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Author Topic: Terraria... Looks like Minecraft + Metroid?  (Read 158270 times)

Ricky

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Re: Terraria... Looks like Minecraft + Metroid?
« Reply #210 on: April 26, 2011, 08:11:25 pm »

This is a Voxel-Based-game, or VBG for short.

Maybe Box-like?
Life-Like (har har)
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Ah, I wish I had been lucky enough to be scum.
I'd make such great scum...

breadbocks

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Re: Terraria... Looks like Minecraft + Metroid?
« Reply #211 on: April 26, 2011, 08:39:55 pm »

I gotta go with plain ol' VB, Voxel Based.
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Clearly, cakes are the next form of human evolution.

nenjin

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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Neyvn

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Re: Terraria... Looks like Minecraft + Metroid?
« Reply #213 on: April 26, 2011, 09:47:09 pm »

Gods this game looks more and more interesting.
10 explains that making glass from sand and then making a bottle from the glass and placing said bottle onto a workbench turns it into an Alchemy station. Here you can turn mushrooms into Potions with Bottles. Also shows off a larger base (looking to 'hire' a Nurse to arrive) and the Grappleing Hook...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Fanofgaming

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Re: Terraria... Looks like Minecraft + Metroid?
« Reply #214 on: April 26, 2011, 09:56:14 pm »

They seem to be releasing 2 LP videos each day.
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"I love quoting myself!" - Fanofgaming

nenjin

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Re: Terraria... Looks like Minecraft + Metroid?
« Reply #215 on: April 26, 2011, 10:00:27 pm »

Have they said what the player max size is per server? I'm guessing 4, but man, with PvP, 16 sounds better.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Soulwynd

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Re: Terraria... Looks like Minecraft + Metroid?
« Reply #216 on: April 26, 2011, 10:04:21 pm »

Probably way more than 4, by the simple fact you have 4 faction (team) colors.

I'm hoping for insane stuff like, 128 people in a server. :P
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Bluerobin

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Re: Terraria... Looks like Minecraft + Metroid?
« Reply #217 on: April 26, 2011, 10:04:47 pm »

I think they've said 8 at one point, then expanded that to 255. He said 255 wasn't a technical limitation, just an artificial one that he'd be ok with removing if you could get more than that on a server without ridiculous lag.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Gabeux

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Re: Terraria... Looks like Minecraft + Metroid?
« Reply #218 on: April 26, 2011, 10:06:02 pm »

I was trying not to get too excited for this, but with the crafting/hiring of npcs, I'm now excited.

Damn you Bay12'ers you always do this to me.
That's why I always keep coming back kekeke
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

nenjin

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Re: Terraria... Looks like Minecraft + Metroid?
« Reply #219 on: April 26, 2011, 10:09:42 pm »

Personally, I'd rather jack up the world gen parameters than flood a smaller map with 255 players. They said something like 16,000 x 8,000 ft for a large build....imagine 32,000 x 16,000 world for 20 people. Sounds pretty schweet. Wonder what the mem usage is on the current maps.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Neyvn

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Re: Terraria... Looks like Minecraft + Metroid?
« Reply #220 on: April 26, 2011, 10:12:16 pm »

I would like to see around 10 folk a side for each PvP state. So that would be 20 Vs 20 on either side of the map. Which would be epic, build fortresses and defend them from eachother...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Gabeux

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Re: Terraria... Looks like Minecraft + Metroid?
« Reply #221 on: April 26, 2011, 10:14:33 pm »

By the way is the game focus only on PvP?

I wish they make PvE awesome, like invasions etc so building a fortress/traps has a meaning.
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

Fanofgaming

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Re: Terraria... Looks like Minecraft + Metroid?
« Reply #222 on: April 26, 2011, 10:15:19 pm »

By the way is the game focus only on PvP?

I wish they make PvE awesome, like invasions etc so building a fortress/traps has a meaning.
Every night is an invasion. PvP is optional.
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"I love quoting myself!" - Fanofgaming

Aklyon

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Re: Terraria... Looks like Minecraft + Metroid?
« Reply #223 on: April 26, 2011, 10:15:32 pm »

Woo for grappling hooks!
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

nenjin

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Re: Terraria... Looks like Minecraft + Metroid?
« Reply #224 on: April 26, 2011, 10:20:38 pm »

Quote
Every night 2 minutes is an invasion. PvP is optional.

Fix't.

Would be cool if they've got some spawn scaling code to handle for the # of players.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti
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