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Author Topic: RTPJ: Tis belongs to Schil now. Have fun.  (Read 88846 times)

Nirur Torir

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Re: Roll to Planejump! Turn Eight: Aireporte!
« Reply #150 on: May 01, 2011, 10:06:44 am »

The Alchemist wandered over to the Paladin, smirking slightly as he prepare to assist him "Not so high a mighty now Eh? Hehehhehe."
I'm pretty sure that nobody saw my character getting run over by this tourist ship.
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Riccto

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Re: Roll to Planejump! Turn Eight: Aireporte!
« Reply #151 on: May 01, 2011, 10:26:05 am »

Oh. Wow. I thought you kinda splatted right next to us.  :-[
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Raggle Fraggle

Schilcote

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Re: Roll to Planejump! Turn Eight: Aireporte!
« Reply #152 on: May 01, 2011, 10:27:07 am »

WHARS THE TURN CHOO
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

choobakka

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Re: Roll to Planejump! Turn Eight: Aireporte!
« Reply #153 on: May 01, 2011, 11:06:04 am »

two people haven't posted yet.

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Riccto

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Re: Roll to Planejump! Turn Eight: Aireporte!
« Reply #154 on: May 01, 2011, 11:51:16 am »

Would search for intresting/plot related stuff
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Raggle Fraggle

Schilcote

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Re: Roll to Planejump! Turn Eight: Aireporte!
« Reply #155 on: May 01, 2011, 11:52:30 am »

two people haven't posted yet.

Order the stragglers to follow me in my search for plot advancement.
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

ggamer

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Re: Roll to Planejump! Turn Eight: Aireporte!
« Reply #156 on: May 01, 2011, 12:44:50 pm »

I'sa f'llow da' groop.

Bdthemag

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Re: Roll to Planejump! Turn Eight: Aireporte!
« Reply #157 on: May 01, 2011, 01:20:59 pm »

Attempt to find plot
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

Schilcote

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Re: Roll to Planejump! Turn Eight: Aireporte!
« Reply #158 on: May 01, 2011, 02:58:33 pm »

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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

choobakka

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Re: Roll to Planejump! Turn Eight: Aireporte!
« Reply #159 on: May 01, 2011, 03:08:36 pm »

Ax looked over the brochure. Mmm. They can't spell, so they gotta be dumb. It should be easy to fleece them for all they're worth. He was definitely amused by the concept, although you couldn't tell it to look at him. "All right, any of you guys want anything? I'll go see if I can acquire a few things," he said, accenting 'acquire' in such a manner that even the dumbest person on the planes could tell he was planning thievery.

Attempt to steal one item for each person that asks, and steal some throwing daggers for myself.

...Wait, can Riccto make some kind of bladed boomerang I can throw and have it return to me?
The Alchemist leans over by Ax, his head by his ear "Can you get for me the kind of stuff an Alchemist will need. I figure you know what I am talking about yes?"
And it would be a Boomerang...WITH RIMS.
Well, since the Alchemist is the only one who wants something... Something for yourself first though. (4+1) You grab some good throwing daggers from a weapon shop, and walk out. Nobody notices. (3+1) Finding some alchemy equipment is a little harder, but you get some for the alchemist and find your way back to the group.

"Broken .. bones .. help."

Note to self: Don't try to fly on altered gravity worlds without first testing how it affects one's natural flight. (I do have wings, right?)
No wings. You do have golden skin though. (1) The tourists flee the room. Great. (2-2) Hey, at least you passed out... (1) You wake up. You can't move. And you see a large demonic statue over you. (4-2) You still feel awful. And you hear chanting. "Oh great world-devourer, please take this virgin sacrifice and spare our plane your wrath." And then the chanting. The demonic chanting. Oh look, a sacrificial knife! Fun!

Quote from: Others
Find plot!
(2) You completely fail to find any plot hooks. (2) And you have no idea where you are. Great...

Statuses:

Spoiler: Riccto (click to show/hide)

Spoiler: SeriousConcentrate (click to show/hide)

Spoiler: Schilcote (click to show/hide)

Spoiler: bdthemag (click to show/hide)

Spoiler: Nirur Torir (click to show/hide)

Spoiler: ggamer (click to show/hide)

Allies:
Spoiler: Iali Boltcut (click to show/hide)

Vehicles:
Spoiler: Flying House "Emet" (click to show/hide)


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Schilcote

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Re: Roll to Planejump! Turn Eight: Aireporte!
« Reply #160 on: May 01, 2011, 03:11:55 pm »

BULLSH-

Find boat, notice Paladin is missing, search for him for half an hour, give up and head to vorticies, find plot.
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

Riccto

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Re: Roll to Planejump! Turn Nine: Who you callin' a virgin?
« Reply #161 on: May 01, 2011, 03:19:18 pm »

Look for the Paladin
Look for rare Air Plane Reagents, Find Vorticies
« Last Edit: May 01, 2011, 03:29:04 pm by Riccto »
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Raggle Fraggle

Schilcote

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Re: Roll to Planejump! Turn Nine: Who you callin' a virgin?
« Reply #162 on: May 01, 2011, 03:24:36 pm »

Look for the Paladin

I wouldn't look too hard for him. His ability to fight might come in handy at some point, but when it comes right down to it he's more of a liability than an asset. Although he might become less of a jerk if we save him. Unlikely.

I wonder if lawful good means he might respect my authority. If he listens to me he might become a whole lot more useful.
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

Nirur Torir

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Re: Roll to Planejump! Turn Nine: Who you callin' a virgin?
« Reply #163 on: May 01, 2011, 03:26:07 pm »

Ordinarily, I'd be a bit worried about this sort of thing.

I go intangible and jump to the elemental plane of earth.

I wonder if lawful good means he might respect my authority. If he listens to me he might become a whole lot more useful.
Anarchy can not be allowed on a ship; thus my character would be under your authority while on board, so long as his unknown code of ethics aren't broken.
« Last Edit: May 01, 2011, 03:28:02 pm by Nirur Torir »
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ggamer

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Re: Roll to Planejump! Turn Nine: Who you callin' a virgin?
« Reply #164 on: May 01, 2011, 03:32:31 pm »

Mehbe afta' dis' I kan Take da' masta' exploda' and see if'n I can't upgrade 'er to a yacht o' sometin'
« Last Edit: May 01, 2011, 04:09:23 pm by ggamer »
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