Darkest Dungeon; Occultist, Highwayman, Abomination, and Bounty Hunter delved into the warrens to slay the Swine God. I'm playing a modded game, so if something seems off, then it's because of that. So, anyway, the resistance from the regular swinefolk was meager: some hassassins, zerkers, choppers, mostly all-out damage squads that could be negated with some wyrd reconstructions. There might have been some cultists too. That was a nice change of pace after the previous run where the heroes encountered bloodsuckers, the swine chieftain, and the Collector, plus a bunch of high stress waves. Lost a Seraph and a Succubus, while the Lamia and the Butcher Bird needed intense therapy.
Right, so the boys were ambushed after camping right before the boss room, and Abomination got badly beaten up. The timing wasn't the best, but what can you do? The boys finally faced their target, and seeing the amount of HP it had, I started doubting if they could do that. However, armed with aegis scales and red seals, the Bounty Hunter opened with hige crits. It went like that: Occultist marks, Bounty Hunter crits, Abomination rages for massive damage, and the Highwayman... well, he kinda stayed out of the way and waved his knife. Abomination was at death's door at the end, but he was the first one to deal the final blow.
Then the lads slaughtered Wilbur and stole his flags.
I wonder if this is the beginning of a good streak? I've got lv2 Prophet, Siren, and Hag, lv3 Kraken, Homunculus, and Flesh. I gotta progress in the Courtyard, the Farmstead, and the Sunward Isles too. So much to do, so little mid- to high-leveled cannon fodder.