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Author Topic: X-COM Genesis Evangelion -- A Poorly Thought-Out X-COM LP!  (Read 85163 times)

ragnarok97071

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Re: X-COM Genesis Evangelion -- A Poorly Thought-Out X-COM LP!
« Reply #150 on: April 24, 2011, 01:05:56 pm »

...

Why do tanks even EXIST in this game if normal people are both cheaper and can use the same guns?
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Phantom

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Re: X-COM Genesis Evangelion -- A Poorly Thought-Out X-COM LP!
« Reply #151 on: April 24, 2011, 01:07:25 pm »

All considered, the late game ones are much, much better.

And have you ever thought how versatile the normal GI is? If Tanks in real life were so superior, why aren't they used in every engagement?
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Felius

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Re: X-COM Genesis Evangelion -- A Poorly Thought-Out X-COM LP!
« Reply #152 on: April 24, 2011, 01:08:25 pm »

They become quite useful with end game weaponry, mostly because they can carry far more ammo than a soldier could. Eh, transfer Tylor to an administrative or piloting position then.

edit: Ninja'd
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warhammer651

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Re: X-COM Genesis Evangelion -- A Poorly Thought-Out X-COM LP!
« Reply #153 on: April 24, 2011, 01:09:19 pm »

All considered, the tanks in this game are ridiculously tiny and remote controlled. Also note this line:
"Remember, your equipment is always made by the lowest bidder."

The best equipment that tanks have early game are rocket launchers, which could be substituted by the normal soldier, who can also enter UFOs while Tanks can't. Tanks also cause ridiculous collateral damage.
True, but Tanks don't lose TUs due to strength, Tanks can have more than 5 shots, Tanks are more accurate Early game, Tanks are more expendable, A rocket launcher being used INSIDE a UFO is suicide, and soldiers can still use the tank for cover if they crouch.

And now that I think of it: Tanks CAN in fact enter a decent number of UFO designs, and collateral damage means diddly squat and give the enemy fewer places to hide ( It doesn't matter as much for you guys because they'll blast any cover you have to smithereens anyways)


And Tanks have rule of cool
« Last Edit: April 24, 2011, 01:11:40 pm by warhammer651 »
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Phantom

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Re: X-COM Genesis Evangelion -- A Poorly Thought-Out X-COM LP!
« Reply #154 on: April 24, 2011, 01:11:29 pm »

Bah, my rule is Versatility over Strength of the Steel.
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ragnarok97071

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Re: X-COM Genesis Evangelion -- A Poorly Thought-Out X-COM LP!
« Reply #155 on: April 24, 2011, 01:12:41 pm »

I concede that infantry has it's uses, as they are more manuverable, cheaper, and can switch weapons easier, as well as being able to fit in buildings. Tanks are more expensive, but a properly outfitted one could probably take on a huge number of Infantry without being overtaken. Granted, 'Properly outfitted' probably involves a hell of a lot of guns, but still.

And as Warhammer said, Collateral Damage is not always a bad thing. it's a lot easier to shoot someone if they can't hide behind a wall.
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warhammer651

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Re: X-COM Genesis Evangelion -- A Poorly Thought-Out X-COM LP!
« Reply #156 on: April 24, 2011, 01:14:17 pm »

I concede that infantry has it's uses, as they are more manuverable, cheaper, and can switch weapons easier, as well as being able to fit in buildings. Tanks are more expensive, but a properly outfitted one could probably take on a huge number of Infantry without being overtaken. Granted, 'Properly outfitted' probably involves a hell of a lot of guns, but still.

And as Warhammer said, Collateral Damage is not always a bad thing. it's a lot easier to shoot someone if they can't hide behind a wall.
In this game it's generally a good thing. only bad if you're in a terror mission with civvies, but hey what's another civilian casualty?
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ragnarok97071

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Re: X-COM Genesis Evangelion -- A Poorly Thought-Out X-COM LP!
« Reply #157 on: April 24, 2011, 01:15:10 pm »

... Wait a moment, does our Interceptor Pilot have a Player yet?
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Phantom

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Re: X-COM Genesis Evangelion -- A Poorly Thought-Out X-COM LP!
« Reply #158 on: April 24, 2011, 01:15:53 pm »

And how is the whole town becoming a dead wasteland? And as Azzuro and me somewhat shown, tanks are quite squishy and useless.

And no, we don't have a named Interceptor pilot.
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warhammer651

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Re: X-COM Genesis Evangelion -- A Poorly Thought-Out X-COM LP!
« Reply #159 on: April 24, 2011, 01:18:12 pm »

... Wait a moment, does our Interceptor Pilot have a Player yet?
Do not believe so

And how is the whole town becoming a dead wasteland? And as Azzuro and me somewhat shown, tanks are quite squishy and useless.
Again, at this point EVERYTHING is Squishy. My tanks generally survive more that one shot however and we don't even have personal armor yet that -might- allow the soldiers to say the same thing.

Again: we aren't penalized for collateral damage in any way, and seeing how destructive the fights in Evangilon could be I doubt Gendo gives a damn either.
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ragnarok97071

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Re: X-COM Genesis Evangelion -- A Poorly Thought-Out X-COM LP!
« Reply #160 on: April 24, 2011, 01:19:27 pm »

Would it be possible (as apparently tanks take up too much space at the moment) for Simon to get transferred to piloting one?

Heck, he could probably take his tank and change it into one.

That would confuse the heck out of the scientists.

"This vehicle was just a multi-ton war machine with a face on it. Now it's an intercepter with drills for rockets and a face on it. WHO THE HELL IS THIS KID?"
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The Scout

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Re: X-COM Genesis Evangelion -- A Poorly Thought-Out X-COM LP!
« Reply #161 on: April 24, 2011, 01:21:16 pm »

Shhhh. Update is coming soon. Also, FLYING ARMOR, WANT.
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Phantom

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Re: X-COM Genesis Evangelion -- A Poorly Thought-Out X-COM LP!
« Reply #162 on: April 24, 2011, 01:22:11 pm »

Bah, why don't YOU people go try to beat an X-Com game?

I'm stuck with Terror From The Deep. Mein gott, everything is useless in the beginning.
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ragnarok97071

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Re: X-COM Genesis Evangelion -- A Poorly Thought-Out X-COM LP!
« Reply #163 on: April 24, 2011, 01:23:20 pm »

How the hell is that? I pretty much one-shot everything at the start in that game.
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warhammer651

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Re: X-COM Genesis Evangelion -- A Poorly Thought-Out X-COM LP!
« Reply #164 on: April 24, 2011, 01:26:27 pm »

Bah, why don't YOU people go try to beat an X-Com game?

I'm stuck with Terror From The Deep. Mein gott, everything is useless in the beginning.
TFTD is MUCH harder than EU.

Tanks in TFTD ARE pretty damned useless, but the ones in EU are much less squishy and much more badass
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