Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 12 13 [14] 15 16 ... 104

Author Topic: Terraria... Looks like Minecraft + Metroid?  (Read 158285 times)

RF

  • Bay Watcher
    • View Profile
Re: Terraria... Looks like Minecraft + Metroid?
« Reply #195 on: April 26, 2011, 06:02:02 pm »

MERGs

Mining-Exploration Random Games.
Logged

Aqizzar

  • Bay Watcher
  • There is no 'U'.
    • View Profile
Re: Terraria... Looks like Minecraft + Metroid?
« Reply #196 on: April 26, 2011, 06:07:23 pm »

Mining-Exploration Random Games.

Or Voxel Exploration Random Games, just because the term "voxel" is distinct and needs some love.  MERG or VERG aren't exactly pithy, but they're certainly not harder to spit out than "mumorpuger".
Logged
And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Sowelu

  • Bay Watcher
  • I am offishially a penguin.
    • View Profile
Re: Terraria... Looks like Minecraft + Metroid?
« Reply #197 on: April 26, 2011, 06:21:12 pm »

Oh man, do want.  Posting to watch the spam.
Logged
Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Eagleon

  • Bay Watcher
    • View Profile
    • Soundcloud
Re: Terraria... Looks like Minecraft + Metroid?
« Reply #198 on: April 26, 2011, 07:02:15 pm »

No, not in the industry they don't. They get pay checks. The more successful the company, the more skill, the better the pay. But they're working for their hourly just like everyone else, and they get paid before the game comes out, not after. The LEAD developer, owner, that's a different story. Their monies are based on success, by way of their contractual agreement with the publisher.
Er... That's what I said. Pretty much verbatim. Maybe the profit part was confusing - I meant no profit from the game itself, for the company.
Maybe. But bigger companies and publishers aren't satisfied with a few hundred thousand sales at $10, and paying year by year to maybe sell 5% more units than they did last year. The whole industry is currently built on the "big sell". Smashing records. $60 a unit. Make your money and run. Until the people that foot the bills for these things are willing to accept a lower/different revenue stream, things are going to stay the same and they're not going to invest in a 5 year project. MMOs only get made because they can bill straight to people's credit cards and project their revenue. You can't make profit forecasts on the indie model, you really can't. No one could have predicted Minecraft would do so well, not even Notch.

And let's not forget. Fan expectations are directly proportional to how much they pay for a product. Your chances of surviving selling a $60 game in beta and slowly trying to reel in more people as it develops are pretty slim, in my mind. When you're throwing around AAA budgets, first impressions are the only ones you get.
That's really why I said it wouldn't work for every game. For risky titles like Spore, it really, really pays to listen to your fanbase. Maxis went off their rocker in the last year or so of development with the cutesy simplistic gameplay (who really is entertained by rock-paper-scissors combat resolution, no matter how well your avatar can bust a move?), and that situation could have been salvaged easily by input from the people that are actually laying down money for the game.

I can definitely see MMOs following this path, in particular. They already release content expansions over time, why not give interested players a chance to play on alpha servers from the beginning, with the caveat that pwipes may occur? Ironically, I can see this working best for bigger IPs like Star Wars, etc., where people are heavily biased towards a thematic experience closer to existing lore and stories. Early input on style choices and area design could save a poorly-directed artistic team from their own misconceptions about the setting.
Logged
Agora: open-source, next-gen online discussions with formal outcomes!
Music, Ballpoint
Support 100% Emigration, Everyone Walking Around Confused Forever 2044

nenjin

  • Bay Watcher
  • Inscrubtable Exhortations of the Soul
    • View Profile
Re: Terraria... Looks like Minecraft + Metroid?
« Reply #199 on: April 26, 2011, 07:12:26 pm »

Or word could get that out that the dev team doesn't know what they're doing, and pulling back the curtain too early may cause a PR backlash.

I think it works for indies simply because expectations are so much lower. I mean, look at Elemental. Would having people pay into that beta process made the game better? Hell no. They didn't listen to their voluntary beta testers, enough that it changed the course of the game's release. I think in that case, people paying into that beta would have spelled out much more clearly the game should be avoided.
Logged
Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: Terraria... Looks like Minecraft + Metroid?
« Reply #200 on: April 26, 2011, 07:14:29 pm »

I used to hate what seemed like Minecraft rip-offs.

Then I remembered the first FPSs were called Doom rip-offs.

