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Author Topic: How did you last *own*?  (Read 1344604 times)

Akura

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Re: How did you last *own*?
« Reply #4890 on: September 21, 2015, 09:49:34 am »

The People of Novgorod decided to surprise-attack me, laying siege to Livony. Turns out Boyars tend to hurt when you try to fight them, even if I outnumber them nearly 3:2 with Vikings. (Two and two each, Boyars have 80 per unit, Vikings have 120)

I brought one of my heirs(who has 6-7 points of Dread, plus Command and Acumen), along with nearly a thousand mercenaries(damn, forgot about these guys for most of the game), most of them Italian Infantry and Armored Spearmen, and nearly the same number of Vikings(about 1:1:1 ratio of normal, Landsmen, and Huscarles).


Livony was relieved with minimal losses, Finland was taken without a fight, then Novgorod itself was attacked. They had HUNDREDS if Boyars in a line. I sent my merc infantry to punch right up the middle with the Vikings on their flank. For some reason, they practically gave me a clear shot at their ruler's unit. Their king(actually, Prince Yaroslav) soon turned tail, but was captured. The rest of their army fell apart soon after.

Total casualties: Them - ~720 / Us - ~250-300. Their ruler was executed.

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Graknorke

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Re: How did you last *own*?
« Reply #4891 on: September 21, 2015, 06:41:23 pm »

I made a ship in From the Depths that both has a function and doesn't capsize when you look at it funny. I am a GOD.
In very immediate hindsight this totally belongs here.
It turns out the advice of "make it look like a real boat" is pretty good, but it wasn't until now that I actually looked at why my previous designs weren't like boats. Turns out I'd been making the hulls either linear or concave instead of convex. Apparently that made sense to me whenever I was doing that.
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Twinwolf

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Re: How did you last *own*?
« Reply #4892 on: September 21, 2015, 06:43:43 pm »

Game?
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SOLDIER First

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Re: How did you last *own*?
« Reply #4893 on: September 21, 2015, 06:45:53 pm »

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Twinwolf

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Re: How did you last *own*?
« Reply #4894 on: September 21, 2015, 06:47:14 pm »

...My brain farted. I was thinking KSP, because it seems to be somewhat realistic, and thought that they'd made a ship from some piece of fiction in it.

What is From The Depths, anyway?
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Re: How did you last *own*?
« Reply #4895 on: September 21, 2015, 06:49:26 pm »

You make vehicles. They usually fall apart.
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Twinwolf

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Re: How did you last *own*?
« Reply #4896 on: September 21, 2015, 06:51:50 pm »

So KSP but for not-space vehicles?
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Re: How did you last *own*?
« Reply #4897 on: September 21, 2015, 07:10:36 pm »

i guess
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Graknorke

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Re: How did you last *own*?
« Reply #4898 on: September 21, 2015, 07:18:44 pm »

From the Depths. It was in the post but I could see how you'd miss it.

Yeah it's a pretty great game, would recommend to anyone who likes engineering solutions to gun-related problems. Though this ship actually had missiles mounted on it, and also is literally incapable of hitting anything anything closer than 400m, or that is at all fast.
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H4zardZ1

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Re: How did you last *own*?
« Reply #4899 on: September 22, 2015, 09:39:54 am »

Got 11 streaks at the game, with mostly modified noob rush moves and bait attacks (that includes kicks that won't connect, but if cut will cause the foot to hit the target). Defeated by Santalos, but i don't care because he's great.

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IronTomato

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Re: How did you last *own*?
« Reply #4900 on: September 22, 2015, 06:59:14 pm »

I spent almost 100000 kerbucks sending a single refuelling pod to my space station, then I decided I'd look into easier and cheaper ways to refuel stuff. I remembered that mining and the ISRU Converter had been added to the game a while back. I decided it was time to set up my first base, and I placed it on the Mun to suck up ore from beneath the surface on the spot. I then sent an unmanned pod to the base, designed to carry fuel to the space station with the help of two orbital fuel silos. Since the tanker can't transfer barely any fuel to the station and still make it back to the munbase, I used the silos as a sort of relay. When the tanker takes off from the Mun it begins with full fuel, and then refuels at Silo A, which is in orbit around the mun. It then transfers to high orbit around Kerbin (at around 3600 Km) and refuels at silo B. It then does a rendezvous with the station at 20 Km and transfers most of its fuel to the station. It then transfers back to the Mun, refuels at Silo A again for landing, and then lands next to the munbase to be restocked and get ready for the next trip, whenever that is.

When the silos / relays need refuelling, (probably after a few trips to the station) the tanker can do Silo A unassisted due to the fact that it is in orbit around the mun, and can do B with the help of A. It's a convoluted system, but I'm very proud of it. I can refuel my space station basically for free. Also, I can use the silos as refuelling points for my SSTOs, which means I can use one to land on the mun while barely spending any money at all.

For the first big project I've done in KSP, I'm extremely proud of it. I'll post pictures of it some other time.

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Dunamisdeos

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Re: How did you last *own*?
« Reply #4901 on: September 22, 2015, 08:33:11 pm »

My castle where I produced most of my English longbowmen was put under sudden siege by the French. It contained two units of melee troops, and about 12 of the best longbowmen in the game. The French brought trebuchets, rams, heavy infantry, heavy cavalry, and their horrid little King, Louis the somethingith.

I parked as many longbowmen on top of my walls as possible, and put the rest down below pointing right at the gate from the inside. The French inevitably broke the gate, and King Louis the ith was first through the arch, ready to run down my crowds of unarmored archers in the streets. He was instantly pin-cushioned by an inordinate number of arrows and died in the first volley. The entire French army turned tail and ran.

In response, I executed as much of the populace of Paris as possible, sold everything in the city, and built more longbowmen.

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miauw62

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Re: How did you last *own*?
« Reply #4902 on: September 23, 2015, 01:52:13 pm »

Joined a lobby engineer slot on an obviously bad team, expecting a roll.
We got rolled up until last, where I managed to hold for a surprisingly long time to set the timer to 14 minutes.
We won the next round, I dominated four opponents, topscored and had the highest KD ratio 8)

(i think some people on our team got repped tho)
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pisskop

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Re: How did you last *own*?
« Reply #4903 on: September 23, 2015, 10:55:47 pm »

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Spehss _

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Re: How did you last *own*?
« Reply #4904 on: September 23, 2015, 11:10:38 pm »

It's quite satisfying to play Starcraft 2 and see clear evidence of your skills improving. Like, my average unspent resources is decreasing meaning I'm making more units out of resources, my average actions per minute is increasing, I'm developing faster control and developing a hotkey system, devising build orders and learning when to spot times for attack, I'm regularly building units or buildings or upgrades and have less downtime on production, I'm remembering to make supply and not get supply capped, spreading creep more, keeping larva in supply, I'm continually producing workers to keep income up, I'm learning what units are good against what units n what other races, etc etc.

tl;dr: I'm getting better and better against multiplayer AI in Starcraft 2 and developing the basic skills to competently play multiplayer at a not-shitty-bronze-scrub level. Soon I will feel confident enough to play ranked matches against real people. Maybe. eventually.

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