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Author Topic: How did you last *own*?  (Read 1349861 times)

Steelmagic

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Re: How did you last *own*?
« Reply #7500 on: May 12, 2017, 08:37:44 pm »

In a panic, hiding in a bunker right in the enemy point with all of my teammates having been wiped and pushed back, I managed to kill 6-7 Vietnamese troops before reinforcements arrived.

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When i say "I'm no expert but..." It means "I have no idea what the hell I'm talking about but I'm going to try to sound like i do."

Yoink

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Re: How did you last *own*?
« Reply #7501 on: May 12, 2017, 09:09:34 pm »

After having our ship destroyed a couple of times already by this huge, intergalactic star-wielding, Norse frost giant warrior, my friends and I started the fight again and received a rather disappointing roll for random ship parts. Nevertheless we threw some of them on, creating a terrible unoptimized ship, with the reasoning that "well, we'll fail this time quickly and then get serious next time," only for said unoptimized loadout to actually work really well for the situation- we pretty much breezed through the fight, taking out the boss in under half the time of our previous attempts and losing barely any health. :o

'Twas quite a satisfying moment!

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EnigmaticHat

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Re: How did you last *own*?
« Reply #7502 on: May 12, 2017, 10:10:44 pm »

That game is a gift.

With the starting ship, put iron gems on both the side weapons and then wave them around at random.  Me and my roommate call it the ship dance.
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Flying Carcass

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Re: How did you last *own*?
« Reply #7503 on: May 13, 2017, 03:12:04 am »

It had been many turns since the Dread Lords emerged and, through their merciless indiscriminate carnage and conquest, rendered space essentially off limits to all factions for no ship, fleet, or trade route could withstand them or long escape their malevolent notice. Isolated and vulnerable, the Reptoid homeworld soon found itself the subject of repeated Dread Lord invasions... while they were able to repel the Dread Lords, billions had lost their lives in the carnage and it was only a matter of time before they succumbed.

Yet hope remained, for they were relatively close to researching the scientific victory technology, all they had to do was hold out a hundred more turns. Thus a bold plot was developed, to buy colony ships (at a colony with essentially no production capabilities) fitted with a bunch of thrusters for max speed and smuggle additional defenders to the homeworld between Dread Lord patrols, then scuttle the ship upon delivery (for ships attracted DL ships and I wanted to stay under the radar). Bolstered by their reinforcements, the Reptoid homeworld was able to withstand repeated invasions long enough to research the victory tech. Huzzah!

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Akura

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Re: How did you last *own*?
« Reply #7504 on: May 13, 2017, 04:25:18 am »

I think I remember reading an LP, not sure if it was GalCiv 1 or 2(I think 2), where the player exploited an AI quirk where it refuses to invade a planet the same turn it destroys any defenders. They build tiny ship after tiny cheap ship(called prawns due to their shape), which would get blown up immediately, every turn until they got a tech victory.
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USEC_OFFICER

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Re: How did you last *own*?
« Reply #7505 on: May 13, 2017, 05:23:22 am »

I think I read that too. Except it was later revealed that it wasn't a quirk. That particular AI knew that taking out the player would cause another AI nation to win the game. So it was just blowing up the player's ships so they wouldn't be a threat while they took on the rest of the galaxy.

...

Though thinking about it more, I have to ask why the AI couldn't take all but one planet from the player, to keep them in the game but still gain the extra production/research/money from conquering those planets. I'm pretty sure that the AI did reveal it could destroy defenders and invade in the same turn so... Who knows.
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Akura

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Re: How did you last *own*?
« Reply #7506 on: May 13, 2017, 04:44:26 pm »

Mission was to eliminate three Soviet officers attending a meeting. I chose instead to kidnap recruit them.

