium - Turn 0 - So the crow cries atop the empire.
« Reply #103 on: May 03, 2011, 01:56:48 pm »

wow, Nirur, you certainly are a gentleman! Good on you. :)
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Criptfeind

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Re: Vestigi Imperium - Turn 0 - So the crow cries atop the empire.
« Reply #104 on: May 03, 2011, 01:58:20 pm »

Alright. I changed my turn. I would need many more landers to do what I wanted at first, so I will hold off for now changed my research goals
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