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Author Topic: Evolution - Turn 4 - Baloons and Canibals  (Read 3793 times)

ShadowZane

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Re: Evolution - Turn 2 (Full)
« Reply #30 on: April 23, 2011, 06:50:25 am »

Just sayin' that its really hard for me take up turns if you dont include youre PLAYER NAME in the posts..so yeah, would be nice if you fix that cause if NOT I have to look up each player name over and over again.
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Knave

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Re: Evolution - Turn 2 (Full)
« Reply #31 on: April 23, 2011, 04:46:52 pm »

I edited my action so it more clearly states who it is and what is the action, just in case.
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choobakka

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Re: Evolution - Turn 2 (Full)
« Reply #32 on: April 23, 2011, 05:06:35 pm »

Any way I could play?

Player Name: ColCon (short for Collective Consciousness)
Species name: The Oim
Planet: Oceania

Never mind, saw that it's full.
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ShadowZane

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Re: Evolution - Turn 2 (Full)
« Reply #33 on: April 24, 2011, 04:41:11 am »

The Sannai [Khan]
Location: Earthia
AP gain per turn: 1
Legs: 1 [7 in growing process]
Skin: I (Carbon platelets)
Misc: Resistant to moisture

Iiriti [The Voice]
Location: Forestia
Ap gain per turn: 1
Senses:
Eyes: I
Size/Weight: I
Misc: /

Experiment 1132-C (Cee) [Overseer]
Location: Forestia
AP gain per turn: 2
Senses: 6th Sense: I (They communicate over electrical impulses)
Misc: Eat plants as food resource

The Melesh [Meghel]
Location: Earthia
AP gain per turn: 1
Skin: I (Scales)
Growth: I (Rock-size)

Bar Cree [Karakzon]
Location: Oceania
AP gain per turn: 2
Misc: Have developed photosynthesis, use food as resource


Many of the new races started development into ways of consuming food, growing faster than other populations. But the Sannai developed their first kind of movement, making them superior to most of the animals on their planet, probably being one of the first hunting races which will develop. The Iriti though, they growed to something bigger than anything else seen on their planet yet, excepting the trees. Sorry for the late update guys but my grandma had her birthday yesterday and then there was easter'n stuff.


« Last Edit: April 24, 2011, 04:43:55 am by ShadowZane »
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Ahra

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Re: Evolution - Turn 2 (Full)
« Reply #34 on: April 24, 2011, 06:43:38 am »

meghel action:grow leg like appendages

meghel facepalmed as he realised his creations couldent move quickly correcting it
« Last Edit: April 24, 2011, 10:00:06 am by Ahra »
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Karakzon

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Re: Evolution - Turn 2 (Full)
« Reply #35 on: April 24, 2011, 06:50:26 am »

Bar Cree: Evolution of a spine/back bone.

speed in movement, feeding, and breeding increase ^^
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kilakan

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Re: Evolution - Turn 2 (Full)
« Reply #36 on: April 24, 2011, 09:38:47 am »

each leg takes one AP?  Or do they grow over time and I can spend more ap now?
Edit
Khan for sannai:"Now that they have legs, they shall eat those who do not, but to do so they must be tougher in the gut!!" While legs grow, evolve a highly versitile digestive system (aka able to eat rotten, poisonous, infected, and tough material, of plant, animal, and bone type foods) Then command them to eat any and all things they can reach that are incapable of fighting back.
"The Sannai sprout legs, and now they grow tough on the inside like they are on the outside, intellgence is so far of no concern as long as food is plentiful."
RP: "Bring out the sick, younge, immobile, and dead we shall consume it all."
« Last Edit: April 24, 2011, 10:05:21 am by kilakan »
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Terenos

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Re: Evolution - Turn 2 (Full)
« Reply #37 on: April 24, 2011, 09:42:12 am »

The Voice whispered to the Iriti, lauding their accomplishments and gently nudging them towards the development of a mouth and digestive system suited towards the eating of other animals smaller than their own.

