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Author Topic: How did you last *own*?  (Read 1351870 times)

TheDarkStar

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Re: How did you last *own*?
« Reply #1920 on: December 02, 2013, 10:47:46 pm »

I got my highest XP amount yet, 1650, from a really good match where I got 7 kills. Even though it was a draw, I still did a huge amount of damage (5.2k) in my Ferdi.

World of Tanks.
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Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now

IronTomato

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Re: How did you last *own*?
« Reply #1921 on: December 02, 2013, 11:29:54 pm »

Walking around, quick drawing people with a rifle. Straight in the head.

I also employed some pretty sneaky stealth, if I may say so myself.

My name was The End, making it seem that much better. I quickly rose to number one on my team in terms of kills.

Build And Shoot / Ace Of Spades Classic
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mastahcheese

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Re: How did you last *own*?
« Reply #1922 on: December 03, 2013, 12:14:40 am »

Countries tend to stay with me until about the third month. At that point, it all falls apart.
I don't really have this problem, because I choose what continents I want to protect at the start, and only focus on them and don't care about anyone else.
So only half the world hates me.

I'll continue spreading the word of SHIV.
And this.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Mr Space Cat

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Re: How did you last *own*?
« Reply #1923 on: December 03, 2013, 01:19:06 am »

So there was a muton berserker caught out in the open. Both my heavies could see it. I put both heavies on overwatch for two turns while I got the rest of my squad in position. The berserker doesn't move due to him seeing my heavies go on overwatch both turns, effectively pinning him in place helplessly while I ready my squad to open fire.

On turn three the first heavy shoots, hitting the berserker and triggering its "free move toward whoever shot it" ability. The berserker moves closer. My second heavy then shoots it, drawing it even closer. The berserker gets too close and walks within four tiles of my two assaults, right into an ambush. Close Combat Specialist triggers on both of them, giving them both free shots on the berserker. Both shots hit, and the berserker is killed. Just as planned.

All this in one beautiful choreographed turn.  So satisfying to set that up.

Spoiler (click to show/hide)
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Xantalos

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Re: How did you last *own*?
« Reply #1924 on: December 03, 2013, 02:32:07 pm »

AoE spells in Dragon Age Origins.
Hey. Hey bandits.
So I heard you like 56 damage a round.
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mastahcheese

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Re: How did you last *own*?
« Reply #1925 on: December 03, 2013, 06:24:42 pm »

Wizardry 8.

Party of 6 dracons.

Who needs wizards when you can breath freaking ACID using only your stamina?

Now to see how long it takes before I find something immune to acid.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Greiger

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Re: How did you last *own*?
« Reply #1926 on: December 04, 2013, 12:26:09 pm »

Make sure you teach one of your divine casters rest all as soon as you can.  Also if I understand the stats properly I don't think anything can be *completely* immune to a damage type.  And at higher levels even the highest resistance values didn't seem to reduce damage all that much.

Not sure how much applies to the dracon breath though.  My Dracon Fighter was usually too busy 1 shotting big things with a greatsword to spend a turn using his breath.
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Hanslanda

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Re: How did you last *own*?
« Reply #1927 on: December 04, 2013, 01:05:09 pm »

I had one squad of: Me (Officer with handgun and M16), three soldiers (M16, grenades), a Grenadier (M16+M203), Machine Gunner (M60), and a Sniper.

We were over a small wooded knoll, and about 200 meters beyond the knoll was a small village with roughly 16-20 enemy soldiers of varying equipment. I advanced far to the right and ordered the squad to crawl in from the front. I took out a couple guys after the bulk of my unit started firing, but I noticed something. I lost three in the opening salvo. Well shit. I keep advancing, and get to the side of the building I was crawling towards, losing everyone but the sniper in the process. The sniper continues killing for a moment, then gets capped by a long range burst from their PKM operator. I toss a couple grenades over the building, and run around the corner. A soldier is about ten feet away, facing towards my squad's corpses. I blast him with a couple rounds, and dash past, into the barn forming the small village square. I wait a moment for someone to rush toward the dead guy, reload my gun, and dash next door into the house. I look out the first window, and see a couple dead bodies. I look out the next window, and see three soldiers flat on the ground. I edge around, bullets slapping into the window frame and the wall behind me, and I kill the Officer. The AT soldier moves forward, and I blast him off his feet. I edge back around the door jam and kill the machine gunner that killed my sniper.