Now I am happy with this.
Minecraft ripoffs are still terrible in most every way, missing several points that made the original good and focusing too much on pointless bullshit.

If you have your own gameplay elements in your own distinct style in a fully destructible blocky world then it isn't a Minecraft ripoff.

Remember, what I thought.

If I was still in that mindset, I would have thought this was a ripoff, even though it has a neat thing going with the 2D and the more RPG elements.

Duke 2.0

  • Bay Watcher
  • [CONQUISTADOR:BIRD]
    • View Profile
Re: Terraria... Looks like Minecraft + Metroid?
« Reply #201 on: April 26, 2011, 07:30:55 pm »

We'll call them sandboxes, because the term is used in an entirely inappropriate way in the current gaming industry.
Logged
Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

freeformschooler

  • Bay Watcher
    • View Profile
Re: Terraria... Looks like Minecraft + Metroid?
« Reply #202 on: April 26, 2011, 07:31:51 pm »

I'd rather call them "Minesque".
Logged

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: Terraria... Looks like Minecraft + Metroid?
« Reply #203 on: April 26, 2011, 07:37:10 pm »

I like the word Voxel. Let's call the genre Voxel Miners.

FunctionZero

  • Bay Watcher
    • View Profile
Re: Terraria... Looks like Minecraft + Metroid?
« Reply #204 on: April 26, 2011, 07:43:46 pm »

Apparantely there is a fan-made forum at http://dp.x10.mx/Terraria/. Blue also posts there.

And yes, I did just register just to post this.
Logged

Eagleon

  • Bay Watcher
    • View Profile
    • Soundcloud
Re: Terraria... Looks like Minecraft + Metroid?
« Reply #205 on: April 26, 2011, 07:47:09 pm »

Or just "Miners", akin to "Shooters". Voxels imply a third dimension, really (the term comes from "volume"), which a Miner might not have.
Or word could get that out that the dev team doesn't know what they're doing, and pulling back the curtain too early may cause a PR backlash.

I think it works for indies simply because expectations are so much lower. I mean, look at Elemental. Would having people pay into that beta process made the game better? Hell no. They didn't listen to their voluntary beta testers, enough that it changed the course of the game's release. I think in that case, people paying into that beta would have spelled out much more clearly the game should be avoided.
Of course this requires developers to actually work towards quality ;) One would think that's a given but I guess there's always a quick buck to be made in releasing garbage under the veil of a respected name.
Logged
Agora: open-source, next-gen online discussions with formal outcomes!
Music, Ballpoint
Support 100% Emigration, Everyone Walking Around Confused Forever 2044

nenjin

  • Bay Watcher
  • Inscrubtable Exhortations of the Soul
    • View Profile
Re: Terraria... Looks like Minecraft + Metroid?
« Reply #206 on: April 26, 2011, 07:48:21 pm »

Eh. I'll wait until they get some official forums up.
Logged
Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Jay

  • Bay Watcher
  • ☼Not Dead Yet☼
    • View Profile
Re: Terraria... Looks like Minecraft + Metroid?
« Reply #207 on: April 26, 2011, 07:49:15 pm »

We'll call them sandboxes, because the term is used in an entirely inappropriate way in the current gaming industry.
Grand Theft Auto IV - "the massive sandbox that is Liberty City..."
AGLSHJLJTLSZGHJS
Just Cause 2 - "Panau is your sandbox!"
FFFFFFFFUUUUUUUU-
Logged
Mishimanriz: Histories of Pegasi and Dictionaries

Aqizzar

  • Bay Watcher
  • There is no 'U'.
    • View Profile
Re: Terraria... Looks like Minecraft + Metroid?
« Reply #208 on: April 26, 2011, 08:00:45 pm »

Just Cause 2 - "Panau is your sandbox!"
FFFFFFFFUUUUUUUU-

That one kinda makes sense.  The vehicles all handle like Tonka Trucks, thinks can only collapse, and nothing you do lasts forever.

My money's still with any name Voxel related.
Logged
And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Dr. Johbson

  • Bay Watcher
    • View Profile
Re: Terraria... Looks like Minecraft + Metroid?
« Reply #209 on: April 26, 2011, 08:03:16 pm »

Voxelbox has a nice ring to it, but the box part is kinda stretching it. I'm sure we'll see a, uh, Voxelbox with octagons soon. Nope, doesn't work.
Logged
Pages: 1 ... 12 13 [14] 15 16 ... 104