Action: Develop capability to eat animals for food. (Someone has to be a carnivore!)
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kilakan

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Re: Evolution - Turn 2 (Full)
« Reply #38 on: April 24, 2011, 10:07:41 am »

"AHAHAH we have a carnavore, well shame you are on another planet, your remains would have been good feeding.  I believe Omnivore/scavanger is better suited to a desert landscape however, all I can hope for you is there isn't something bigger."
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Terenos

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Re: Evolution - Turn 2 (Full)
« Reply #39 on: April 24, 2011, 10:09:02 am »

In so far as a noncorporeal voice can shrug, The Voice shrugs. "We have seen nothing larger on our world. Thus, we shall become the hunter."
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kilakan

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Re: Evolution - Turn 2 (Full)
« Reply #40 on: April 24, 2011, 10:14:28 am »

The other voice, pauses, then replies "Hum you are small yourselves, and since you are suited to eating smaller things I must assume you plan on growing larger, how large do you think a hunter can become before he starves himself by out-eating the enviroments growth?  Well I suppose it shall not be a problem, the forest is rich with food and life, though may I suggest climbing, a predator that can drop from the trees is doubly scary as one confined to ground."
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Knave

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Re: Evolution - Turn 2 (Full)
« Reply #41 on: April 24, 2011, 11:16:14 am »

Player: The Overseer

RP:The Overseer sensed the others were guiding their races to develop as quickly as possible. If he did not keep up this planet would be dominated by foreign creatures and his experiment would be in danger. First things first, The Cee must possess a proper way to travel. Legs will be important, but currently, they need a way to reach even the top branches of the trees to get at the plant manner in a safe fashion. He would give them flight. An internal gas system created by a chemical reaction would allow flight without wings, making them safe from predators. A whip-like tail would also be added to allow the tiny Cee to navigate the currents of air.

He would have to watch the developments of the other four very carefully.

ACTION:
1) Develop a gland in the Cee that can be filled with a lighter-than-air gas. This gas will allow to Cee to rise and float.

2) Develop a small, rudder-like tail which can be used to navigate and turn the Cee when they are in the air.
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kilakan

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Re: Evolution - Turn 2 (Full)
« Reply #42 on: April 24, 2011, 11:46:18 am »

RP:"What's this, ballons?  How.... fun!  I wonder what they sound like when they pop... ohohohoh I can't wait for the wind to pick up!  HAHAHA. This will be interesting to see how they evolve, surely something can't get too big and stay a living blimp?  I wonder if they are explosive?"
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ShadowZane

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Re: Evolution - Turn 2 (Full)
« Reply #43 on: April 24, 2011, 12:11:32 pm »

That was a fast turn guys.. o.O. Also yes, there is 1 leg growing per turn now.

The Sannai [Khan]
Location: Earthia
Population: 10
AP gain per turn: 2
Legs: 2 [6 in growing process]
Skin: I (Carbon platelets)
Misc: Resistant to moisture, Eat pretty much anything but plants.

Iiriti [The Voice]
Location: Forestia
Population: 10
Ap gain per turn: 2
Senses:
-Eyes I
Size/Weight: I
Misc: Can eat animals

Experiment 1132-C (Cee) [Overseer]
Location: Forestia
Population: 10
AP gain per turn: 2
Flying: I (Use gas to be able to rise up)
Tail: I (Can use it to steer while in air)
Senses: 6th Sense: I (They communicate over electrical impulses)
Misc: Eat plants as food resource

The Melesh [Meghel]
Location: Earthia
Population: 11
Legs: 1 [1 in growing process]
AP gain per turn: 2
Skin: I (Scales)
Growth: I (Rock-size)

Bar Cree [Karakzon]
Location: Oceania
Population: 10
Limbs:
-Spine I
-Backbone I
AP gain per turn: 2
Misc: Have developed photosynthesis, use food as resource


Also, very nice ideas im seeing there, however keep in mind: Evolving back, so discording stuff will also take up points, and garbage eaters most likely  wont be good civilizated people. But however: Who needs to be civilized when trying to survive!

UPDATES (Gamewise)
Population introduced! It will grow basing on different modifiers. It can also decrease if there are unlucky events happening.
« Last Edit: April 24, 2011, 12:14:19 pm by ShadowZane »
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Terenos

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Re: Evolution - Turn 4 - Baloons and Canibals
« Reply #44 on: April 24, 2011, 12:19:42 pm »

The Voice looked over his chosen creation, the Iriti, and smiled inwardly. They were a small creature, more like a jelly or a mold than anything else, but they had potential. For now, they lurked in wait in the shade of the forests, devouring whatever passed by their waiting mouths. This was passable, but inefficient. So the Voice spoke once more, to the Iriti, suggesting courses of development that would improve their hunting.

Action:
Develop pheromones that attract prey.
Develop Camouflaged skin, to reduce the chances of being seen by our prey, or hunted by other things
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