A 31-ship-strong Zuul fleet (mostly cruisers) attacked another colony. This one at least had defensive platforms up, but no mobile defenders. Though some shots managed to hit the planet, and several defensive platforms were destroyed, the colony held and destroyed a few of the attackers. The next turn, one of my warfleets arrived and finished off the rest. No losses, of course.
Sword of the Stars again. I'm currently somewhat sandwiched between two Zuul empires, so I tend to fight them a lot. Either we all ended up in the same general neighborhood or they own the vast majority of the galaxy :p
Apparently the option to organize your defenses in advance is somewhat broken. Sensors detected a large Zuul fleet approaching, and so I set up my battlefleet so that they were facing the direction they were coming from. Except apparently something went wrong and they ended up on the exact opposite side of the colony. The colony with no defensive platforms.
As soon as I realized what went wrong, I turned my fleet about and rushed to the other side of the planet, where the Zuul were already bombarding the populace despite the best efforts of the planet-launched missiles. Thankfully, the Zuul broke off to engage the fleet instead.
There was no time for strategy, or for reorganizing the fleet. Just a brutal point-blank slugging match, with Zuul reinforcements arriving every time one of their ships exploded. Phaser and antimatter dueled with mass drivers and missile spam, and eventually the entire Zuul fleet was utterly crushed. The colony, though badly battered, survived.
The next turn, I launched an offensive against a major Zuul world. This fleet was designed from engine to bridge as an anti-Zuul task force: an Armada CnC, two PD cruisers, and my latest design, the Obliterator class of dreadnought. These guys were all about delivering delicious anti-matter-flavored death via projectors, heavy triple-barreled cannons, and regular cannons. Oh, and they projected a field in front of them that rendered them virtually immune to physical weapons like missiles.
The fleet drove directly towards the enemy world, shrugging off the initial barrage of missiles from fleet, platforms, and planet alike. Any missiles that slipped around the shield were picked off instantly by point defense. When the Zuul fleet closed in and tried to get around the shields, concentrated antimatter fire tore them apart. All the enemy fleet managed to do was slow down my own just enough that the planet and defensive platforms were virtually untouched, but that will change next turn.
Sword of the Stars again. Yes, I have been playing this a lot lately and yes I am slightly addicted :p