Well... I won't say it was a victory, but it wasn't one for the enemy either.
Remember that land attack on Aggelochori I was having trouble with? Turns out there
was and air component to it. Oh yes, indeed. But I'll get back to that.
Previous attempts, I had been attempting to ambush them with 4 large IEDs. This only immobilized the lead APC, if that, and gave them an instant lock-on to my position, even if it is completely illogical to make the connection between a roadside bomb and the location of the face of the guy detonating it. Switched it up with 4 satchel charges instead... which
may have been a bit overkill(especially since they're not unlocked yet). Instead of the usual dumbasses I have tagging along, I used the Commander menu to spawn two independent-ish AT squads.
I bring a truck, load it with my goodies: 4 satchel charges, a PCML(Person-Carried Missile Launcher), three field packs carrying 2 missiles each, a Mk200 LMG and another field pack carrying a couple extra boxes of ammo. I used the field packs because I figured it would simplify swapping out stuff once the battle started. They come in different colors/camo patterns so I could color-coordinate them. As a secondary rifle because the Mk200 and PMCL are heavy(impossible to run carrying both and ammo), I grabbed an AKS-74u.
Then I set up the ambush, placing the charges on the road. Stashed the MK200 and extra ammo on the second floor of a building specifically chosen for its good coverage. The AT squads barely made it into position before the enemy APCs started to arrive. Lead APC is well and truly screwed by the satchel charges. Second one takes a missile to the front, but it parked behind the first APC wreck and popped smoke. It wasn't there when the smoke cleared. After that, things got really chaotic, really fast. The first helicopters were arriving.
This time it wasn't as bad as with Panochori, where it was basically Ride of the freaking Valkyries(unless
this is your preferred helicopter attack music). Still, there was shooting and explosions all around. I know my AT teams took out at least one landed helicopter. I got pulled away from the fighting behind me by the infantry push coming from in front. Grabbed my Mk200 and began laying fire on whatever enemies I could see. A third(at least) APC showed up and wounded me, but I put a missile into its side hull and destroyed it. Pretty much gave the battle up as lost when I saw
jets flying overhead. Like, seriously, jets?! Also, one of my bases reported it too was under attack by a random patrol.
...That said, I got suspicious when I was hearing far more explosions than I think could have come from the helicopters, and it certainly wasn't my AT teams, they wouldn't have had the ammo. Then I remembered that the castle near Kavala had two static mortars set up, and the garrison there was using them to hold off the enemy. Probably completely stopped them from taking Aggelochori entirely. Even better, the last sitreps I got from the AT teams showed, out of 10 men total, only three died, and two more from the base being attacked. Unfortunately, I got flattened by either an airstrike or friendly mortar, but I respawned at HQ and immediately saved. Hopefully when reloading I'll be in a better position. As an added bonus, during the battle, my resource mine reported repairs to the facility, roughly quadrupling my income.
Arma 3. Sadly, several civilians were killed, probably by mortars.