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Author Topic: How did you last *own*?  (Read 1350748 times)

USEC_OFFICER

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Re: How did you last *own*?
« Reply #930 on: November 29, 2012, 05:35:49 pm »

Assuming that your fellows weren't running around naked, the amount of damage was probably less than the health bonus from whatever armour they had on. Only if the total amount of damage taken is more than the armour bonus do your agents make a trip to the infirmary. Or something like that.
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Sirus

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Re: How did you last *own*?
« Reply #931 on: November 29, 2012, 06:16:06 pm »

I don't believe they can go completely armorless, but considering the default flak armor just gives a health bonus of 1...
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

pisskop

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Re: How did you last *own*?
« Reply #932 on: November 29, 2012, 07:11:13 pm »

Well just buy them faster than they die.

"FNG, go check that obvious trap"
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drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
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Akura

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Re: How did you last *own*?
« Reply #933 on: November 30, 2012, 12:16:24 pm »

Got into a saber-fight with two cultists. Did some kind of jump flip move, slashing through the arm and collarbone of the first one. Then I did the same thing to the other one.

Spoiler (click to show/hide)

Threw a Stormtrooper so hard his spine snapped in the air.
Spoiler (click to show/hide)

Stormtrooper 1: "Hey, I think I heard something down Hallway [whatever], I think it might be a wampa."

Stormtrooper 2: "We cleared this place out when we got here. There are no wampas."

Stormtrooper 1: "I dunno. Maybe we missed one."

Stormtrooper 2: "Look, come with me and we'll go check it out. I'll prove to you there are no wampas."

Stormtrooper 1: "...okay."

Thermal Detenator: "Beep! Beep! Beep! BEEEEEEP! *BOOM*"

Spoiler (click to show/hide)


Helped a village deal with some Mountain Bandits. The bandits tried to hold a position under a bridge, about 10 feet underwater. So, my force of farmers and troops went into the water to fight them. After a few seconds of underwater knife- and spear-fighting, we were victorious.

Afterwards, I punched out a few Irishmen.
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Cossacks: Art of War expansion. Grenadiers: too stupid to throw grenades while in formation.


How the bloody hell do you play that on a Win7? It just doesn't work for me.
Vista. And GoG version.
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Smashness

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Re: How did you last *own*?
« Reply #934 on: November 30, 2012, 05:08:50 pm »

Me and a summoned rhino buddy named Vair tore through a graveyard, killing a ton of zombies. Our reward? A chest full of total and utter crap.

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GalenEvil

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Re: How did you last *own*?
« Reply #935 on: November 30, 2012, 05:19:37 pm »

Now I need to get FreeOrion, looks like an awesome game :)

I haven't really owned lately in any of my games other than finally getting Gold in the European Alpine Special Event in Burnout 3: Takedown (PS2). Cars that go 209mph and break when they tap something shouldn't be used in time trials when the road has non-racing cars on it :P
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Graknorke

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Re: How did you last *own*?
« Reply #936 on: November 30, 2012, 06:08:19 pm »

We were retaking an outpost that the enemy had recently overtaken, so they were just moving in with tanks etc.
I managed to sneak behind a group of 6 tanks all focused on the base, and jetpacked onto the top of one. I gunned down a couple of engineers who were fixing up the tanks before anyone noticed me, and when they all shot they destroyed the tank I was stood on. About 30 seconds of distraction, repairs cut off, and -1 tank. Pretty good, and hilarious.

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TheBronzePickle

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Re: How did you last *own*?
« Reply #937 on: November 30, 2012, 06:26:45 pm »

Holding off an advance from a German panzer battalion. Turns out they have artillery. Lots of artillery. Like, 'the entire left side of the map disappears under clouds of explosions' artillery. I manage to save one soldier, watching him run like hell as the map behind him dissolves into flame and dust.

He meets up with 5 other soldiers at my base, who are the last remnants of my forces from the very beginning of the game (well, excluding a pair that retain a captured MG42, but I keep them in the base.) These 6 are marched out on a suicide mission to buy time for me to order up some reinforcements.

They buy all the time in the world.

Specifically, they had 2 tanks, 2 half-tracks, 2 motorcycles with mounted MGs, and innumerable troops firing on them. They don't even care. They blow up every. Single. Vehicle. As well as about 5 more tanks that come by, and manage to hold the entire German force back just by not dying. Not from tanks, not from MGs, not from being outnumbered 20 to 1 by infantry, and they happily kill any vehicle that passes.

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Sirus

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Re: How did you last *own*?
« Reply #938 on: November 30, 2012, 07:04:21 pm »

Ownage for today: Cleared an eighth-level monster zoo. This was far more awesome than it may sound at first.

Meet Urist: my best adventurer to date. Instead of fancy-shmancy skillsets like Promethean Magic or Communism, Urist relies only on his sword, shield, heavy armor, an impressive blocking skill, and berserker fury to carry him through the dungeon. For any sort of ranged combat, he uses an assortment of crossbow bolts and wands (when I remember to actually equip them).

He did, however, have one special item that I had been saving for the last floor or two: a Root of T'Char. I had no idea what it did, but I decided to eat it once the door to the zoo opened.

It was, to put it simply, epic. Urist began to unleash blasts of magical energy at random, including a couple of short-range teleports that left him in the midst of the crowd of slavering horrors. This is where he's best, however, thanks to his array of defensive skills (when they all activate, Urist has a block chance of well over 100), high resistances, and a respectable counter. The entire zoo was slaughtered so quickly that even after Urist chased down a few stragglers that wandered off or were passive, the combat log was still scrolling for a few minutes.
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

hemmingjay

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Re: How did you last *own*?
« Reply #939 on: November 30, 2012, 08:13:23 pm »

It turns out that being an engineer with a sunderer is the best way to earn certs for me. Between healing other vehicles nearby and people spawning on my vehicle and us overwhelming superior forces, I earned 100 certs in 2 hours. This was by far, my best to date. In 2 weeks my Sundy will be fully maxed out!

