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Author Topic: How did you last *own*?  (Read 1350137 times)

Arx

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Re: How did you last *own*?
« Reply #3060 on: August 12, 2014, 01:43:16 pm »

Looking at that, I can see you have mastered the most fundamental tenet of Kerbal rocketry: never enuff dakka boosters.
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Lightningfalcon

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Re: How did you last *own*?
« Reply #3061 on: August 12, 2014, 02:13:54 pm »

The real ownage there is building a giant rocket and not getting blown up by the tower.
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Interdum feror cupidine partium magnarum circo vincendarum
W-we just... wanted our...
Actually most of the people here explicitly wanted chaos and tragedy. So. Uh.

KingofstarrySkies

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Re: How did you last *own*?
« Reply #3062 on: August 12, 2014, 03:08:27 pm »

I made a flyable spaceplane!

AND LANDED IT!

Spoiler (click to show/hide)
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Sigtextastic
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There'll be another King, another sky, and a billion more stars...

Facekillz058

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Re: How did you last *own*?
« Reply #3063 on: August 12, 2014, 03:09:29 pm »

Now make one that can get to a circular orbit and back.
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KingofstarrySkies

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Re: How did you last *own*?
« Reply #3064 on: August 12, 2014, 03:17:08 pm »

...

i hate all of you
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Sigtextastic
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Facekillz058

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Re: How did you last *own*?
« Reply #3065 on: August 12, 2014, 04:06:25 pm »

Space planes are stupid easy with Rapier engines.
Before you had to lug both jet engines AND rocket engines separately.
It's even easier to get into orbit if you have FAR installed, because then Kerbin doesn't have air that's as thick as water.
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Lightningfalcon

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Re: How did you last *own*?
« Reply #3066 on: August 12, 2014, 04:13:52 pm »

Space planes are stupid easy with Rapier engines.
Before you had to lug both jet engines AND rocket engines separately.
It's even easier to get into orbit if you have FAR installed, because then Kerbin doesn't have air that's as thick as water.
The only thing that keeps Rapier engines from being completely over-powered is that they are inefficient with fuel in rocket mode, and as such aren't good at interplanetary transfers. But with docking ports that isn't much of a problem.
I remember my first set of spaceplanes, and the incredibly fine maneuvering that had to be done with nuclear engines and turbojets in order to slowly gain altitude. 

For modded New Vegas owning-
Spoiler: I didn't die horribly (click to show/hide)
« Last Edit: August 13, 2014, 04:45:16 am by Lightningfalcon »
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Interdum feror cupidine partium magnarum circo vincendarum
W-we just... wanted our...
Actually most of the people here explicitly wanted chaos and tragedy. So. Uh.

SOLDIER First

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Re: How did you last *own*?
« Reply #3067 on: August 13, 2014, 07:43:32 pm »

Are those supposed to be the same picture?
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Darkening Kaos

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Re: How did you last *own*?
« Reply #3068 on: August 13, 2014, 11:24:47 pm »

   The company, Bastards Inc, began in a garage coding up a tycoon sim, "Bicycle Courier", (MetaScore 8.75), which took the gaming world by storm, not totally surprising the critics.  Then came a superhero beat-em-up, "Jungle Rumble", (MetaScore 7.25), both PC games led to a new studio, employees and many variants on a common theme.
    A new console came out, the Vonny Playsystem, but the cyber-punk rpg fell flat, (MetaScore 3.5) and the future looked uncertain.  But, falling back on past hits, releasing an absurd number of sequels, the company was on the road to stardom.
  The Playsystem 2 came out and received a new variety game - a surgery simulator known as "Axe Surgeon", (MetaScore 8.25), a hit which broke $10 million profit for the company.
  Axe Surgeon, a surgery simluator, was followed by "Axe Surgeon General", (Metascore 8.25), a new blend of simulation and action in the field of co-op multiplayer surgical mayhem, released on PC, mBox 360 and Playsystem 3.  Which led to the most recent incarnation, "Axe Surgeon 3-Star General", a PG-13 co-op, online, action simulation of a surgical theatre.

It's a winner.

   First week sales of a million units, and with four members of the team taking a well earned holiday, the rest will enter into training to prepare for the next Horror action/strategy game, a sequel to Zombie Hunter, (which is another in a long line of sequels starting from the hit PC game "Zombie Shooter").

Game Dev Tycoon.
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Greiger

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Re: How did you last *own*?
« Reply #3069 on: August 14, 2014, 01:50:20 am »

In training listening to live calls in a call center for training.

A tech is having a very difficult time figuring out why this person's computer is not connecting to their wifi.  Listening to him spending 20 minutes trying in vain to troubleshoot the problem.  he's remoted in to the customer's computer and I spot the name of the wireless card while he's poking around.  On a whim I look up the specs and spot the problem.

It is a very very very old wireless card.  It can't handle wireless n, it does b.  It also cannot do WPA2, encryption, all it can do is WEP.  I posted my findings with the link to the manufacturer's spec sheet in the trainee chat.

Not only did the trainer say I did an excellent job finding the information, when even she was starting to think it was a malfunctioning wireless card, she messaged the person we were listening in on with the information I provided.  Allowing him to solve the issue (and recommend an upgraded wireless dongle) in less than 3 minutes.

That's still an 'own' right?

Spoiler (click to show/hide)
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KingofstarrySkies

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Re: How did you last *own*?
« Reply #3070 on: August 14, 2014, 05:04:40 am »

Beat the game!

...

For the fourth time.

Spoiler (click to show/hide)
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Sigtextastic
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Lightningfalcon

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Re: How did you last *own*?
« Reply #3071 on: August 14, 2014, 07:00:49 am »

Are those supposed to be the same picture?
...no.  I'll fix it at some point.  For right now the first pic was supposed to show me sneaking past more then fifteen deathclaws, two of which were alphas. 
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Interdum feror cupidine partium magnarum circo vincendarum
W-we just... wanted our...
Actually most of the people here explicitly wanted chaos and tragedy. So. Uh.

Akura

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Re: How did you last *own*?
« Reply #3072 on: August 14, 2014, 12:52:57 pm »

The real ownage there is building a giant rocket and not getting blown up by the tower.

The fix for that is to revolve the camera about 90 degrees counter-clockwise(so you're facing the hatch on the command pod), pick up the command pod(which shifts the entire craft), and move it to the left.
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MaximumZero

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Re: How did you last *own*?
« Reply #3073 on: August 14, 2014, 09:02:23 pm »

That's still an 'own' right?
Fuck yeah, it is. High five.
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EnigmaticHat

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Re: How did you last *own*?
« Reply #3074 on: August 15, 2014, 12:44:36 am »

So what everyone knows is that there are five left, 2 town, 2 maf, one jester/executioner.  But I know a little bit more than that.

/w Glaceon If you help us kill maf I'll get you lynched.
whisper from Glaceon Ok, who's maf
/w Galceon Gandalf

Glaceon the jester then proceeds to help me, the investigator, lynch the mafioso I found.  Next night, they night kill the jester instead of me, resulting in a badass win from a difficult situation.
Spoiler (click to show/hide)
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