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Author Topic: No! Don't go there!  (Read 652 times)

Roboboy33

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No! Don't go there!
« on: April 19, 2011, 01:34:32 pm »

ok, so im wondering how i can make it so nobody can go in an area, like forbidden area without using doors. cause currently people are retartedly walking infront of my practicing marksdwarves. i want them to stay out of the way of the arrows so they stop getting crippled.
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Darkweave

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Re: No! Don't go there!
« Reply #1 on: April 19, 2011, 01:35:37 pm »

You can set traffic restrictions from the designation menu.
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Roboboy33

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Re: No! Don't go there!
« Reply #2 on: April 19, 2011, 01:37:14 pm »

k thanks
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Jeoshua

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Re: No! Don't go there!
« Reply #3 on: April 19, 2011, 01:46:09 pm »

Traffic restrictions won't STOP a dwarf from going to an area, they will make it more "costly" for pathing purposes.  If there is a good reason for the Dwarf to go there, he will.

If there is an area you truly NEVER want a dwarf to be (magma cistern or something), you need to wall it off, or place a door in the way and forbid that door from the 'q' menu.
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Roboboy33

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Re: No! Don't go there!
« Reply #4 on: April 19, 2011, 01:58:52 pm »

no, its a little area in my barracks area where people sometimes (rarely) walk through. butthe poeple who did got shot.
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Sutremaine

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Re: No! Don't go there!
« Reply #5 on: April 19, 2011, 02:16:38 pm »

Shot? There's no friendly fire in DF, with the exception of ballista bolts and maybe catapult ammo.

Dwarves can be encouraged to stay out of an area by traffic restrictions and prevented from taking jobs there by using burrows, but nothing will discourage pets or loitering children.
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SpiralDimentia

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Re: No! Don't go there!
« Reply #6 on: April 19, 2011, 02:19:59 pm »

loitering children.

"Here Urist, go stand over there and put this apple on your head. I want to test my new crossbow.''
...
''Yes, it's completely safe. I've been dabbling in this for a while now.''
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ral

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Re: No! Don't go there!
« Reply #7 on: April 19, 2011, 07:18:37 pm »

Are you sure they're actually getting shot? I've never seen a dwarf get accidentally shot by friendly fire even when archers are shooting down a tunnel into a huge melee mob.

Anyway, I usually make archery lanes by digging a dead-end tunnel and putting the archery target at the end. This is no good if you want to recycle ammo though.

darkflagrance

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Re: No! Don't go there!
« Reply #8 on: April 19, 2011, 07:44:28 pm »

Perhaps you should put your barracks/archery range out of the way of the common mob?

Or perhaps assign every dwarf save the military to a burrow that does not include the barracks?

By any chance, are you using a danger room?
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