I ambushed the first as he was driving to the meeting, by tossing a smoke grenade directly into his jeep's path of travel. For some reason, his driver decided to park right on it. They were incapacitated by the smoke, and I ran up and beat all three of them down without so much as alerting any of them. I grabbed the officer, even though his skills were crap. So was his entourage's, so I kicked them in the face and told them to lie down in the dirt.

I intended to grab the other two at the meeting site, but the third officer drove off as soon as I arrived. Accidentally set the base on (not combat) alert, but as they went around looking for me, I started ambushing fools left and right, grabbing those with decent skills. Almost ran right into the second officer, but I circled around, drew him out, then knocked him out and recruited him(he had an A+ skill).

Traveled to the last base where the third officer was, the same place where a previous mission gave me trouble. Tried to lure the gate guard over, but the range for grab-throwing him was a little off, so the whole base went on combat alert as I knocked him out. He had the sense to fire his gun before I hit him. I went full lethal, killing most of the garrison. Killed on soldier AND the guard I knocked out by shooting the soldier as he was throwing a grenade(possibly hit the grenade). Took out everyone in the base but the officer, whom I flanked and sprayed his face with a riot smg, then grabbed his A-grade ass as well.

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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
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hector13

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Re: How did you last *own*?
« Reply #7507 on: May 13, 2017, 04:56:30 pm »

I think you get moderately interesting dialogue if you eavesdrop on the meeting. It might even even be one of the optional mission side quest-type things you can get credit for.
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Akura

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Re: How did you last *own*?
« Reply #7508 on: May 16, 2017, 04:54:20 pm »

I decided to redo a mission, taking the plantgirl-waifubate with me. The mission was to rescue a prisoner, but what I've read about the mission, there's three more there, and one has a skill I really needed. Opened the attack on the first outpost with sleep-gas artillery... which did exactly squat except put them on alert, since every single enemy in the world at this point is wearing a gas mask*.

Charged in the side of the main building, using nonlethal bullets everywhere(only lethal I had was a sniper rifle, grenades, and C4). Found two of the prisoners in the building, dragged both to the roof for extraction. After capturing the outpost with plantsniper support twice**, I started interrogating some of the surviving guards for the last optional prisoner. Found him, extracted him. Intel from the rescued prisoners and interrogated guards put me on track to the target prisoner, the next major outpost away.

Sent my support buddy on ahead to scout while I flat out ran the whole way. As soon as I get there, I get my sniper in position and have her start opening fire. As they return fire to her position, I try sneaking in, only to be spotted by a guard in a tower. In danger of being overrun by superior numbers(and dwindling ammo), I call in helicopter support. Under that help, I make into the main courtyard to see the base's anti-aircraft gun blasting away at my helicopter... and then the helicopter focused on it, blowing it up. I had intel on not only the main prisoner, but two more in the base. As the chopper was still tearing shit up, I ran in, grabbed and extracted both. The main prisoner was too injured for normal extraction, so I blew up the AA radar and ordered the chopper to stop killing stuff and land right in the courtyard. Mission complete, and I got the all-important Transportation Specialist I needed.

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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

AzyWng

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Re: How did you last *own*?
« Reply #7509 on: May 16, 2017, 06:17:40 pm »

Killed a bunch of chainsaw-wielding college students (I think?) with a chaingun.

Also took down a pirate VS Ninja fight with a rocket launcher, and blew up a violent environmental protest with satchel charges.

I now have unlimited ammo for my very powerful pair of Kobra pistols.

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Robsoie

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Re: How did you last *own*?
« Reply #7510 on: May 16, 2017, 06:37:10 pm »

My heroic Commander with his full barbarians army (and an executioner mercenary) defeated the strongest enemy party before finally laying siege to their province stronghold
But my troops had been badly hurt by their province defenses.

A 2nd enemy party showed up coming to the rescue of their stronghold and after a though fight (as i had lost many of my barbarians) my army finally won the day, but losing sadly the strongest of us, that executioner mercenary that i had hired long times ago and had leveled several time, the guy had been busy destroying his opponents in battle but this one was his last.

