For all we know, they could have been using force speed the entire time, and the normal speed of the fight is just from their perspective. Anybody else watching would just see a bunch of blue and red blurs.
O_O
This makes sense in everything now, and made me recall my try in Star Wars: Republic Commando. (Repeating laser rifles \o/)
Woah, I never noticed that! I assumed they just leapt away or something - the explosion grabbed my eye. That's really cool!
Yeah, back in my childhood I loved physics and reading all that, I could recognize those bits but how many things happening on screen had me seeing more explosions rather than...well, that.
But I did wonder how the hallway was empty as I assumed they ran to the right.
[Game noted right at top]
So playing on the hardest difficulty because I can, having fun with tactical positioning, panicking because of being overwhelmed with fire on all sides, and getting familiar with all these fancy grenades gets me in the most adrenaline filled situations at the end of Mission 2 (aboard a Republic starship...the ending being very intense), and a less intense Mission 3 on Kashyyk. Because Grievous' bodyguards are no joke and are extremely annoying (or at least they are his body guards--those double purple plasma bladed robots are very annoying and the NPC I have to defend keeps dying to them x~x)
I feel like winning that one mission and then not having to guard the NPC anymore is a win, on the hardest difficulty.
. . .Also remembering what grenade does what. A bit of playing on shared games of (Star Wars: Knights of the Ol' Republic) had me understanding grenades even better (Sonic, Thermal, etc...) when I got back into playing and trying to finish that last mission area.
Also the Wookies keep dying ;~;