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Author Topic: How did you last *own*?  (Read 1352329 times)

Eric Blank

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Re: How did you last *own*?
« Reply #8040 on: September 27, 2017, 05:52:20 am »

I consider ramming a ship and successfully killing your target a complete success, honestly. As far as assassinations go? Plausible deniability. Sorry, i cant fly this thing worth shit, i dont actually have a license!

Uh, in my own successes, i planned and executed a capture of an asteroid that had been on a collision course with kerbin successfully, no mods to help out. I actually did so twice. It was a stupidly simple plan, but whatever.

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« Last Edit: September 27, 2017, 05:59:45 am by Eric Blank »
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EnigmaticHat

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Re: How did you last *own*?
« Reply #8041 on: September 27, 2017, 12:31:34 pm »

I got 8th place on the challenge for the day!  My time is listed as 0:00, which I used to think meant a hacker, but it looks like it means the replay hasn't loaded yet.  The challenge was robotic aliens vs psi aliens, I buzzsawed my way through the enemy with the only damage taken being a sectoid shooting an andromedon in the back for 1 damage.
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Tawa

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Re: How did you last *own*?
« Reply #8042 on: September 27, 2017, 05:41:05 pm »

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In 1836, the Ottoman Empire was failing. 8% of the population was literate. The army couldn't even muster 30 units. Egypt, Tripoli, and Tunis had broken free of their bonds. Although Tripoli, Tunis, and the Levant were restored in a matter of months, the rot at the core of the Empire--its resistance to change in the face of a Western wind--would destroy it if immediate action was not taken.

Soon after, Abdulmejid I ascended to the throne, and although court intrigue stopped his overt attempts to modernize the nation, he cleverly implemented policies that resembled basic improvements to the state of the empire but were in reality the groundwork for future reform. Expansion of the clergy and intellectuals of the nation caused the literacy rate to quickly rise, reaching double digits in a few years and increasing ever more rapidly as the years passed. This, in turn, helped the bureaucracy and intelligentsia to expand, allowing military and industrial modernization to come even more quickly.

Meanwhile, the sultan curried favor with the reactionary wing of the bureaucracy. Knowing that the progressive factions' liberty-focused politics lined up with their economics, he allowed the reactionary wing, who staunchly supported state industry, to set up European-style factories across the Balkans and Anatolia. Railroad technology was shared with them by Western travelers, and railroads were soon laid across every stretch of land where they would fit. The army was reorganized, and though its numbers were still meager, it was much better than their terrible organization of yesteryear.

Years passed and times changed. The sultan informed the reactionaries that they were no longer needed, and dismissed them. They were soon replaced by the liberal faction of the bureaucrats, who called themselves the "Peoples' Union". Putting the factories in the hands of private citizens created much-needed funds for the empire, and the now-apparent modernization of the Ottoman industries allowed them to maintain their status in the eyes of the international community. More land was reclaimed in Egypt, and Arabia and Persia quickly came under the influence of the Empire. The military, too, modernized; although the navy continued to use wooden ships well into the 1880s, it was not long before the army used breech-loaded rifles and studied fortification tactics used in France and Germany. Alliance with the Russians, Scandinavians, and British kept the Ottoman Empire out of potentially brutal international politics and warfare, and any Balkan liberation crises were solved through offers to the Germans and threats to humiliate the French. Though the Empire was forced to cede East Macedonia to the Greeks, it was not long before it was reclaimed.

Eventually, the day came when the Sultan created a parliament, giving landowners the right to vote. More political reforms soon followed; the wealthy were allowed to vote, and eventually voting rights were extended to all. Violence and harassment toward the opposition stopped, although voting districts were constantly redrawn to favor the party in power.

But for some this was not enough. Republican rebels, seeking to overthrow the Sultan outright, occupied the capital, while the military stood around for no reason cutting off lines of communication to stop military intervention. The Ottoman Empire was overthrown, and the Turkish Republic was proclaimed, the Peoples' Union in charge. A flurry of reforms came. No longer were votes weighted based on wealth, voting districts were reworked to end so-called "gerrymandering". The Union's generous citizenship laws allowed all male citizens to vote, be they Turkish, or Kurdish, or Greek, or Slav.

