I've got 3 troops, one with a rifle, one a shotgun, and another with a rocket launcher.
The enemy outnumbers me, with two rocketeers and two riflemen.
Most of their guys are in the center of the map, except for one of their rocketmen, off to the right.
My troops are scatted, my rocketman is far off to the south, my shotgunner is right next to the enemy cluster, just a room away, and my rifleman is off to the north-west.
I order my rocket launcher to fire a missile straight into their formation, hoping it'll hit before they can dodge it, and for him to run to cover after the shot.
I tell my rifleman to move over to the east, aiming down at them.
My shotgunner, however, has the hardest job, he's got to move east to neutralize the eastern enemy rocketeer, then head north to keep the others from escaping.
I couldn't have asked for it to go better.
My missile launcher fires his rocket towards the cluster, while the two enemy riflemen and the rocketeer in there split up.
The enemy rocketeer fires over at my riflemen, but by that point, my guy is long gone from the area.
During this, the far enemy rocketeer launches a missile at my rocketman, good thing I told him to dive for cover after the shot, he's out of the area long before the missile reaches him.
Before that missile can even reach the southern room, though, my shotgun man is already right up in the rocket jerk's face, filling it with lead.
Right at this moment, the missile from my guy impacts on its target, wiping out the remaining rocketeer instantly, and destroying the wall that one of the enemy riflemen was using for cover.
Now exposed, my own rifleman already had his sights on the area, knowing the wall would be gone, and quickly dispatched him.
The shotgun man wasn't done, though, as I had ordered him to move north after taking out the enemy rocketeer, he managed to catch the last enemy rifleman from behind, and took him out.
I won with
no losses, on the
first turn.
Frozen Synapse Demo. I really need to get the full game of this, it's so fun, even when I lose, because it's not determined by dice or anything, so every loss is a chance to learn.