I managed to gain and retain 3rd from last place, for a minimum of a minute in a 10-minute round, (out of 8 bots, plus myself) in Unreal Tournament against my custom godlikes on Godlike difficulty (making them exponentially harder than vanilla godlike (original bots, non-tampered, on hardest difficulty), which I had no problem keeping within top 3 reliably, back in the day).
For an idea of what I'm up against, I have 2 omniscient snipers (more often than not, my view is usually my head bouncing around the level on average), a rabid gun-nut that can kill you with starting equipment rapidly; and they reliably stay in top-3; and the rest are varied favorite weapons, and slightly less-skilled gunners and such, which camp a bit more than the others. Despite all that, I've managed to stay out of last place for a round against such impossible odds against me; to climb ranks even. Now the next challenge is to not die so f'ing much, while trying to reach and maintain middle rankings (gaining ranks is one thing, keeping them is another; especially by margins of 25 kills per tier (bottom-3 generally have 15 kills, so to speak, and upper-3 have 100 kills after a 10-minute free-for-all deathmatch)). So far, I'm at a 3:1 ratio of death compared to the next-worst bot (150 deaths, relative to 50 deaths from the worst bot in the game).
My custom bots are the very definition of viciously abusive. On the plus side, my training from hell is what's keeping me mid-upper ratings, minimum, in Quake Live and such, against human opponents, and that's a secondary win on the side. Unfortunately, muscle memory causes me to secondary-fire, and end up zooming in instead, since Quake lacks secondary firing modes.
I still suck, but I don't suck nearly as much as I used to, and that's an own for myself; given my godlikes I fight on godlike difficulty. Ugh. This defines masochism. As if that wasn't brutal enough, try Instagib mode with Jumpboost mutators alongside them. Reaction-fire is everything here (fortunately, I've been able to fire off at least a shot before inevitably dying; now I just need to hit my targets. Having less than half a second to fire and hit is it's own challenge), and even then I could only maintain 2nd-to-last if I am lucky. Pulling that off is equally an own, given my setup, and the arenas I play (plenty of accidental suicides there). On the note of instagib, I got a double-kill against these bots. That, in itself, is a big deal. Now to multi-kill or better, or better yet, getting a kill streak or dominate (5-10 kills without dying) against these guys.
Arena: DM-1on1-Contact
Found it in NaliCity archives. Not sure if it's still up, but this is a fun level. Not many spawn points, lots of telefragging via spawning, and nothing but mayhem and falling off the level. Not even my skills in InMomentum are enough to stay on this level at all times and running constantly. To stay out of last place (or retain a positive score; I fall off too much) in these levels on my settings is an own in itself.
I know the level is too small, but even on larger and safer levels, the ratings are still relatively the same, regardless.