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Author Topic: How did you last *own*?  (Read 1349982 times)

Spehss _

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Re: How did you last *own*?
« Reply #5730 on: March 31, 2016, 09:57:11 pm »

Apparently in Brutal Doom it is possible to blow a mancubus into the air with a rocket, then hit him so precisely in the face with a rocket to blow up only his face.

I airshot a mancubus with a rocket in the face. Brütal.

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Execute/Dumbo.exe

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Re: How did you last *own*?
« Reply #5731 on: March 31, 2016, 09:59:13 pm »

I finally beat a Rec. Level 99 Nemisis in my town, yeah, suck that alternate-universe white mage and brawler! I'm gonna take your unearthly bun and STUFF IT DOWN MY GOB.
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Arcvasti

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Re: How did you last *own*?
« Reply #5732 on: March 31, 2016, 11:37:19 pm »

cats, Demonspawn Champion of Chaos, just wrecked the Shining One's Fortress. It probably helps that I'm clad completely in artifacts, besides one measly rPois cloak. I have stacks and stacks of enchant weapon and armour scrolls that I've never used because I have so many artifacts clogging up my equip slots. Taking extra damage from everything here because Demonspawn made it harder then usual, but Regeneration and some reanimated apis packs carried me through. My good pal Makhleb helped out with health on kills and a couple distraction summons, but it was mostly just me and my trusty Eveningstar of Sebuff.

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Urist McScoopbeard

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Re: How did you last *own*?
« Reply #5733 on: April 01, 2016, 02:38:20 am »

Just beat Undertale for the first time (true pacificist)

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TheBiggerFish

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Re: How did you last *own*?
« Reply #5734 on: April 01, 2016, 04:23:43 am »

*applies joyous sad hugs*
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itisnotlogical

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Re: How did you last *own*?
« Reply #5735 on: April 01, 2016, 08:50:55 am »

I got all the way to the end of Stage 3 without even taking a single hit or using any bombs! It turns out, if you do well, there's enough points for two (!!!) extra lives in the first three stages, as well as a 1up when you clear Stage 3.

I mean, I lost all of them as soon as I got to Nitori because I got cocky. But them's the breaks, aren't they?

TH10: Mountain of Faith.
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Kot

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Re: How did you last *own*?
« Reply #5736 on: April 01, 2016, 06:29:28 pm »

The Chaos player thought he was winning. I was supposed to prevent his admiral ship from escaping, but he was already initiating an warp jump. My boarding actions were on cooldown so I couldn't stop him, I couldn't also really break through the wall of cruisers and escorts he put between my ships and his admiral ship, maybe a few lucky macro cannon shoots would break through but it wouldn't be enough. I had a bomb or two I could teleport there but it wouldn't be enough. There was nothing I could really do... but my ships were painted in glorious navy blue and gold, with an huge winged skull on the prow...

... and that means I have the Navy favour, which main use is theoretically (very damn buggy, sadly) making the ship always compliant with no chance of mutiny or insubordination, but practically it is the ability to call in an Cobra Destroyer every three minutes. You see, a lot of people say its the worst favour, when compared to Marines ridiculous boarding bonuses, Inquisiton tarot and crew skills, Mechanicus superior technology allowing to load more skills and upgrades... but when you get the ability to get 10 additional torpedoes and macro cannon turrets out of nowhere, not to mention the ability to ram the heresy out of enemy EVERY THREE MINUTES, things change a lot. Suddenly, five Cobras warped out behind the blockade and proceeded to saturate the enemy capital ship with torpedo fire until it exploded right as the portal opened.

I proceeded to kek maniacally and then turn the game off because I realized I have become Creed in space. Abbadon stands no chance now.

