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Author Topic: How did you last *own*?  (Read 1352938 times)

Jopax

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Re: How did you last *own*?
« Reply #9660 on: December 15, 2019, 07:18:27 pm »

Playing Nova Drift which is basically an asteroids like shmup with rougelite upgrades. And I got a disgusting combo of them going in my last run.
Basically one of the later weapons you can unlock is a sort of poison dart thing which does low impact damage but applies a DoT effect to any enemy it sticks in. The DoT scales with certain stuff, but most importantly it gets 1% increased damage for every other dart stuck in the same enemy. So scaling rate of fire and duration is a great way to buff the damage.
Separate from that are certain super mods which basically randomly get offered once certain other mods are taken, they usually significantly change the way you play. In this case, the barrage mod, which essentially turns your main weapon into a minigun of sorts (and this is probably just as broken with some other weapons, if not moreso). Now, having a stupid rate of fire is an ok way of getting sick damage out of the DoT effect, but you can go further. What if you say, multiplied sad rate of fire by a factor of three? Because you can also have minions of sorts, and a particular sort of minion can gain access to a slower firing version of your own weapon, it's several upgrades down the line, but easily obtainable if you focus reroll to get it. Going even further, there's a separate DoT mod which applies a small stacking DoT with every hit of your weapon.

So, to summarize, you have over a hundred projectiles hitting the target per second, each of the applying two separate, stacking damage over time effects, one of which gets stronger the more projectiles are in the target. The damage ticks were hitting 10k+ numbers and melting bosses within seconds. I'm only sad I didn't manage to grab the splinter projectiles because that would probably lead to a chain reaction clearing the screen after a single enemy died and blew out every remaining dart that was stuck in them.
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Teneb

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Re: How did you last *own*?
« Reply #9661 on: December 19, 2019, 05:03:03 pm »

Got to Nemesis status with the Beast faction, which is the first time I have ever gotten to Nemesis with any of the factions. Fun is incoming.

Grim Dawn

(not-really-a-spoiler: Nemesis reputation means that now a super-elite called a Nemesis can spawn to wreck me)
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Sanctume

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Re: How did you last *own*?
« Reply #9662 on: December 19, 2019, 05:11:14 pm »

Played some Heroes of the Storm quick match. 
Played Li-ming killed 5 reset after reset. 
It was a QM vs no Deathwing though.

JimboM12

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Re: How did you last *own*?
« Reply #9663 on: December 19, 2019, 05:39:57 pm »

found a tank battery, a military checkpoint key, a labs keycard and a bombed out AK-74N with tons of attachments on it.

i immediately extracted through the CP fence

i already have 3 labs cards and a military key, so i sold those for roughly 400k rubles, and the tank battery could go for 250k but i want to keep it, and the ak, i took the most expensive parts off and sold them for a cool 100k.

half a mil and a good ak and a rare part for future hideout building (i think thats what its for)? whew lad.

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Haspen

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Re: How did you last *own*?
« Reply #9664 on: December 20, 2019, 03:32:12 pm »

I've just defeated Grurn, the Ancient Lich of Firemoth Keep.

GAWD JEEZUS, how much maximum health did he have!? After exhausting our spells and my scrolls, we started whacking at each other. We were in the fight so long that his artifact shield (object of my fetch quest) broke down, and so did few items of my own armor too. When he FINALLY keeled over, my enchanted glass axe was left at 40 durability.

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Frumple

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Re: How did you last *own*?
« Reply #9665 on: December 20, 2019, 03:50:06 pm »

2k, according to the wiki, if you actually wanted to know its max health. 3.3k magicka. Immunity to poison and frost, 50% shock resist. The real trick is the 10 point passive restore health (and magicka). If you don't hit hard enough, fast enough, it's entirely unkillable even if you can survive the literally unending (unless you do enough int damage the lich can't cast its spells anymore) spells :P

Also the shield apparently gives a luck bonus so it's a dodgey 2k hp regenerating lightning throwing arsehole skeleton.
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Mathel

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Re: How did you last *own*?
« Reply #9666 on: December 21, 2019, 02:43:06 am »

No resist Magica?