Developments in the military, the navy, and in medicine suddenly opened up a world of possibilities for the Republic of Turkey. Using their North African holdings as a base, they colonized the Sahara Desert, Cameroon, and Ghana. They surrounded the Egyptians with their colonies, preventing outside intervention in their affairs. All of Northeastern Africa came under Turkish rule. Ethiopia was annexed, and most of the Egyptian desert was taken.

In the late 1800s, the Democratic Front and Kurdish Party came to power. They were two socialist parties seeking to satisfy the calls for reform emerging among the lower class. Under them, workplace safety laws were put into place, a national schooling system was created, and a minimum wage was designated. Their state capitalist policies streamlined the nation's industries, closing down underperforming factories, such as obsolete clipper shipyards, wineries in the Arabian desert, and steel refineries hundreds of miles away from the iron and coal mines.

Stability and isolation came for Turkey for the next twenty years. France failed to fight off the North German tide, and the German Empire was formed, annexing Alsace-Lorraine. Austria proclaimed itself Austria-Hungary, and a few congresses and revolutions later, the Republic of Romania was created (taking with it Turkey's puppet states, Wallachia and Moldova.) Grand European wars devastated lands from Moscow to Morbihan. A revolution in Spain installed an anarcho-liberal government; their failure to maintain the nation's roads and talk of recreational artillery bombardment prompted a communist revolution. Egypt modernized itself, and the Turkish Republic declared war again; the peace treaty established the Egyptian government as the head in Sudan and in Giza, which became semi-autonomous regions of the Turkish republic. Serbia, which had maintained its status as a small, independent state for nearly a hundred years, underwent another communist revolution. Their attempt to reappropriate Turkish businesses in the area was met with intervention, and Serbia was made into another of Turkey's semi-autonomous regions. Toward the end of this period, Turkey made a landmark decision and gave women the right to vote. Continued Democratic Front and Kurdish Party dominance caused a domino effect, leading to a series of feminist reforms.

In the early 1930s, however, a crisis began over territory in western Russia. Lands formerly part of the Polish-Lithuanian Commonwealth, containing Ukranians, Belarussians, and a Lithuanian minority were hotly contested by the citizens, who wished to reestablish the Commonwealth in Russian and German lands. The Turkish government, being wary of the Russian tsar and seeking to create a balance of power in Eastern Europe, quickly took charge of the situation, demanding Russia release the territories. They were soon joined by the German government, who seeked to lessen the strength of the Russians, and by the United Kingdom, who were promised the release of the land of Latvia. The Russians, meanwhile, were backed by the French and Austria-Hungarian governments, staunch Russian allies and egged on by rivalries with Germany and England.

War came, and the Ottoman and German armies spilled over the borders. Newly-developed airplanes and "land-ships", or tanks, destroyed the infantry and cavalry of the French, Austrian, and Russian armies. Within months, Austria was occupied, and the Ukranian and Belarusian heartlands were overrun. France, Austria-Hungary, and Russia were forced to pay huge reparations. The Commonwealth was freed, Italy claimed Lombardia from the Austrians, Latvia became independent, and Germany claimed Tirol, Bohemia, and Moravia from Austria.

The remaining six years have been ones of glory and triumph for the so-called "Three Brothers". Their militaries were rebuilt, and Turkey provided every division with a group of tanks thanks to a post-war economic boom putting plenty of surplus weapons on the market. The Hedjaz underwent a communist revolution, and seized Turkish property; so the Turks annexed the Hedjaz, too, as a semi-autonomous state. In 1936, Turkey stood triumphant, the third-greatest country in the world.

Boasting an unmatched 99% literacy rate, extensive political freedoms in the vein of the United States, a comprehensive welfare state (including unemployment subsidies, government healthcare, and old age pensions,) strenuously-enforced workplace safety and work hour regulations, a world-leading education system, a multiethnic population including people as diverse as Sunni Turks, Orthodox Greeks, Shi'a Iraqi, and pagan Yoruba, and a world-leading economy focusing on lumber, grain, and cotton exports, the Turkish Republic has come out of the Victorian Era as one of the strongest world powers. Istanbul is famous as a center of learning and culture worldwide, and is the home of a number of famous scientists, economists, and "talkie" films. World leaders look up to Turkey as a beacon of strength and modernity, and their politics shape world events.

