Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5

Author Topic: Evolution - Turn 4 - Baloons and Canibals  (Read 3798 times)

Ahra

  • Bay Watcher
  • Immoveable, Indestuctible
    • View Profile
Re: Evolution - Turn 4 - Baloons and Canibals
« Reply #45 on: April 24, 2011, 12:39:32 pm »

grow 2 more "legs" (this is gonna be some kind of lizard) meghel
Logged
And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

kilakan

  • Bay Watcher
    • View Profile
Re: Evolution - Turn 4 - Baloons and Canibals
« Reply #46 on: April 24, 2011, 02:33:00 pm »

Ya it wasn't a garbage eater, more like able to eat anything/everything type thing.  You know like a dog, they eat litterally everything (grass, bones, rotten meat, ect.)  But ya, what's good now is good.
Player:Khan
Evolve 2 large eyes, that are just a basic light-sensitive membrane

Then Evolve a basic bio-luminescent organ, in the middle of both eyes, that has a skin covering that can open or close as needed.

"Ah now shall they be able to see in both caves, caverns, the depth of space, blackest of areas, and brightest of deserts.  Light and sight shall no longer be a problem, and with this they shall be able to find food via sight, catch it with their legs, and eat it with the tough guts!!"
« Last Edit: April 24, 2011, 03:59:02 pm by kilakan »
Logged
Nom nom nom

Iituem

  • Bay Watcher
    • View Profile
Re: Evolution - Turn 4 - Baloons and Canibals
« Reply #47 on: April 24, 2011, 03:15:45 pm »

Ahh, nostalgia for some of the original 'Evolution' games.  Anyone remember those?  =B
Logged
Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Knave

  • Bay Watcher
    • View Profile
Re: Evolution - Turn 4 - Baloons and Canibals
« Reply #48 on: April 24, 2011, 03:24:51 pm »

ooc: Some great ideas guys, fun to see how everyone is evolving :)

Player: The Overseer

RP: The gland had worked! The small population of Cee were now floating about the tree tops, eating plant life as they desired. The Overseer sat back and couldn't help but smile for a moment, Experiment 1132-C was fast becoming the most successful he had ever helmed. But he had to proceed cautiously, The Overseer could tell another being was guiding another race through evolution, one that feasted on other creatures. He would soon need to protect his creatures from possible hunting or attack. A pair of arms would help the Cee hide in trees as well as act as a deterrent to creatures that would hunt the Cee.

Action: Evolve a pair of arms that would allow for grasping of plant branches and rudimentary defence from hostile creatures
Logged

Terenos

  • Bay Watcher
    • View Profile
Re: Evolution - Turn 4 - Baloons and Canibals
« Reply #49 on: April 24, 2011, 03:29:03 pm »

ooc: Oh its ON now Knave.
Logged
But despite what you've been told, I once had a soul. Left somewhere behind...

Knave

  • Bay Watcher
    • View Profile
Re: Evolution - Turn 4 - Baloons and Canibals
« Reply #50 on: April 24, 2011, 03:34:50 pm »

ooc: Oh its ON now Knave.

Ha ha it was just in case you thought the balloons looked tasty :D

If you try to eat them I'll have to make them evolve into the Hindenburg and be explosive :P
Logged

Terenos

  • Bay Watcher
    • View Profile
Re: Evolution - Turn 4 - Baloons and Canibals
« Reply #51 on: April 24, 2011, 03:39:34 pm »

So..You're going to evolve a species that will blow up if something looks at it threateningly?
I support this. It will be..entertaining.
Logged
But despite what you've been told, I once had a soul. Left somewhere behind...

Iituem

  • Bay Watcher
    • View Profile
Re: Evolution - Turn 4 - Baloons and Canibals
« Reply #52 on: April 24, 2011, 03:43:04 pm »

So..You're going to evolve a species that will blow up if something looks at it threateningly?
I support this. It will be..entertaining.