In Morrowind, it is quite easy to make custom Attribute damaging spells. My favorite are Str and Int, imobilising targets and also making them unable to cast. (The imobilisation only works on people carrying non-0weigh items.)
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Sime

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Re: How did you last *own*?
« Reply #9667 on: December 21, 2019, 08:53:41 am »

I'm thinking about wasting more  time on This War is Mine,  mainly for the crunchy-nut stealth kills.   Apparently if  Roman  murders the entire hospital  his resulting guilt-stricken depression clears up in a few days,  hopefully accompanied with a Steam achievement. 
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Lukewarm

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Re: How did you last *own*?
« Reply #9668 on: December 21, 2019, 04:38:03 pm »

In the wilderness of Finland, owning an axe makes the difference between life and death.
This is why, when a suspiciously well-equipped adventurer with a woodsman's axe became lost in the woods (a mere kilometer or so from town) and needed help, I jumped at the call, friendly as I am.
Might be a bit of an oversight, but it turns out if you walk backwards, you can get behind your escortee. If you're behind someone, you get a guaranteed hit. And to boot, they don't know who gave them an axe wound- not even the naked (i neglected to mention, bandits stole all my clothes. Well, they left my shoes. They're even nice shoes) maniac, half starved, with an axe.

After proper disposal, I'm well fed, clothed, and tooling around my shiny new axe. It's a good day.
Just goes to show you- sometimes if you want to get ahead in life, you have to get a few heads.
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Robsoie

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Re: How did you last *own*?
« Reply #9669 on: December 21, 2019, 05:48:52 pm »

Done with Arizona, now to California
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Akura

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Re: How did you last *own*?
« Reply #9670 on: December 22, 2019, 02:05:41 pm »

Built a hydrogen-fueled ship and was able to leave the planet in survival mode. I don't usually play survival mode. I almost wasn't able to, but I got lucky and found cobalt under the ice sheet I was harvesting for fuel; other than that, all I had was iron, nickel, and silicon. Only used about a third of my fuel(the tanks were only ~25% filled as well) to exit the gravity well.

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Iduno

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Re: How did you last *own*?
« Reply #9671 on: December 23, 2019, 09:38:11 am »

Arkham Horror LCG:

We were near the end of the mission (during which went from way behind schedule to ahead of schedule because we've all got weird characters who need some setup, but can pull complete BS, mine is pretty extreme on both counts - I'm a mage with willpower as my lowest starting stat). I drew a Delve too Deep, and knew we had an extra round to finish. I played it, and nothing bad happened, despite the protests of some portion of my group (which is more important than the xp).

Then, I ended with "The important thing is I didn't get my comeuppance, and I never will."

Sadly, I didn't have time to cast the other one.
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Akura

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Re: How did you last *own*?
« Reply #9672 on: December 25, 2019, 01:12:03 pm »

Finally managed to get a good start on a city that doesn't look like ass due to ground leveling and is managing a decent export of coal and electricity, with food on the way.

Spoiler (click to show/hide)

Found out I aim a lot better by doing something incredibly stupid: holding my gun upside down. I don't know why. All I know is I get more hits/kills doing this than aiming down the sights.

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Robsoie

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Re: How did you last *own*?
« Reply #9673 on: December 28, 2019, 12:41:38 pm »

Wastelands 2 Director Cut

Well i can say i won , though maybe not exactly a win for everyone else in the world :D

Spoiler (click to show/hide)

Your characters are apparently exported for if you want to play a new game , so instead of starting with self made (or selected) level 1 guys you get your high level/skilled/perked guys
Could be boringly overpowered (though you don't keep the equipment) but fortunately there's the highest difficulty level to play with to balance it out, or play with only 1 guy and npc your recruit like in old fallout1/2 instead of starting with 4 guys.

Anyways, for someone that liked Fallout 1/2 Wastelands DC is a very good game, it seems to have even more content/quests/side quests and interactions with npc from the world than F1/F2
« Last Edit: December 28, 2019, 12:52:12 pm by Robsoie »
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Iduno

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Re: How did you last *own*?
« Reply #9674 on: December 30, 2019, 01:35:12 pm »

Wastelands 2 Director Cut

Well i can say i won , though maybe not exactly a win for everyone else in the world :D

Your characters are apparently exported for if you want to play a new game , so instead of starting with self made (or selected) level 1 guys you get your high level/skilled/perked guys
Could be boringly overpowered (though you don't keep the equipment) but fortunately there's the highest difficulty level to play with to balance it out, or play with only 1 guy and npc your recruit like in old fallout1/2 instead of starting with 4 guys.

Anyways, for someone that liked Fallout 1/2 Wastelands DC is a very good game, it seems to have even more content/quests/side quests and interactions with npc from the world than F1/F2

I had similar feelings with the difficulty plateauing before your characters stop advancing. I had good gear and had at least one person with each non-combat skill maxed out, plus everyone was good at combat. I had a bug in the church area in the second half, and wasn't really feeling like completing the game was worth the hassle of replaying it now that there was no challenge. Very good game up to that point, though.
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