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EnigmaticHat

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Re: How did you last *own*?
« Reply #8043 on: September 27, 2017, 06:37:32 pm »

You should have arbitrarily partitioned the UK just for irony's sake.  Make all of southern Britain one nation and put the Welsh in charge, divide Ireland 6 ways for no reason, that kind of thing.  I'd say do the same for France but it sounds like they stopped existing.
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Tawa

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Re: How did you last *own*?
« Reply #8044 on: September 27, 2017, 06:50:50 pm »

Nah France is still there, they just got WW1 Germany'd. The income from war reparations after that war was so high that I literally stopped taxing poor people for about a year and was still raking in thousands of pounds per month.

That's a beautiful idea though, I should totally do that if I try another Ottoman run. This was the first time I finished an entire game, and my first time trying the Ottomans, as well.

Hmm, how would I do that, though? I think I'd probably try to keep infamy to a minimum, then get opposite the UK (maybe France too) in a Great War. During the war, I'd demand territorial concessions and the release of Ireland, Scotland, and Wales, then after the war maybe use console commands to arbitrarily transfer the British concessions to the released nations.

E: Oh, I forgot to mention Liberia! Liberia also had a communist revolution. I puppeted them so I could colonize the tiny stretch of land between them and British Africa; Liberia wasn't allowed to colonize and presumably Britain was out of colonial points.
« Last Edit: September 27, 2017, 07:11:15 pm by Tawa »
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Akura

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Re: How did you last *own*?
« Reply #8045 on: September 28, 2017, 04:40:46 pm »

Captured Ho-Oh.

This requires a massive amount of luck. First, for the stage that a legendary appears(as the boss of) in, it has to either already be part of the stage set(not sure when that's determined), or you have to get a Fever/Super Fever, a random event that randomly upgrades the stages in a set by one or two stars(0-3, legendaries on 3 stars). Next, you have to get really lucky and stop the stage selection wheel on the stage with the legendary - and from experience the game seems to go out of its way to prevent this. Alternately, you can spend cash-shop currency to select the stage(I did this).

Then, you have to fight your way through the stage, which has disproportionately higher-leveled Pokemon to the point that it would have been fairly difficult had my Starmie not had a good type advantage(it was mostly Fire-types, Starmie has Scald). And last, you have to fight the legendary, a significantly harder battle than most bosses. I had to switch out Starmie, then Roggenrola, and then finally Rhyhorn, all with offensive advantages(both had Smack Down, Rhyhorn also has Thunderbolt). Oh, and the chance to actually capture a defeated boss is extremely low.

Ho-Oh is my first Pokemon with a level over 1000, at 1102. Starmie is 997.

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Dunamisdeos

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Re: How did you last *own*?
« Reply #8046 on: September 29, 2017, 03:05:43 pm »

Went an entire fight outnumbered and took no damage. They started with a height advantage and a range advantage, and via pre-fight planning, summoning, and the all-powerful art of CHICKEN TRANSMOGRIFICATION we killed them all with ease.

We did sort of trample a neutral party to death in the process but whatever.

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Akura

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Re: How did you last *own*?
« Reply #8047 on: September 29, 2017, 04:19:46 pm »

Added both Palkia and Dialga to the roster. Palkia is the strongest now and its signature attack, Spacial Rend, has an increased chance to inflict the "wobbly" status - taking out a wobbly Pokemon is a guaranteed capture, and appears to apply even to one-shot kills(which most are).

Dialga is actually weaker level-wise to Ho-Oh, and was far more expensive to fight. It knocked out Ho-Oh, and in this game if your active Pokemon is knocked out, you either lose the stage or have to pay diamonds to send in the next one(it reminds you to switch manually at <50%HP). On the other hand, Roar of Time hits everything in a full circle around Dialga, and hits hard.

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We did sort of trample a neutral party to death in the process but whatever.

Acceptable casualties.
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Draignean

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Re: How did you last *own*?
« Reply #8048 on: September 29, 2017, 07:17:47 pm »

There were six layers of security doors, two dozen guards, and four turrets between me and my target. The guards and my target were equipped with full reflective shields and a mix of pistols and shotguns. The walk itself was one long spaghetti strand, weaving through doors, across turrets, and through knots of security guards. The six keys to the six layers of security doors were attached to the guards, for which I only had equipped to disable the shields of three, and I still needed to reserve one charge to disable my mark.

