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Author Topic: Single run of the worldgen  (Read 3021 times)

Kogut

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Single run of the worldgen
« on: April 26, 2011, 11:11:15 am »

As everybody know history is stopped after worldgen. This results in problems like
  • Historical figures, especially king/queen dead from old age on entrance to your fort (age limit excessed due to stopped history and time left in fort/adv mode)
  • Raising entropy of world, visible in adventure mode

Is it planned by Toady to remove this "one run of history" simplification? (I failed to find sth in DF talk etc)
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Jeoshua

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Re: Single run of the worldgen
« Reply #1 on: April 26, 2011, 12:21:07 pm »

I'm sure I don't understand what you're talking about.

Toady is working on making history less wonky and more sophisticated, he just hasn't added everything in yet.  We're playing an incomplete partial release of the game, here.
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Dutchling

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Re: Single run of the worldgen
« Reply #2 on: April 26, 2011, 12:39:01 pm »

In the latest DFtalk he talks about it. I could copy some of it but you'd better just read / hear it yourself :)
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metime00

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Re: Single run of the worldgen
« Reply #3 on: April 26, 2011, 04:11:42 pm »

it's the 5th release in the caravan arc devlog I think.

The release that goes, "Make worldgen activities happen in regular play" is the release that will move all worldgen activities into normal time. So rulers will die and be replaced while you run your fort etc.

It's also the release that I am the most excited for, and it's just in the devlog.
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Untelligent

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Re: Single run of the worldgen
« Reply #4 on: April 26, 2011, 05:40:55 pm »

You mean history continuing to run after worldgen ends, as you are playing?

Yeah, that's been planned for a long time. It's just that none of that's been implemented yet. It is planned soon, though. Well, parts of it.

The release that goes, "Make worldgen activities happen in regular play" is the release that will move all worldgen activities into normal time. So rulers will die and be replaced while you run your fort etc.

It doesn't say "all" worldgen stuff. It'll be a good start, though, I'm sure.
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Reelyanoob

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Re: Single run of the worldgen
« Reply #5 on: April 26, 2011, 06:10:47 pm »

It'd be nice if we could hack the civilizations now, e.g. just crown some guard as king. He might survive the aligators better.
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Jeoshua

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Re: Single run of the worldgen
« Reply #6 on: April 26, 2011, 06:12:05 pm »

Noob, that ain't a bad idea really.

You could make the King have to be upgraded from a General... that would ensure he had seen battle, therefore would be more hearty.
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Reelyanoob

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Re: Single run of the worldgen
« Reply #7 on: April 26, 2011, 06:17:53 pm »

You know, I would not be at all surprised if, after a specific update, kingless civs would all suddenly appoint new kings etc

Just like how invalids popped back to life recently with the hospital fixes.

EDIT: I also think things like kings being eaten alive is going to drop a lot with the current city improvements. Better guard placement and the like.
« Last Edit: April 26, 2011, 06:21:44 pm by Reelyanoob »
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Cruxador

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Re: Single run of the worldgen
« Reply #8 on: April 26, 2011, 06:29:37 pm »

You mean history continuing to run after worldgen ends, as you are playing?

Yeah, that's been planned for a long time. It's just that none of that's been implemented yet. It is planned soon, though. Well, parts of it.

The release that goes, "Make worldgen activities happen in regular play" is the release that will move all worldgen activities into normal time. So rulers will die and be replaced while you run your fort etc.

It doesn't say "all" worldgen stuff. It'll be a good start, though, I'm sure.
Of note, the army arc stuff won't come until the army arc.
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alcohol_dependent

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Re: Single run of the worldgen
« Reply #9 on: April 26, 2011, 06:30:21 pm »

Noob, that ain't a bad idea really.

You could make the King have to be upgraded from a General... that would ensure he had seen battle, therefore would be more hearty.

Kings are born, not promoted.  It would make sense for a king to receive some combat training, but really, the chances of the paragon of civilization being killed by an alligator are slim. Never heard of anything like it. There'd have to be some serious reason for a king to put himself into a dangerous situation such as that. His court wouldn't let him.

Even if he were somehow put into a situation like traveling through a jungle or swamp, a royal guard would be with him. Any belligerent animal would be dealt with promptly. Those guards would be putting their life down to ensure things go smoothly.

If he died and had no heirs, I feel the monarchy would just be deposed to another family if the civilization was so disposed to monarchy.
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Reelyanoob

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Re: Single run of the worldgen
« Reply #10 on: April 26, 2011, 06:42:18 pm »

If the king dies, someone takes over. That's real life. If there's no heir, they don't "Depose the monarchy", someone else claims the crown. When has this ever not happened?