But the executioner wasn't alone to fall in that battle, because in the end all i was left with was the hero himself, alone in enemy territory sieging that damned enemy stronghold.

Fortunately for me, there wasn't any alive enemy party anymore and the sieging was preventing the enemy to build anything or resurrect his fallen heroes.

And when the walls finally were breached, there wasn't any defender left on the enemy stronghold and the Shard was finally mine.

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hector13

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Re: How did you last *own*?
« Reply #7511 on: May 16, 2017, 07:13:45 pm »

@Akura

The game says the enemies adapt to whatever tactics you use, to make 'em less effective. You will see various other things, not sure I want to tell you what 'cause kinda spoilery, but you can send combat units on deployment to take away the various bits and pieces for a while.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

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Rolan7

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Re: How did you last *own*?
« Reply #7512 on: May 16, 2017, 07:16:40 pm »

I decided to redo a mission, taking the plantgirl-waifubate with me. The mission was to rescue a prisoner, but what I've read about the mission, there's three more there, and one has a skill I really needed. Opened the attack on the first outpost with sleep-gas artillery... which did exactly squat except put them on alert, since every single enemy in the world at this point is wearing a gas mask*.

Charged in the side of the main building, using nonlethal bullets everywhere(only lethal I had was a sniper rifle, grenades, and C4). Found two of the prisoners in the building, dragged both to the roof for extraction. After capturing the outpost with plantsniper support twice**, I started interrogating some of the surviving guards for the last optional prisoner. Found him, extracted him. Intel from the rescued prisoners and interrogated guards put me on track to the target prisoner, the next major outpost away.

Sent my support buddy on ahead to scout while I flat out ran the whole way. As soon as I get there, I get my sniper in position and have her start opening fire. As they return fire to her position, I try sneaking in, only to be spotted by a guard in a tower. In danger of being overrun by superior numbers(and dwindling ammo), I call in helicopter support. Under that help, I make into the main courtyard to see the base's anti-aircraft gun blasting away at my helicopter... and then the helicopter focused on it, blowing it up. I had intel on not only the main prisoner, but two more in the base. As the chopper was still tearing shit up, I ran in, grabbed and extracted both. The main prisoner was too injured for normal extraction, so I blew up the AA radar and ordered the chopper to stop killing stuff and land right in the courtyard. Mission complete, and I got the all-important Transportation Specialist I needed.

Spoiler (click to show/hide)
There's soporific artillery??  I really want to try that, now.

As for gas masks, I remember there being periodic missions (dispatches I think) to intercept equipment shipments.  Notably things like helmets and gas masks.

Spoiler: Quiet grousing (click to show/hide)

Oops, meant to post this earlier but got distracted.
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Akura

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Re: How did you last *own*?
« Reply #7513 on: May 16, 2017, 07:33:59 pm »

I've been doing those denial deployments. They're respawning faster than I can nail them.

In the meantime, mission to steal a truck. Spending much time wandering about trying to find the convoy - truck plus 2 IFVs - I'm told it's finally parking at the base I'd assumed it was heading to(and thus, already there) I approach the truck when some... very bad people jump out. After a few tries, I finally decide to hijack one of the IFVs and empty the 20mm into their faces. The easiest ones where the ones who jumped on top to stab the vehicle, directly in front of the cannon.

All's said and done, my acquisitions increase by: one truck, 2 IFVs, several emplaced weapons, a number of recruits(including a A++).

Somehow got an S-ranking.

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They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard.
... Yes, the hugs are for everyone.  No stabbing, though.  Just hugs.

AzyWng

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Re: How did you last *own*?
« Reply #7514 on: May 17, 2017, 08:40:45 am »

I've heard that part of the mission becomes a breeze with the Fulton Catapult/whatever the heck it's called for D-Walker.

If you launch the Fulton device at the truck from a distance, the bad people never jump out.

Or appear at all.
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