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heydude6

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Re: How did you last *own*?
« Reply #5737 on: April 01, 2016, 07:15:05 pm »

Perhaps this may be pointless but that sounds awesome!
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miauw62

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Re: How did you last *own*?
« Reply #5738 on: April 01, 2016, 07:25:10 pm »

CREEEEEEEEEEEEEEEEEED!
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Twinwolf

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Re: How did you last *own*?
« Reply #5739 on: April 01, 2016, 07:34:11 pm »

I was typing a more detailed post, but then it turned out my table was actually a Baneblade.

CREEEEEE-*explosion*

Actual post:

So, the match was even, but I was basically losing. Ryoma was my only combat-capable unit (his support, Oboro, would die in a single hit from the enemy). But the enemy only had one person left. Ryoma only had a 40% chance to hit, versus a 90%, and did not double and would not kill (they were at full health), but would be killed. F*ck it, going down with glory.

He hit. And not only did he hit, he activated Astra. And not only did he activate Astra, he crit every hit of it before the enemy died. I didn't even know Astra could crit.
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A Thing

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Re: How did you last *own*?
« Reply #5740 on: April 01, 2016, 10:40:55 pm »

Finally killed those stupid bandit kings blocking the pass. Considering that I haven't gone to the capital place yet, I consider this a own.

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Tiruin

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Re: How did you last *own*?
« Reply #5741 on: April 01, 2016, 11:23:41 pm »

Mount & Blade, Warband.

Working as a horse archer along with my tiny band of approx. 15 folks, using the More Women & Diplomacy mod (so we're basically a roving band of vigilantes and anti-grumpy lords), managed to route and non-lethally disable a full war host of 100+ men (and bloody heavy armored knights too). Most of whom got knocked out by my arrows to the face at distances equaling 13-14 difficulty shots (moving and static) because the opposing lord had infantry and was moving up in spaces of 10.

Love how archery physics worked there. Still got it. :D
Y'know, the physics that let you twist at the waist 180 in one direction but not the other :v

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The mod adds the ability to have non-lethal/knockout ammunition and 'sleeper bows/crossbows'. Pretty amazing and fun (and commonly used by bandits <_<).
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blazing glory

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Re: How did you last *own*?
« Reply #5742 on: April 02, 2016, 12:21:44 am »

... (and commonly used by bandits <_<).
Doesn't seem too bad, I'm always tearing my hair out because bandit archers are permanently killing all my high level troops before they can get taken out, so something that always knocks them out seems more a boon then a hindrance.
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SeriousConcentrate

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Re: How did you last *own*?
« Reply #5743 on: April 02, 2016, 01:08:17 am »

Asgore > Omega Flowey & The Four Horseman & The Seven Sins & two fallen angels & even more powerful Omega Flowey. As long as Asgore brought a Buy One Get One Free ticket that absolutely breaks the Soul Vessel he starts with, that is.

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RangerCado

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Re: How did you last *own*?
« Reply #5744 on: April 02, 2016, 01:36:54 am »

Mount & Blade, Warband.

Working as a horse archer along with my tiny band of approx. 15 folks, using the More Women & Diplomacy mod (so we're basically a roving band of vigilantes and anti-grumpy lords), managed to route and non-lethally disable a full war host of 100+ men (and bloody heavy armored knights too). Most of whom got knocked out by my arrows to the face at distances equaling 13-14 difficulty shots (moving and static) because the opposing lord had infantry and was moving up in spaces of 10.

Love how archery physics worked there. Still got it. :D
Y'know, the physics that let you twist at the waist 180 in one direction but not the other :v

Spoiler (click to show/hide)
The mod adds the ability to have non-lethal/knockout ammunition and 'sleeper bows/crossbows'. Pretty amazing and fun (and commonly used by bandits <_<).
Welp... Time to play Mount and Blade again.

For the thread however... I just killed the second level of the Hag boss with only 30 Stress on everyone combined, and only the Houndmaster I brought along taking significant damage! The party was surprisingly effective as it messed with my usual teams I enjoy having. In hindsight, this team REALLY has the burst, and with the Abomination providing some really underrated stuns. (From left to right) HoundMaster, GraveRobber, Abomination, Hellion

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