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Author Topic: Paradox Interactive  (Read 16243 times)

Ampersand

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Re: Paradox Interactive
« Reply #90 on: May 08, 2011, 07:31:54 pm »

That's not the error message, that's the details. In any case, my guess is that this has something to do with Data Execution Prevention, which is what Windows uses to prevent executable files from launching viruses that effect core system processes. It's not necessarily right -every- time, though, so IF your copy of the game is genuine and not something you got off the torrent sites, then you probably don't have anything to worry about if you disable DEP.

Especially if you have other, good virus protection software.

Another issue might be that you don't have the proper codecs to play the game's intro video, in which case you should download the Combined community codec pack, which ought resolve this, and any other future problem.
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The Scout

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Re: Paradox Interactive
« Reply #91 on: May 08, 2011, 07:44:01 pm »

Nope, not the DEP. It plays the intro movie then crashes. Windows then complains about a txt file in Temp that dissapears when I look for it. It changes everytime I run the game.
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Ampersand

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Re: Paradox Interactive
« Reply #92 on: May 08, 2011, 08:19:10 pm »

Edit: actually, nevermind. What you should do is register your game on the Paradox Interactive Forums and ask in the Victoria 2 tech support forum, where you will get much better replies than here.

Of course, if you can't do that because the game is pirated... Well, that's probably why you're having the problem.
« Last Edit: May 08, 2011, 08:21:54 pm by Ampersand »
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The Scout

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Re: Paradox Interactive
« Reply #93 on: May 08, 2011, 09:23:21 pm »

Shhhh.
Everyone else who has it can play it just fine. I tried everything, everything associated with the game. Reinstalled it, restarted. Nothing works. I'm about to rage and beat the shit outta my computer in a fit. The random Temp txt file thing is normally a windows problem, but that doesn't help me any.
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Servant Corps

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Re: Paradox Interactive
« Reply #94 on: May 09, 2011, 02:46:53 am »

This is a silly question but do you have d3dx9_35.dll (or even d3dx9_41.dll)? For some strange reason Paradox only uses DirectX 9.0C instead of more advanced versions of DirectX. You can download the latest version of DirectX 9.0 here.
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Cheese

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Re: Paradox Interactive
« Reply #95 on: May 09, 2011, 10:34:28 am »

Shhhh.
Everyone else who has it can play it just fine. I tried everything, everything associated with the game. Reinstalled it, restarted. Nothing works. I'm about to rage and beat the shit outta my computer in a fit. The random Temp txt file thing is normally a windows problem, but that doesn't help me any.

I had a crash on start-up yesterday, the game started working again when I closed steam. Do you have Steam running?
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Stworca

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Re: Paradox Interactive
« Reply #96 on: May 09, 2011, 10:37:59 am »

This is a silly question but do you have d3dx9_35.dll (or even d3dx9_41.dll)? For some strange reason Paradox only uses DirectX 9.0C instead of more advanced versions of DirectX.

Many games do.
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The Scout

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Re: Paradox Interactive
« Reply #97 on: May 09, 2011, 03:33:37 pm »

Shhhh.
Everyone else who has it can play it just fine. I tried everything, everything associated with the game. Reinstalled it, restarted. Nothing works. I'm about to rage and beat the shit outta my computer in a fit. The random Temp txt file thing is normally a windows problem, but that doesn't help me any.

