Or just a link to
http://www.bay12forums.com/smf/index.php?topic=58809.0 so peeps can just snag the full deal.
As for the file I put up I am tempted to bundle it with enough stuff to make it run on it's own. Just letting my brain catch a break... lest my little pre-release tool party ends up with "Wait lemme upload that again." zerg rushes like Aspectus has sometimes had -.-;
Lessee... dfhack.dll, msvc r and p dlls, license, memory.xml, and the dfhack readme.html file? plus dfad, and the dfad batfile... that's everyone I think `-`
Alright... ran okay from it's own dir with all it's "new friends" I'll just zip that dir up and reupload.
Seriously wish me luck here `-`; I do not wanna be file zerging for the next hour or something. Goofing with it tossing socks into oblivion? certainly. adding_just_one_more_file_I_forgot all night? no thank you.
Zip Updated. Zip Uploaded. Url the same:
http://dffd.wimbli.com/file.php?id=4320You could just give all plant thread, leather, silk, and wool boiling points of 10000 U.
It's not always as simple as that. (Moods for one thing). I latched onto socks because they were the first thing to frustrate me in Dinning Halls before I found out about the whole "Dwarves put their boots on FIRST, and then well they forget to take the boot off to put the sock back on" fiasco.
As for my own primary autodump use? I hate hauling stone. Sometimes even when I need it. But I'd rather finish the project NOW and worry about the stone I tossed into a magma hole later. However I've had poor sods dodge traffic INTO the magma holes before and I don't like to see "their torso is melted." on children. This? This solves that.
It also got me looking at code that wasn't just wiki backend markup.