To say that I was 'on the ropes' was an understatement. My deck was designed to generate value over time, usually by getting extra value on top of my creatures. This is a solid strategy... until my opponent resolves
a terrifying Elder Dragon. Flying means it bypasses most of my deck (and even without flying, the trample would ensure I couldn't use recursive chump blockers to hold it off), indestructible means almost nothing I've got can actually kill it, double strike and 4 power means I've got nothing that can block it and live, and vigilance means I can't race him after he attacks. All things considered, an absolutely nasty creature. When he then topdecked a Seal Away to answer my Verdant Force (and in a way that I couldn't remedy with any of my graveyard interaction), I felt that my last hope to win had been ripped away.
But if I can make two statements about this game, they'd be "play to your outs" and "always give your opponent a chance to mess up". My opponent had played several early-game critters to stall out the board, but most of them had been spent to deflect my swarm. And now, with me at 12 health, my opponent opted to, instead of swinging with his indestructible dinosaur, to instead attack with everything.
Which turned out to be a mistake when I promptly sacrificed most of my board to kill off everything except Zetalpa, survived the attack at 2 health, and then immediately resolved
The Eldest Reborn on my turn. If he still had his silly little 2/2s lying around, he could've sacced one of them, and I didn't have enough turns left to draw removal for all his little guys nor enough mana to remove all of them and play the saga. But since he'd foolishly and willingly hurled them into the jaws of death, he was forced to sacrifice his dinosaur. Sadly he conceded in shame before I had the chance to _reanimate_ his dinosaur.