After that, I swept the small village pretty thoroughly and found no more living enemies. I basically killed over half of them myself. Epic victory, especially on this game.

Arma: Cold War Assault or, alternate title, Operation Flashpoint
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

mastahcheese

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Re: How did you last *own*?
« Reply #1928 on: December 04, 2013, 06:26:45 pm »

Make sure you teach one of your divine casters rest all as soon as you can.  Also if I understand the stats properly I don't think anything can be *completely* immune to a damage type.  And at higher levels even the highest resistance values didn't seem to reduce damage all that much.

Not sure how much applies to the dracon breath though.  My Dracon Fighter was usually too busy 1 shotting big things with a greatsword to spend a turn using his breath.
I could make them all lords so they have health regen and learn heals at level 5.
Or Valkyries to make them cheat death.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Korbac

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Re: How did you last *own*?
« Reply #1929 on: December 04, 2013, 07:08:52 pm »

Make sure you teach one of your divine casters rest all as soon as you can.  Also if I understand the stats properly I don't think anything can be *completely* immune to a damage type.  And at higher levels even the highest resistance values didn't seem to reduce damage all that much.

Not sure how much applies to the dracon breath though.  My Dracon Fighter was usually too busy 1 shotting big things with a greatsword to spend a turn using his breath.
I could make them all lords so they have health regen and learn heals at level 5.
Or Valkyries to make them cheat death.

How often do Valks have cheat death? :)
Lords tend to be decent characters. I do enjoy me some Alchemists though! :)
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SirAaronIII

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Re: How did you last *own*?
« Reply #1930 on: December 04, 2013, 10:47:39 pm »

"Okay," I said. "It's seriously time to kill Alatreon. For real."

So I did.

Monster Hunter 3 Ultimate
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

mastahcheese

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Re: How did you last *own*?
« Reply #1931 on: December 04, 2013, 11:43:18 pm »

How often do Valks have cheat death? :)
Lords tend to be decent characters. I do enjoy me some Alchemists though! :)
Valks cheat death, quite honestly, pretty stupidly often. It's kinda overpowered. Particularly when you take into account that they go back to almost full health when they do, and the only downside is they fall unconscious, which lasts maybe 2 turns.
Lords are sweetness, but yes, Alchemists are my single favorite class. The early combination of cure light wounds and acid splash is pure genius. And they give you free potions.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Xantalos

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Re: How did you last *own*?
« Reply #1932 on: December 05, 2013, 03:44:36 am »

I learned about the stat bug on the PC version of the game. Extreme min maxing HO!
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Korbac

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Re: How did you last *own*?
« Reply #1933 on: December 05, 2013, 05:09:09 am »

I remember the time I sad my Saurian (is that what their called? the lizard people) fighter with Snake Speed at lvl 7. That was fun :P
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MaximumZero

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Re: How did you last *own*?
« Reply #1934 on: December 06, 2013, 09:12:41 pm »

First mission of my latest Ironman Impossible attempt. Down to my last recruit. Five turns in. Two dead, one critically wounded this turn. Recruit has one hitpoint left. About to RAEGQUIT. ;_;

Resigned to losing the first mission. Right up until recruit Ryan Keenan hits three 15% shots in a row to kill the last two sectoids. Three!

He's now an Assault. 52 Will, 59 Aim. I may never use him again, but he saved the life of another recruit, and for that, I salute him. He does Ireland and X-COM proud.

X-COM: Enemy Unknown. May the luck of the Irish be with you.
« Last Edit: December 06, 2013, 09:15:46 pm by MaximumZero »
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting
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