That'd probably be for the best Ochita, as an RtD Final Fantasy probably would get kind of grindy in the long run. Maybe an alternate source of EXP and AP other than long battles would be better. I don't know yet, but I'm open to ideas.
Celebrate victory! Then go and find more goblins in the hopes Ochita can learn Goblin Punch.
Follow the party to more battles! And XP and AP!
Find my party. Burn anything that stands in my way.
YEAH, MORE BATTLES!
(We should probably have something like, random encounters are speeded though or something. We give a plan or something, and then its executed...)
Noah does a sort of dance involving raising his arms up and down very quickly. Then the rest of you rally around Nurir because he is clearly your meatshield.
I lead the party on a goblin hunt in the direction of the caves. (Everyone knows that a fighter should be in front, as our superior armor would prevent any traps from instantly killing the more vulnerable party members.)
[6] Back to the word map, you lead your party bravely towards the northeastern caves. It's a relatively short trip actually. You don't see any monsters around at all. In fact, you are completely unaccosted the entire 2 day trip to the cave. Thus, you set up temporary camp outside the pitch black entrance.
Karma dictates you're going to get shanked by a boss the moment you step foot into the cave. Of course, you guys being level 1, he'll be rather easy and probably vulnerable to status effects!
Your two options are:
A) Enter the cave and confront the first boss for EXCITEMENT, EXPERIENCE and LOOT! (because random encounter grinding is boring)
B) Stay outside and grind some moar in preparation. Probably involving Ochita's quick battle solution.The Party's StatusLevel 1 Black Mage
EXP: 0/100
AP: 0
LIMIT METER: 0%
Known Limit Breaks: ? ? ?
HP: 14/14
MP: 30/30
ATK: 5
DEF: 4
MAG: 19 (13 Base)
MDEF: 9 (8 Base)
SPD: 10
ACC: 115% (95% Base)
EVA: 20%
Black Magic -
Fire,
Aero,
SlowInventory -
Gnarled Staff (Equipped),
Black Robe (Equipped),
Black Mage's Hat (Equipped)Level 1 Blue Mage
EXP: 30/100
AP: 20
HP: 17/17
MP: 20/23
ATK: 13 (10 Base)
DEF: 11 (7 Base)
MAG: 13 (12 Base)
MDEF: 8 (6 Base)
SPD: 12
ACC: 115% (95% Base)
EVA: 25%
Blue Magic -
Water Breath,
Matra Magic,
LifebreakInventory -
Shoddy Iron Longsword (Equipped),
Blue Mage's Coat (Equipped),
Blue Mage's Hat (Equipped),
Leather Gloves (Equipped),
Leather Shoes (Equipped), 2x
PotionLevel 1 White Mage
EXP: 30/100
AP: 20
HP: 13/13
MP: 28/31
ATK: 3
DEF: 6
MAG: 13 (11 Base)
MDEF: 17 (12 Base)
SPD: 9
ACC: 105% (95% Base)
EVA: 20%
White Magic -
Cure,
Esuna,
SilenceInventory -
Oaken Wand (Equipped),
White Robe (Equipped),
White Mage's Hood (Equipped), 2x
Ether,
Phoenix DownLevel 1 Fighter
EXP: 30/100
AP: 20
HP: 25/25
MP: 15/15
ATK: 16 (13 Base)
DEF: 23 (12 Base)
MAG: 2
MDEF: 4
SPD: 10
ACC: 115% (95% Base)
EVA: 15%
Close Combat -
Powerbreak,
GuardbreakInventory -
Shoddy Iron Longsword (Equipped),
Dented Iron Shield (Equipped),
Badly Crafted Platemail (Equipped),
Badly Crafted Iron Boots (Equipped),
Badly Crafted Iron Helmet,
Badly Crafted Iron Gauntlets,
Phoenix DownLevel 1 Thief
EXP: 30/100
AP: 20
HP: 15/15
MP: 14/16
ATK: 15 (12 Base)
DEF: 10 (6 Base)
MAG: 3
MDEF: 6
SPD: 15
ACC: 125% (95% Base)
EVA: 40%
Thievery -
Steal,
MugInventory:
Shoddy Iron Dagger (Equipped),
Clothes,
Badly Crafted Chainmail (Equipped),
Bandana (Equipped),
Leather Shoes (Equipped), 4x
Potion Parties Total Gil - 48