22 January, Skyranger has just returned from securing a landed large scout in which the team had proven unable to hit the broadside of a barn resulting in the expenditure of almost all ammo. Suddenly, base invasion and it is still three days until the deathtrap design of the initial base is corrected. Due to casualties and wounded in the previous two missions there are a grand total of twelve soldiers fit to fight, along with two rocket HWP's that had been delivered hours earlier. Unfortunately due to the ammo expenditure in the previous mission there were a grand total of three Auto Cannons and three small rockets for the single rocket launcher available to arm the troops. Oh and stunrods, lots of stunrods.
The squaddie with the rocket launcher was promptly mindcontroled and blew up himself, one of the AC carrying sargents and severely damaging one of the HWP's. A cyberdisk took out the other HWP and two troopers before going down. Several of the stunrod armed troops were gunned down by plasma fire from the sectoids. This left four panicking soldiers who had thrown down their weapons and a single squaddie with an AC and stunrod.
The last remaining trooper proceeded to gun down four sectiods before he clicked empty, while the damaged HWP scored a mutual kill on another sectoid. The trooper then ran across the last hangar under fire and stunroded the last two sectoids saving the base. It turned out that one of those two who were stunned was a leader, his capture a fair trade for almost the entire operational troops of xcom.