Cruising around in my slightly modified Boulder I come across a really stylish SSC Rapier just chillin', I slide right up to the airlock, peg the Rapier with my cannons, and hard dock, A very brief firefight later I now own an undamaged mid-sized warship with heavy railguns. That isn't the own.
As I fly this bad boy back to my station I bump into a brand-spankin' new SSC beam cruiser, it's just a bit beefier than my Rapier, but railguns are amazing at punching through big, soft items like thrusters, it gets a few shots but nothing that hurts, then I blow its main reactor. I'm not quite ready to go for broke yet when I run into a small problem, the game manifests one of the more irritating bugs with this update and decides that there isn't any air in my Rapier. I jump into Marv, then Tony, then the ship decides it has atmosphere again. At this point I dump another salvo into the beam cruiser's side, causing its secondary reactor to cook off, then I spend a few seconds clearing out its escort of light fighters. One more brief firefight later I now own a nasty beam warship, drop a waypoint at my current location, fly it to the station and scrap/research it, fly back to the waypoint, grab the Rapier and now I have both designs at my disposal.
Wayward Terran Frontier.