And the general is the #1 candidate (assuming no heir, or a weak heir), also real life and historical. Read up on the Roman Empire. People proclaiming themselves a King, Emperor or whatever is very common historically. There had to be a "First King" in any line.

Also your "kings are not promoted" idea totally contradicts the medieval "Holy Roman Empire" in Germany, where kings were elected.

As if the general doesn't class as a "family": His sons become the new line. He is the guy with all the soldiers, remember. So what "noble" family will tell him otherwise? Read the bio on Julius Ceasar Quote:"Gaius Julius Caesar was a Roman general and statesman. He played a critical role in the gradual transformation of the Roman Republic into the Roman Empire.". Certainly not born a king, but he became absolute ruler of the Empire, spawning a dynasty, purely from his position as a general.

Not all kings are born kings. William the Conquerer became a king.

WTH do you mean "if" the civ was disposed to monarchy? All of history is full of this very event we're discussing.

When kings die, someone else becomes the ruler.

Whether you call that King or President or whatever. So we are still disposed to having one absolute ruler today.
« Last Edit: April 26, 2011, 07:00:19 pm by Reelyanoob »
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alcohol_dependent

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Re: Single run of the worldgen
« Reply #11 on: April 26, 2011, 06:58:19 pm »

If the king dies, someone takes over. That's real life.

And the general is the #1 candidate (assuming no heir, or a weak heir), also real life and historical. Read up on the Roman Empire.

Not all kings are born kings. William the Conquerer became a king.

WTH do you mean "if" the civ was disposed to monarchy? All of history is full of this very event we're discussing.

When kings die, someone else becomes the ruler.

Whether you call that King or President or whatever. So we are still disposed to having one absolute ruler today.

What if the dwarves invented the Republic?

Presidents are not monarchs by any stretch, nor are they at all absolute rulers. Speak for yourself there, I'm not disposed to having one absolute ruler.

I could see generals becoming kings. I wouldn't call it a promotion. I think ascension is a more befitting term.

Actually if a king got killed by an alligator, all signs point to civil war.
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Reelyanoob

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Re: Single run of the worldgen
« Reply #12 on: April 26, 2011, 07:08:50 pm »

What if the dwarves invented the Republic?
Dwarves have kingdom in the game, and we're discussing whether a General can rise to rule a Kingdom in Dwarf Fortress.

Also, as shown by the example of Julius Ceasar, the Republic fell to a new hereditary monarchy (specifically, run by a General, no less)

Totally irrelevant.

Presidents are not monarchs by any stretch, nor are they at all absolute rulers. Speak for yourself there, I'm not disposed to having one absolute ruler.
Personal disposition is not relevant to disposition of societies as a whole. Its a structural thing, not personal preference. And plenty of presidents have wielded almost absolute power. e.g. President of Disctatorships, Stalin, Hitler. Title may vary, and exact limits of power as well, but there is a continuum from Monarchs to Presidents in history.

Remember, documents like the Magna Carte were created to limit powers of a monarchy, and consider the weakness of the french monarchy in the time of Joan of Arc. We wouldn't say that they were not monarchies because of limited power of the executive, so this cannot be used as a delimiting factor. Many presidents have wielded more power than some of these historical monarchs, not less.

I could see generals becoming kings. I wouldn't call it a promotion. I think ascension is a more befitting term.
You were the one who said "promotion" not me or Jeoshua. Why are you disputing you're own contribution to the discussion?

I said "Appointed". Ascension would do as well, but it's a bit vague, like you rise on your own. Whether or not you would call it a promotion is irrelevant because nobody else used the term. Remember I was quoting you, the only time I used the term.

Actually if a king got killed by an alligator, all signs point to civil war.
And who is good at war? Generals. They are the "guy with the guns".
« Last Edit: April 26, 2011, 07:16:00 pm by Reelyanoob »
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Jeoshua

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Re: Single run of the worldgen
« Reply #13 on: April 26, 2011, 07:18:59 pm »

I'd like to point something out about this game.

Dwarves have Kings

Elves have Queens.

Humans have Warlords.

So not every race has the sophistication of a monarch instituted by divine right.
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Devling

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Re: Single run of the worldgen
« Reply #14 on: April 26, 2011, 07:35:38 pm »

I'd like to point something out about this game.

Dwarves have Kings

Elves have Queens.

Humans have Warlords.

So not every race has the sophistication of a monarch instituted by divine right.
Nail, meet hammer of actual game mechanics.
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