WS78 BS33 S60 T53 Ag45 Int45 Per49 WP70 Fel -
Movement: 7/14/21/42
Wounds: 120
Skills: Awareness, Climb, Swim
Talents: Ambidextrous, Combat Master, Crushing Blow, Fearless, Heightened Senses (All), Psy Rating (
, Two Weapon Wielder (Melee), Swift Attack, Lightning Attack
Traits: Brutal Charge, Dark Sight, Fear 4, Natural Armour (Bonded Exoskeleton), Multiple Arms, Unnatural Strength (x3), Unnatural Toughness (x3), Improved Natural Weapons (Scything Talons), Shadow in the Warp, Size (Massive), Synapse Creature, Tyranid
Armour: Bonded Exoskeleton (All 10)
Weapons: Scything Talons (1d10+22 R; Pen 3)
Special Rules: May be given Toxic (1d10), may be given Bone Swords and Lash Whips in addition to Scything Talons, may exchange Lightning Attack for a Ranged Weapon (taken by the GM - it was a Heavy Venom Cannon),
Monstrous Tyranid Psyker - Can use its' psychic abilities without rolling and without perils/phenomena. Can only use one per turn.
Psychic Abilities:
Catalyst - As a half action, increase a Tyranid Horde's magnitude within 75 meters by 10+1d10 for the next round.
Psychic Scream - As a half action, deal a hit of 1d10+8 I Shocking to the head of every sentient being in 20 meters. Victims must roll a toughness test at -30 or be stunned for 1d5 rounds.
The Horror: As a half action, target one Kill Team within 75 meters. Each member of the kill team within range takes a willpower test at -30. The Kill Team loses 1 point of Cohesion for every member that fails. All non-Tyranid and non-Space Marine NPCs must pass a fear-based Willpower check at -30 or flee in panic.
Death Shock - When a Hive Tyrant is slain, all Tyranids within Synapse Range (Willpower Bonus x10) that do not have Fearless or Synapse Creature will automatically break and flee. Any with Fearless or Synapse Creature must take a Willpower Test or be stunned for one round.
This particular one could also fly, too.