IIRC, Arena (Daggerfall?) Khajiit also have the lovely option of appearing as Bosmer. Which is
lore supported. In fact I was just rereading some Prequel comic, and someone said it something Azura did because she loves cats. I can believe it.
I actually enjoyed Arena for a couple of evenings, a couple years ago. It's impressive how big the world is, and even how big the cities are, at first. Even though it's (almost) all obviously procedurally generated and therefore all the detail is "meaningless", it was pretty fun for a while. Much like Morrowind, I immediately lost track of and forgot about the "main story", and just wandered around a nifty fantasy world. Making my way by scavenging and fighting, then "retiring" (losing interest).
Actually I've been meaning to post about Oblivion here, for a while. I've been replaying it occasionally for about a month, with a goal of leveling perfectly up to 20 (The minimum to complete the capstone Daedra quest, of Hermaeus Mora, which I've never done).
I'm still clearing the other Daedric quests, which are all prerequired, but in the meantime I finally visited Kvatch. At level 21. Let me tell you: The developers knew people like me would do this, and they hate us. They are the jilted GM who is so sick of you burning taverns and establishing crime rings, and finally goes "ROCKS FALL". Except that the rocks don't land on you, no. You are required to destroy the rocks, by which I mean ridiculous HP-sponges. You are largely required to destroy them all.
Sidenote: Hand-to-hand does not scale properly into late game content. Particularly with also specialize in blocking - blocking with unarmed does not actually reduce the damage you take.
I had 100 Endurance (started with a female redguard with endurance under The Lady, AKA the max Endurance start, because the boosts to HP are *not* retroactive as you train Endurance. Levelled it ASAP)
100 Intelligence, 100 Willpower, 100 Strength.
And all but the Strength was basically useless against literally several dozen EACH of Spiderdemons and Storm Atronachs, neither of which can be paralyzed by my magic. I had a "potent" shock spell, but it only really cleared out the countless Daedroths and Xivilai, who largely didn't matter because they *were* paralyzed.
I had to punch all those storm atronachs and spider daedra. I had to punch them a lot. Despite levelling literally perfectly, not wasting a single attribute point (unless you count 4 into luck), it was a slog. In the end it was the 80 speed, 97 acrobatics, and 60 athletics that brought me victory. When you literally have to kite or hide on top of geometry, nothing else compares.
(I know I would be absurdly powerful with custom-enchanted equipment. I have a save from years ago proving that. It's hilariously broken, heh.)
Attributes:
https://steamcommunity.com/sharedfiles/filedetails/?id=1425761105My "Major" skills, many of which were chosen specifically to avoid:
https://steamcommunity.com/sharedfiles/filedetails/?id=1425761150Lettuce:
https://steamcommunity.com/sharedfiles/filedetails/?id=1425763648