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Author Topic: Elona  (Read 595066 times)

PrimusRibbus

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Re: Elona
« Reply #975 on: October 09, 2011, 02:28:35 pm »

Hmm.
On the scale of bad classes to good classes, where do Claymores stand?

Claymores are the best overall class in the game, in my book (although Wizards are better in the endgame). I particularly like Fairy (harder to play, but the high speed is great) and Juere (for the high stats and Throwing).

Juere Claymore is honestly the only race/class combo that I ever found to be too easy in Elona. Once you get a decent claymore, start worshipping Lulwy, and get a Silver Bell, you have enough momentum to plow through the game with few challenges.
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Wolf Tengu

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Re: Elona
« Reply #976 on: October 09, 2011, 02:34:15 pm »

Oh, so my choice isn't a terrible class, but one that's too powerful? Damn...

That's just bad in the other direction.
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Bouchart

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Re: Elona
« Reply #977 on: October 09, 2011, 02:44:33 pm »

Classes don't matter as much as you'd think, since you can eventually learn every skill.  Race is far more important.
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Leatra

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Re: Elona
« Reply #978 on: October 09, 2011, 07:19:57 pm »

Classes don't matter as much as you'd think, since you can eventually learn every skill.  Race is far more important.
So true. You can learn every skill and improve every skill. I think races aren't much important too. But if you take an extreme race like mutant or fairy, that will obviously change the way you play this game. After sometime everybody gets bored of their character. That's why I always pick a race/class that can do everything. Specializing in one particular class (like performing, warrior skills, gardening) will get boring eventually.
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beorn080

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Re: Elona
« Reply #979 on: October 09, 2011, 07:31:55 pm »

Race matters for the racial feats. That's about it.
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Patchy

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Re: Elona
« Reply #980 on: October 09, 2011, 09:23:34 pm »

Currently been playing a fairy wizard off and on for the last couple months. Fairies are pretty much my fave race with high speed and awesome natural resists. The equipment penalty isn't that bad as I try to get mostly spirit cloth stuff anyways, for even more speed. As for class, it what skill set do you want to give yourself a headstart on, and that is about it.

A couple of my previous chars were a goblin farmer, fairy pianist and claymore, mutant and dwarf warrior, and a juere thief.
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Max White

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Re: Elona
« Reply #981 on: October 09, 2011, 10:32:52 pm »

I like fairy pianist, because well... fairy pianist.
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Bouchart

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Re: Elona
« Reply #982 on: October 09, 2011, 10:35:23 pm »

Fairies are great.  High resists and speed.

I tried a golem once but the speed penalty is god awful.
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Silleh Boy

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Re: Elona
« Reply #983 on: October 10, 2011, 10:03:46 am »

I tried a golem once but the speed penalty is god awful.

That's why you get the riding skill.
40 riding and a gene spliced T-rex and you'll be a god amongst men, as that's the riding skill you need to ride a 'rex at its natural speed - you act at the speed you're riding at, instead of your own.
This means gear like the... steel dragon ring, I believe, that has a large speed penalty, does nothing to your movement speed.
It also stops tiredness and exaustion from impacting your movement speed, too, if I recall correctly.

Now I'm tempted to load my Pianist up and terrorise the world, as I stopped playing after they beat this.

kcwong

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Re: Elona
« Reply #984 on: October 10, 2011, 11:59:52 am »

My current character has a T-rex wearing seven league boots. My riding is not 40 yet, but it's already pretty awesome. :D

The only drawback is you cannot simply walk onto fountains; your mount would drink from it first and there's nothing you can do to stop it, so better make sure your mount has an anti-alien item. For food you can drop something, move away then back.
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Ogdibus

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Re: Elona
« Reply #985 on: October 10, 2011, 06:34:31 pm »

.
« Last Edit: July 01, 2013, 05:06:06 am by Ogdibus »
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Leatra

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Re: Elona
« Reply #986 on: October 11, 2011, 12:12:02 pm »

I'm thinking about starting a new character and I have a question.

Dual wield, two hand, or shield?
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Darvi

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Re: Elona
« Reply #987 on: October 11, 2011, 12:15:11 pm »

A Real Man would choose two-handed, all the better for hitting stuff.

A Real Roleplayer would carry a shield, for protecting his allies.

A Loon would dual wield. Namely, a pair  of rubber ducks or something of similar ridiculousness.

A Munchkin *drumroll*  picks whatever gives the most boni.
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Leatra

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Re: Elona
« Reply #988 on: October 11, 2011, 12:37:11 pm »

A Real Man would choose two-handed, all the better for hitting stuff.

A Real Roleplayer would carry a shield, for protecting his allies.

A Loon would dual wield. Namely, a pair  of rubber ducks or something of similar ridiculousness.

A Munchkin *drumroll*  picks whatever gives the most boni.
Nice :D

All my previous characters were fightining two handed style but that means leaving a body slot empty. And leaving a body slot empty virtually means having your body slot number reduced by one. I would rather use a godly or miracle shield/second weapon for equipment attributes.

What do you think? Wouldn't it be better to go shield/dual wield and get the equipment attributes from your shield/second weapon? I think I'll go with dual wielding because I'm more of a "less defense more attack" type.
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Tarran

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Re: Elona
« Reply #989 on: October 11, 2011, 03:12:19 pm »

I guess it's more of a preference. Here's my opinions:

If you plan to do magic: Anything without shields, as they lower your casting chances. Two-handed.

As a defensive character: DEFINITELY shields, they seem to be the only kinds of armor that are generated with "It sometimes nullifies damage you take" or "It decreases physical damage you take" attributes with artifacts in my experience. And though I can't remember exactly how powerful those attributes are, I'd imagine them being pretty damn powerful.

As an attacking character: If you plan on wielding a single powerful weapon, two-handed. If you plan on wielding two lower-damage weapons, dual wielding.

I, as warmage, picked two-handed to help my magic in the rare chance I actually cast it.
« Last Edit: October 11, 2011, 03:36:59 pm by Tarran »
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.
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