I say disable, not kill, because my mission wasn't to get through this nightmare and simply murderize my mark, but to knock them unconscious and take them back to my tiny ship. You know, just carry a body back through whatever hellscape of irate guards and auto-turrets were left behind me. Also, if I was spotted, I would have 64 seconds to complete. There was no running away or backing out of this mission- this was the character's last hurrah, the job they needed to finish before they could retire.

It was an impossible job.

Thankfully I'd packed away gear to let me do the impossible. Three slipstream modules, with a total of thirteen charges, were my aces in the hole. My crashbeam was reserved for taking down the mark's shield. There was simply no way for me to justify using it to take down guards. My plan was stupid and suicidal: get into the slipstream mode, swipe keycards off guards while traveling faster than any human should, and don't get out of slipstream until I'm back on the shuttle.

I docked smooth, popped a module, and went to work. Turns out, slipstream lets you move fast enough to dodge turret blasts with relative ease, to say nothing of guards. I dodged and wove through guards, pickpocketing keycards left and right, slipping through security and dodging clusters of bullets like a goddamn madman. One bullet is easy to dodge in slow-motion slipstream. The mixed fire of half a dozen guards simultaneously shooting with shotgun sprays thrown in is a bit more difficult. Still, it almost went smoothly. I popped the last security door, swapped to a crashbeam, knocked out my mark's shields, swapped to a concussion pistol, lined up my shot, and gunned my mark down.

A stray bullet took me out a split second later. I was bleeding out as they carried me to the airlock, utterly infuriated at having come so close. I had seconds left to live, and not much more time before the ship my mark was on docked at a hostile station and vanished forever. I piloted my shuttle around remotely, and prepared to try and scoop my body up in the remaining five seconds it would live.

I thought I failed. I was sure I arrived a split second too late, but goddamn I made it. I was back in my ship, with twenty-two seconds left on the mission timer. I managed to get a bumpy dock six seconds later, which left me sixteen seconds to traverse all the ground I'd lost, pick up a body, and hike back.

In the slipstream, that's about thirty-two seconds worth of movement. Enough. Barely.

I burned through most of my remaining stock just getting back to my mark and slinging him up. Which was when I discovered I could reenter the slipstream while carrying a body, I had to throw him down whenever I wanted to re-up my implant.  This lead to a merry adventure where I had to throw my mark OUT OF THE WAY OF THE INCOMING WAVES OF BULLETS so I could reapply my slipstream. By the end, I think his head had visited half the bulkheads on the ship.

I made it back to my shuttle with one charge remaining of my 13 slipstream charges, a life expectancy measured in seconds if someone so much as breathed on me funny, but my last job had been done. I could finally feckin' retire.

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CABL

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Re: How did you last *own*?
« Reply #8049 on: October 01, 2017, 07:08:08 am »

Killed a thrumbo very early in the game. I had to use 2 flashbangs and 4 frag grenades to do some damage to it, then I just kited with my 2 colonists (one had a shotgun, the other one had a rifle) till the thrumbo fell on the ground from the pain/blood loss. I finished it off, then butchered and made a lot of simple meals from its meat.

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Much less active than I used to be on these forums, but I still visit them on occasion. Will probably resume my activity in full once Dwarf Fortress will be released on Steam.

StagnantSoul

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Re: How did you last *own*?
« Reply #8050 on: October 01, 2017, 07:57:51 am »

Decided to do a quick rush through the Emprise Du Lion for materials, using stealth to avoid enemies... Gathered a bunch of metals and a crapton of snufloor skins, then suddenly got onset by wolves. Four of them, to me on my lonesome with just my daggers, heavily underleveled for this place. Used deathmark and some dashes to wipe out one wolf before stealthing again, using the same tactic to kill the other, then dropped Hidden Blades on one followed by a dash behind then some dps, and finally just stabbed the last one to death. This took a lot out of me, and I was nearly dead already, but decided why not go on further and get some silverite off the mine up the way... Three hours later I'm raising the flag of the Inquisition on Suledins Keep, sitting there triumphant, haven done a solo run of the Emprise Du Lion on nightmare with only tier 2 material gear. The whole time I kept changing my abilities based on what I was about to fight, switching between kiting archer to stealth burst rogue to some weird dps machine. Thank god some enemies dropped better weapons for me to use. Imshal was ridiculously hard, and took about a quarter of the time, had to keep death mark-hidden blading then running.