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cerapa

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Re: How did you last *own*?
« Reply #940 on: December 01, 2012, 04:09:50 pm »

I started off as a duke with 4 counties. Over 55 years of a single kings rule it has turned into 13 counties. Not particularly impressive by itself, but every single one of my vassals used to hate me. That is because the 71 year old king has been a possesesd lunatic since he was 20. Somehow he has managed to rack up 25 martial over the years. I imagine he scares the shit out of everyone who has to go against him. This is actually pretty accurate, considering that morale is a part of combat, and he does +20% morale damage.

Being a lunatic, I decided to attack the only kingdom that could challenge me. I attack them over a single county. I amass an army of 2600, the lunatic leading the centre, my son leading the left flank, and my grandson the right flank. The enemy kingdom meets me with a similarly sized army, I await with patience, to see just how good my dynasty is at battle.

Comes out that they are pretty goddamn good. The fight wasnt even close. They met an identically sized army, and crushed them with a 1:10 casualty rate(100 casualties vs 1000).

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Spaghetti7

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Re: How did you last *own*?
« Reply #941 on: December 01, 2012, 05:36:40 pm »

A few great moments after a really fun IL-2 session, here's a couple:

I managed to get in to a pretty tight dogfight with some Bf-109s and got on one's tail. Following him up in to a vertical climb I forgot to glance at my speed and pulled down too late, stalling when my nose is at the horizon. I went in to a flat spin at 700 metres and immediately entered Top Gun "pilot shit" mode. Flaps went to landing, power full and rudder against the direction of spin. I manage to recover at 300 metres and get up again, and it felt SO GOOD. :D

Next mission we were on a bomber escort deep in to German territory. Just before we reached the target we were intercepted by eight Bf-109s beneath us. I stupidly dived in to four alone as my squadron went for the other four. After splitting one in half with my cannons and loosing the rest of my ammo on another I went to disengage but found 3 of them were following me. Calling for help at regular intervals I started weaving backwards and forwards as well as rolling. After one raked bullets across my left wing I dived down and started to hug the terrain but going very slowly. One I had damaged earlier dived and tried to pull a far too tight turn, stalling and crashing. My flight were still a few hundred metres off at this point and so I continued to weave, being hit three more times along the body, luckily only by incendiary rounds. On one weave I lost too much speed while trying to cool my engine and only managed to correct tens of metres above the ground. Finally my flight reached me and drew the fighters away, and I managed to land safely at base. Tense stuff.

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« Last Edit: December 01, 2012, 05:57:56 pm by Spaghetti7 »
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itisnotlogical

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Re: How did you last *own*?
« Reply #942 on: December 01, 2012, 05:48:08 pm »

A clown snuck in to the cargo bay while I (the only techie) and the supervisor were out delivering stuff. I managed to take him by surprise and beat him to death with a wrench, finding out after the fact that he was armed. 0_0

SS13
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Vorthon

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Re: How did you last *own*?
« Reply #943 on: December 01, 2012, 05:49:12 pm »

Now I need to get FreeOrion, looks like an awesome game :)

http://www.freeorion.org/index.php/Main_Page

The wiki's a little out of date, but it has the basics.
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Catastrophic lolcats

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Re: How did you last *own*?
« Reply #944 on: December 01, 2012, 06:21:35 pm »

Half-Orc Fighter/Cleric.
20 STR, 19 Dex, 20 Con, Wis 19, Int 2, CHS 10 (tomes)
Dual welding Warhammer +2 +Lightning Damage, +1 Mace with 25% chances of stunning. Boots of haste. Ankheg field plate. +2 ring of protection. Ring of the Holy, Helm of Balduran. blur cloak. Girdle of Piercing. Amulet of Spell Warding.

Not much to say about this guy except for "ouch". He's everything halflings want to be when they grow up. Great AC, Great THAC0, Massive damage output, epic health pool, regeneration, buffs, healing, debuffs, offensive spells, Half-orc beauty and grace.  I think fighter/cleric might be the best build for BG1 with it's low levels.
The only downfall of the character is his low INT and lack of any real ranged weapons. The only negatives to low INT is being unable to to use protection scrolls and getting owned by mindflayers (lucky there's none in BG1).

Party members: Kivan (Ranger), Conran(Fighter/Thief), Yeslick(Fighter/Cleric), Dorn(new Blackguard), Neera(new Wildmage)

I dismissed the power of archers and Yeslick in my previous playthorughs. If you didn't get Yeslick so late in the game he'd be my preferred Cleric (there's a lack of good clerics in BG1). Don't recommend having Conran as your only thief until he levels at least once. He starts with 45 detect traps.  ::)
Dorn is epic with his 19 STR, outpaces Minsc easily. Neera has decent stats but if it wasn't for her being a new character with dialogue and quests I would have dropped her for Edwin. I was considering keeping Imoen in the party since I dual classed her to Thief /Mage but mages just don't have the punch they do in BG2. I think I've made the right choice with Conran, great stats and he just wrecks lightly armoured targets.


It feels like cheating. As soon as I've cleared Durlag's Tower I'll try and take out that Drizzt tosser, legit.
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« Last Edit: December 01, 2012, 06:25:30 pm by Catastrophic lolcats »
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