Hmm. Try to make some bird roast.
[5] You make a delicious bird roast out of the birdies floating around your head. Sadly, this is all the product of your unconscious mind, so you can't eat it. Bummer.
"Wymar!" How dare that bastard KO our walking natural disaster? WAAAGGGEEE. Attack the Shade full force!
WAGE?
(105% Accuracy, 19 - 10 = 9 damage!) You run up to the Shade, let out a fearsome war cry, and stab your dagger deep into it's face! The shade wails and flies around the room, with you hanging onto your dagger still impaled in it's face!
Shade of Darkness - Still wailing at the top of its (nonexistent) lungs, it attempts to get Noah off of it! (85% Accuracy, hit! 15 - 11 = 4 damage!) The Shade manages to scratch Noah along his arm, causing him to lose his grip and plummet to the ground! Luckily, the fall isn't that long and doesn't do much more than bruise your legs.
Stomp his toes.
(95% Accuracy, hit! 25 - 10 = 15 damage!) Running back towards the pedestal, you hop onto it, then fly into the air! Doing a somersault, you bring your legs down, connecting with the Shade's toes by some strange twist of fate. The shade flies back towards the ground, lets out a last pitiful howl, and disappears for good.
Attack!
[6] You stab the air where the Shade disappeared. Somewhere, sometime, in a different dimension, someone lets out a scream.
Curse my abysmal speed stat! Try to bring Wymar back with a phoenix down.
[4] Wymar wakes up a minute after Monk offs the shade, so you don't see a reason to use the Phoenix Down. You do tickle his armpits with it though, causing him to laugh uncontrollably and almost knock himself out again by hitting his head on the pedestal.
SPOILS!500 EXP
150 AP
520 Gil
And now we are outside the cave...With the crystal destroyed, you no longer have a reason to stay inside the cave, so you all decide to continue on. Walking outside the hole, you're greeted by a relaxing mountainside view. From the top of the mountain, you can see plains and rivers in all directions, and a lone town straight ahead. There's a relatively flat path from where you are leading directly down to the town. There are also quite a few monsters roaming the plains around town, if you so choose to fight them.
The Party's StatusLevel 4 Black Mage
EXP: 75/400
AP: 370
Limit: 25%
Known Limit Breaks: ? ? ?
HP: 5/18
MP: 13/39
ATK: 7
DEF: 6
MAG: 32 (25 Base)
MDEF: 15 (14 Base)
SPD: 16
ACC: 110% (95% Base)
EVA: 20%
Black Magic -
Fire,
Aero,
SlowInventory -
Gnarled Staff,
Black Robe (Equipped),
Ice Rod,
Fire Rod (Equipped),
Black Mage's Hat (Equipped),
Limit ManualSTATUS:
Knocked OutLevel 4 Blue Mage
EXP: 75/400
AP: 370
HP: 15/28
MP: 2/29
ATK: 23 (16 Base)
DEF: 14 (10 Base)
MAG: 19 (18 Base)
MDEF: 14 (12 Base)
SPD: 18
ACC: 115% (95% Base)
EVA: 25%
Blue Magic -
Water Breath,
Matra Magic,
Lifebreak,
Goblin PunchInventory -
Mythril Sword (Equipped),
Shoddy Iron Longsword,
Blue Mage's Coat (Equipped),
Blue Mage's Hat (Equipped),
Leather Gloves (Equipped),
Leather Shoes (Equipped),
Potion,
Basilisk FangLevel 4 White Mage
EXP: 75/400
AP: 170
HP: 14/19
MP: 18/40
ATK: 5
DEF: 8
MAG: 19 (17 Base)
MDEF: 23 (18 Base)
SPD: 15
ACC: 105% (95% Base)
EVA: 20%
White Magic -
Cure,
Esuna,
Silence,
ProtectInventory -
Oaken Wand (Equipped),
White Robe (Equipped),
White Mage's Hood (Equipped), 2x
Ether,
Phoenix Down,
EtherLevel 4 Monk
EXP: 75/400
AP: 170
HP: 24/32
MP: 13/26
ATK: 33 (27 Base)
DEF: 11 (8 Base)
MAG: 4
MDEF: 8 (7 Base)
SPD: 18
ACC: 115% (95% Base)
EVA: 25%
Martial Arts -
Cyclone Spin,
Wave Fist,
Mach KickInventory -
Spiked Gloves (Equipped),
Monk Outfit (Equipped),
Monk Shoes (Equipped)Level 4 Thief
EXP: 75/400
AP: 170
HP: 17/21
MP: 8/19
ATK: 23 (18 Base)
DEF: 13 (9 Base)
MAG: 6
MDEF: 9
SPD: 24
ACC: 125% (95% Base)
EVA: 45% (40% Base)
Thievery -
Steal,
Mug,
Expert ThiefInventory:
Green Crystal,
Shoddy Iron Dagger, ,
Main Gauche (Equipped),
Clothes,
Badly Crafted Chainmail (Equipped),
Bandana (Equipped),
Leather Shoes (Equipped), 3x
Potion,
Chocobo Feather,
Eye Drop Parties Total Gil - 1000