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Author Topic: The Tower of Bonfo  (Read 2252 times)

Dwarmin

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Re: The Tower of Bonfo
« Reply #15 on: April 25, 2011, 07:02:47 pm »

Interesting, but not exactly urgent. And from what I can tell, it's early morning. No star gazing for now!

Continue upwards, sending the scryball ahead, telling it only to return if it detects traps or enemies.
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AntiAntiMatter

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Re: The Tower of Bonfo
« Reply #16 on: April 25, 2011, 08:33:33 pm »

Have the Scryball perform reconnaissance.
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Grek

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Re: The Tower of Bonfo
« Reply #17 on: April 25, 2011, 10:53:26 pm »

You're as far up as you can go,  short of climbing out a window and getting on top of the tower. Which would be a terrible idea.
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Hugehead

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Re: The Tower of Bonfo
« Reply #18 on: April 25, 2011, 11:23:28 pm »

Climb out a window and get on top of the tower.
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AntiAntiMatter

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Re: The Tower of Bonfo
« Reply #19 on: April 25, 2011, 11:30:07 pm »

Send the Scryball downstairs to do reconnaissance.
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Dwarmin

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Re: The Tower of Bonfo
« Reply #20 on: April 26, 2011, 05:22:27 am »

Oh top of the tower then.

Start investigating the star watching stuff for clues. Maybe Bonfo left something for us to find?
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

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Grek

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Re: The Tower of Bonfo
« Reply #21 on: April 26, 2011, 07:29:49 am »

You briefly consider going outside and scaling the outside of the tower, but quickly decide against it. You send the scryball instead, and order it to come back in half an hour. Meanwhile, you search the astronomy tower for clues as to Bonfo's whereabouts. A quick search turns up something interesting: half a ham sandwich. Bonofo is still here! But where?

>
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Dwarmin

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Re: The Tower of Bonfo
« Reply #22 on: April 26, 2011, 07:43:19 am »

Look through the telescope and see what Bonofo was looking at last.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

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Grek

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Re: The Tower of Bonfo
« Reply #23 on: April 26, 2011, 09:59:18 am »

You look through the telescope. There's a giant eyeball!

...wait, no, that's just the scryball you summoned. After telling it to get out of the way, you see that the telescope was pointed at some stars in the southern sky. You're not sure which, but you think you can make out a duck if you squint a bit.
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Dwarmin

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Re: The Tower of Bonfo
« Reply #24 on: April 26, 2011, 10:08:29 am »

Dead end! Start heading down to the bottom of the spiral stairs. Order the Scryball to accompany us.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

AntiAntiMatter

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Re: The Tower of Bonfo
« Reply #25 on: April 26, 2011, 04:07:39 pm »

Dead end! Start heading down to the bottom of the spiral stairs. Order the Scryball to accompany us.
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Grek

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Re: The Tower of Bonfo
« Reply #26 on: April 26, 2011, 04:26:03 pm »

Downstairs you find an entrance hall with four identical doors on each of the four identical walls. Identical sconces shed light from the four corners of this room, making it bright enough to easily see by within the chamber. A crate full of what appears to be jars of newt eyes rests on the floor, and one of the doors is ajar. What now?

>
« Last Edit: April 26, 2011, 04:27:54 pm by Grek »
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ragnarok97071

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Re: The Tower of Bonfo
« Reply #27 on: April 26, 2011, 04:41:37 pm »

Ponder why a door would be a jar. and then put newts eyes in it :P

Yes I am aware that 'ajar' means slightly open. But I couldn't resist.

Check inside the open room.
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Grek

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Re: The Tower of Bonfo
« Reply #28 on: May 01, 2011, 08:20:34 pm »

From beyond the horrible abyss of exam week, the thread arises from the dead!

Within the room is an expansive kitchen, with a roasting chicken on spits that turn themselves, pots of water boiling, pans of sauce simmering, and knives floating to and fro chopping up vegetables. From time to time, a plate will float over from a cabinet in the center of the room and leave, ladden with food, up the stairs. Doors are set in each of the four walls, just as with the room you just came from. The food smells delicious. What do you do now?

>
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Dwarmin

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Re: The Tower of Bonfo
« Reply #29 on: May 01, 2011, 08:25:31 pm »

Take the North Door, assuming we just didn't come from that.

Don't touch the magic knives, boiling water and simmering sauce. It will kill us.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."
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