It's a winning strategy in nature.  That's why there are breeds of creature that are only poisonous if eaten - word gets around.
Logged
Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

ShadowZane

  • Bay Watcher
    • View Profile
Re: Evolution - Turn 4 - Baloons and Canibals
« Reply #53 on: April 24, 2011, 03:47:17 pm »

Ya it wasn't a garbage eater, more like able to eat anything/everything type thing.  You know like a dog, they eat litterally everything (grass, bones, rotten meat, ect.)  But ya, what's good now is good.
Player:Khan
Evolve 2 large eyes, near the front middle of the body, with the legs on the sides of the body, behind the eyes, that have a thick plated lid like their skin that can open wide for low light areas or shrink down to a pin-prick for really bright areas.

Then Evolve a basic bio-luminescent organ, in the middle of both eyes, that also has a skin covering that can open or close as needed.

"Ah now shall they be able to see in both caves, caverns, the depth of space, blackest of areas, and brightest of deserts.  Light and sight shall no longer be a problem, and with this they shall be able to find food via sight, catch it with their legs, and eat it with the tough guts!!"

Just to say that better nightvision and stuff is Eyes III
Which means:
Eye I = 1 Point
Eye II = 2 Point
Eye III = 3 Point
Overall: 6 points.
Logged
"Never discuss with an idiot,
first he brings you down to his niveau and then he beats you there cause of his experience"

Knave

  • Bay Watcher
    • View Profile
Re: Evolution - Turn 4 - Baloons and Canibals
« Reply #54 on: April 24, 2011, 03:49:06 pm »

So..You're going to evolve a species that will blow up if something looks at it threateningly?
I support this. It will be..entertaining.

he he he, I was thinking more along the lines of exploding during or after being eaten, but that's an evolutionary trait for another time.

My oh my this balloon is delicious! - Oh I don't feel wel-*kaboom!*
Logged

Terenos

  • Bay Watcher
    • View Profile
Re: Evolution - Turn 4 - Baloons and Canibals
« Reply #55 on: April 24, 2011, 03:50:20 pm »

They'd eat your species anyways, up until we got Intellect I at least!
Also, evolving to be delicious, proly a bad species move.

So. Knave. We down with an ecological arms race between our two creatures? You develop limited flight, I develop strong jumping legs. You develop to be explosive, I reinforce my digestive system..
« Last Edit: April 24, 2011, 03:54:05 pm by Terenos »
Logged
But despite what you've been told, I once had a soul. Left somewhere behind...

Knave

  • Bay Watcher
    • View Profile
Re: Evolution - Turn 4 - Baloons and Canibals
« Reply #56 on: April 24, 2011, 03:53:13 pm »

They'd eat your species anyways, up until we got Intellect I at least!

Fair enough! I'll just have to watch out for your hungry slime creatures :)
Logged

kilakan

  • Bay Watcher
    • View Profile
Re: Evolution - Turn 4 - Baloons and Canibals
« Reply #57 on: April 24, 2011, 03:59:41 pm »

That better shadowzane?  Think of it as eyes I and bioluminescent I.
Logged
Nom nom nom

Iituem

  • Bay Watcher
    • View Profile
Re: Evolution - Turn 4 - Baloons and Canibals
« Reply #58 on: April 24, 2011, 04:01:40 pm »

Also, evolving to be delicious, proly a bad species move.

Fantastic species move if you taste foul until you're ready to spawn, then your young hatch inside the predator.
Logged
Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Knave

  • Bay Watcher
    • View Profile
Re: Evolution - Turn 4 - Baloons and Canibals
« Reply #59 on: April 24, 2011, 04:04:28 pm »

Also, evolving to be delicious, proly a bad species move.

Fantastic species move if you taste foul until you're ready to spawn, then your young hatch inside the predator.

^This
^_^
Logged
Pages: 1 2 3 [4] 5