Some time ago, I have asked for help on making a game where you run a
Middle Eastern dictatorship. I still am working on that.
However, I am increasingly becoming concerned that Americans may not like playing such a country, because that would mean they are playing a dictatorship...and, uh, Americans like democracies (the American people, not the State Department, I mean). So they might feel some sort of...uh...anguish playing a game where you're a tyrant.
At the same time, the player want to remain in
control of their own country, and may utterly dislike the idea of actual "democracy" where power is taken away from the dictatorship and given to The People (i.e, a random number generator).
I am playing around the idea of allowing the player to convene a "Legislature". If they do so, then, when the player is faced with dilemmas, instead of making a decision, they can opt to "Consult the Legislature" and let the Legislature rule for you instead. The Legislature's response is based on an RNG (so that players won't be able to predict what will actually happen, as what should be in a democracy). This RNG is weighed on my assumptions of what side would be most dominant on an issue (for example, IMHO, the Legislature is not likely to be pro-Israeli, so if you have a dilemma related to Israel, the Legislature will likely choose an anti-Israeli option). If you consult the Legislature enough times, you gain popularity (as you demonstrated your commitment to democracy). In this way, the player may choose the
level of democracy he wants within his country.
I won't implement this system for my first Diwayana game because I'm concerned it's too complex for me right now (and also because I'm not sure of examples of Middle Eastern dictatorships engaging in some measure of 'opposition co-option', aside from the Gulf State monarchies such as Bahrain, Jordan and Kuwait...well, alright, Iran had a Majlis but I'm not sure how independent that was during the 1980's.) If I made a sequel to Diwayana based on the post-Cold War era though (1990's-2011), I have to create a way for the player to implement democracy in his country.
So I ask you: Is the system I proposed above sufficient to allow people to have democracy, and thereby keep them calm? Or is there some better way of representing democracy?