I had a crash on start-up yesterday, the game started working again when I closed steam. Do you have Steam running?
It lasted about a second longer when I closed Steam and then started doing it again. It crashes when I get to the main menu. I always get the wierdest bugs.
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Cheese

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Re: Paradox Interactive
« Reply #98 on: May 09, 2011, 03:42:53 pm »

Open up task manage, go to processes, and make sure steam.exe is gone, steam tends to take a minute or 2 to actually go. Other thn that I'm not really sure. Have you asked on the Paradox forums?
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The Scout

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Re: Paradox Interactive
« Reply #99 on: May 09, 2011, 05:50:12 pm »

Code: [Select]
[systemsettings.cpp:155]: System memory:   2048MB
[systemsettings.cpp:157]: CPU speed:       2411MHz
[systemsettings.cpp:164]: Number of processors: 4
[systemsettings.cpp:175]: CPU type: x86
[systemsettings.cpp:207]: OS: Windows XP Service Pack 3    Build: 2600
[graphicssettings.cpp:130]: Graphic Adapters:
[graphicssettings.cpp:135]: 0: ATI Radeon HD 5500 Series
[graphicssettings.cpp:152]: Checking for multi-sampling support:
[graphicssettings.cpp:163]: 2 samples supported.
[graphicssettings.cpp:163]: 4 samples supported.
[graphicssettings.cpp:163]: 8 samples supported.
[graphicssettings.cpp:178]: Using Adapter [0]:
[graphicssettings.cpp:184]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[graphicssettings.cpp:226]: Graphics device: ATI Radeon HD 5500 Series
[graphicssettings.cpp:227]: Graphics driver: ati2dvag.dll
[graphicssettings.cpp:232]:  Driver version: 7171
[graphicssettings.cpp:249]:


Dumping all gfx info:
DeviceIdentifier: {D7B71EE2-2B9A-11CF-F66A-5A75A1C2CB35}
VendorId: 4098
DeviceId: 26842
SubSysId: 1431311685
Revision: 0
DriverVersion.HighPart: 393230
DriverVersion.LowPart: 662531


[graphicssettings.cpp:299]: Instancing supported.
[graphicssettings.cpp:317]: Video memory amount: 1342MB
[graphicssettings.cpp:320]: Support for T&L found.
[graphicssettings.cpp:323]: MaxSimultaneousTextures: 8
[graphicssettings.cpp:324]: MaxVertexBlendMatrices: 4
[graphicssettings.cpp:325]: MaxVertexBlendMatrixIndex: 0
[graphicssettings.cpp:327]: MaxSimultaneousTextures: 8
[graphicssettings.cpp:328]: MaxTextureBlendStages: 8
[graphicssettings.cpp:329]: Support for Anisotropic filtering found.
[graphicssettings.cpp:332]: Max Anisotropic filtering: 16
[graphicssettings.cpp:333]: Anisotropic filtering set to: 0
[graphicssettings.cpp:337]: Vertex Shader version: 3.0
[graphicssettings.cpp:342]: Pixel Shader version: 3.0
[main.cpp:232]: HoI3 Version Apr  6 2011 : 17:30:12
[main.cpp:294]: Collecting files (GAME_REPLACE)
[main.cpp:318]: Blobing files
[main.cpp:339]: Init Text Database
[internationalizedtext.cpp:1237]: Create table
[internationalizedtext.cpp:1239]: Create text database
[main.cpp:341]: Text Database Done
[main.cpp:369]: Creating application...
[main.cpp:429]: Init Application...
[eu3application.cpp:220]: Initialise Defines
[eu3application.cpp:227]: App Init
[eu3application.cpp:242]: App Init
[eu3application.cpp:268]: Cursors Defines
[eu3application.cpp:296]: Sound...
[dxmusic.cpp:39]: Init Music
[dxmusic.cpp:45]: Graph done 0
[dxmusic.cpp:51]: Control done 0
[dxmusic.cpp:57]: Seeking done 0
[dxmusic.cpp:62]: Event done 0
[dxmusic.cpp:67]: Music done 0
[DirectSound.cpp:36]: Init DirectSound
[DirectSound.cpp:54]: Sound initialised with result 0
[DirectSound.cpp:64]: Coop Level Set. Result: 0
[DirectSound.cpp:86]: Sound Init Done
[eu3application.cpp:345]: Initialise Graphics...
[graphics.cpp:148]: Direct3D Created
[graphics.cpp:259]: Not using multisampling.
[graphics.cpp:279]: Creating device with: D3DCREATE_HARDWARE_VERTEXPROCESSING
Fullscreen=yes
RefreshRate=60
Resolution=1024x768
[graphics.cpp:332]: Failed!  Trying desktop resolution: 1776x1000  and default refresh.
Yeah, I've changed the res to 1776x1000, but it refueses to change. Any help?
Edit: I set my res to the res it's using, and it still doesn't work...
« Last Edit: May 09, 2011, 07:14:49 pm by The Scout »
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Cheese