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« Last Edit: October 01, 2017, 08:00:18 am by StagnantSoul »
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IronTomato

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Re: How did you last *own*?
« Reply #8051 on: October 01, 2017, 11:11:51 am »

Made my first SSTO good enough to land on Duna without refuelling at all.

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Wolock

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Re: How did you last *own*?
« Reply #8052 on: October 01, 2017, 09:31:31 pm »

Completed my first Mistake mission. It was a simple assassination mission with a pacifist clause and a timer. Only the boss had a gun while the mooks made-do with wrenches. I was equip with a silent quickfire gun, a extreme range sidewinder and an exceptional concussion grenade launcher. Once docked to the ship I had about one minute to kill my target and get away and dodge all the mooks.

Getting to the boss was easier than expected. Got to the first terminal, sidewinded past a guard post then unlocked the second and third terminal and sidewinded to the door next to the target. Once it turns its back to me I enter the room, close the distance, fire my gun and... Plink! the bullet hits an armor.

I haven't realised that the boss was wearing armor. So I bring out the grenade launcher, fire all the grenades, dodge the target's bullet and get at a safe distance before detonating the grenades. While the guards scramble to my position after hearing the explosion, I slit the throat of the officer. Then I run past a guard, sidewind into a corner room with a glass window, shoot it, get spaced and get back to the pod.

Mission Accomplished!

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Detros

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Re: How did you last *own*?
« Reply #8053 on: October 02, 2017, 03:57:03 am »

Seeing my opponent has finally got to the northeast island and is capturing towns there with Light cavalry I have sent out my party over the river too: Pikeman, Worker and Light cavalry, all packed in one of freshly built Wagons. They waited for a turn to board Transporter ship, hidden from the view of enemy scouts inside one of my river towns. Next turn, after the other player sent his cavalry further north and captured one of the two last towns, thinking he is safe so far from the frontline, we moved. The ship gets to the other bank of the river, Wagon moves out and stops near those two north towns. My Light cavalry captures the last neutral one, Pikeman, now buffed through several techs from Advancements centre and Blacksmith, one-shots enemy cavalry, Worker captures this enemy town and begins construction of Barracks.

Other enemy units are like two turns far and before they would be able to try to get those two towns back I would have those Barracks ready up there and churning more units from my new towns while moving in other forces with the ship. The other player evaluates the new situation and withdraws. Match won.

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Rolan7

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Re: How did you last *own*?
« Reply #8054 on: October 04, 2017, 01:41:14 pm »

I've landed a probe on Duna once, and I felt on top of the world (no pun intended).
Today I found out there's a milestone reward for escaping Mun's gravity field.  Maybe someday I'll even escape the surface, but maybe not!  Throwing disposable probes with no hope of recovery is fun.
(Trickier now with the antenna/relay system, but still.  Incidentally, that's why I even tried to recover the probe: the probe's built-in "antenna" can't carry data, apparently.  Why did I attach a parachute to it, if it was throwaway?  Habit, a vestige of optimism, and I think Probodobodynes look sad without their little hat.)

I also booted up DF adventure mode the other day, after years.  Elite elven archer go!  I pincushioned a cougar in its lair, which did.... nothing, so I had to beat the crap out of it with my bow.  Then a rock.  Then bite it.  One-handed and unable to stand, I managed to crawl to a river, where I met several goblins.  I told them the story of a goblin kidnapping an elf.  One of them accused me of playing on his emotions, but a couple others fondly remembered the time I told them the story.  In any case, they let me crawl away.
I managed to crawl *around* the river, and into a human town just before nightfall.  I "felt uneasy" shortly within, and forced to stop traveling.  I think there were some goblins in the street saying vaguely menacing things, so I crawled into someone's house and retired.
I also killed a raven by crawling up and biting its throat, but I couldn't butcher it or the cougar ):
DF is complicated, more by the year!
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