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Re: Paradox Interactive
« Reply #100 on: May 10, 2011, 11:33:41 am »

Not really sure. Issues with paradox games can be temperamental. The people on the Paradox tech support forums probably know how to help you best.

Vicky 2 just bugged out on me in the middle of a war  >:(. France has huge damn armies, I'm playing as Prussia and they decided to declare war on me, me bringing in all of my allies(Most of the German minors) and them bringing in none. I was actually doing quite well, nearly winning in 1:4 battles and dealing big casualties out to them, they were winning the battles, but I was quite close to being able to crush their armies and according to the diplomacy screen, they were losing the war. I would have won, had Austria not decided to try and take Bohemia back. I'd had to leave the border undefended and they of course had armies I could only defeat by bringing at least half of my army back and had brought some south German and Italian minors to the war along with The Netherlands and Great Britain. The annoying thing about Austria is that they have alliances with the biggest powers, Britain and France. Annoyingly, Russia won't enter an alliance with me, apparently there's no chance even at highest relations. I wonder if I could get Britain on my side, they were Prussia's historical allies.
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Ampersand

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Re: Paradox Interactive
« Reply #101 on: May 10, 2011, 12:44:15 pm »

For the record, warfare in Victoria 2 is severely bugged. Great Britain can recruit Indians into their main army, and since the population of India is so dense, the soldier population grows continuously, regardless of how much money they invest in the military. Which means, they have absurdly large armies on every border province, like fifty armies of fourty thousand each along the American/Canadian border alone.

The same effect happens in China. Once a line in Technology is crossed, the population explodes out of control, and no investment in the military is necessary anymore to have the population of soldiers constantly grow, such that China can recruit absurdly large armies. There are mods that take care of this, I think. One way Great Britain is reigned in is by turning The British Raj into a separate political entity under British vassalage, so the British isles don't benefit directly from the massive populations.

Another issue is that it is often absurdly difficult to grant the Western United States... Statehood. Cultural assimilation is both too fast and too slow in certain circumstances.
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Virex

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Re: Paradox Interactive
« Reply #102 on: May 10, 2011, 01:47:23 pm »

For the record, warfare in Victoria 2 is severely bugged. Great Britain can recruit Indians into their main army, and since the population of India is so dense, the soldier population grows continuously, regardless of how much money they invest in the military. Which means, they have absurdly large armies on every border province, like fifty armies of fourty thousand each along the American/Canadian border alone.

The same effect happens in China. Once a line in Technology is crossed, the population explodes out of control, and no investment in the military is necessary anymore to have the population of soldiers constantly grow, such that China can recruit absurdly large armies. There are mods that take care of this, I think. One way Great Britain is reigned in is by turning The British Raj into a separate political entity under British vassalage, so the British isles don't benefit directly from the massive populations.
Sounds realistic to me, the UK didn't own half the world for no reason ;)
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Cheese

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Re: Paradox Interactive
« Reply #103 on: May 10, 2011, 02:39:28 pm »

Is VRRP(Vic2 realism and rebalance project) one of these mods?
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lordxorn

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Re: Paradox Interactive
« Reply #104 on: May 10, 2011, 02:54:20 pm »

I have been told Bay12er's are cheap gamers, so this is for you

I was over at Direct2Drive to buy Brink and saw that HOI3 is on sale for 6$!!!!

Perfect chance to dive in if you were ever on the fence.
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