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Poll

Well? Which do you want?

Roll To Timetravel 2: With plot
Roll to SCP
Discworld RTD
Otherland RTD
Superhero RTD
Other RTD that I'll tell you about
Roll to Give a Troll Answer

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Author Topic: Roll to Discworld brainstorming, formerly Roll to time travel.  (Read 20533 times)

Bdthemag

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Re: Roll to Time Travel! - Turn Four: Seriously Taric?
« Reply #60 on: April 22, 2011, 03:30:37 pm »

Hopefully I can join in two turns, erh I mean hope you roll a 6 taricus!
Logged
Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

jetex1911

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Re: Roll to Time Travel! - Turn Four: Seriously Taric?
« Reply #61 on: April 22, 2011, 06:05:49 pm »

I might join as well, pretty interesting.
Logged
Put into this light, Dr. Robotnik and Armok could easily have been roommates.


Known as That_Kobold on BYOND

choobakka

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Re: Roll to Time Travel! - Turn Four: Seriously Taric?
« Reply #62 on: April 22, 2011, 07:23:37 pm »

Time vodka! back to before that incident. And then get medical help.
You realize that you can't time travel back into the past in the con, so you decide to get medical help. (4) OH THANK GOD. Someone sees you and comes to help. They grab a first aid kit and (1 (HA!!!)) help the girl instead.

"Hmm. Well, about that, TIMETRAVELWRISTWATCH!" Bad thing is, this place is frozen indefinitely, so time traveling back or forth might get me stuck. How bout I time travel to THE EXACT SAME TIME... but a different place. Oh yeah. If that fails, offer them money to leave me alone. That or pay someone to become a slave instead of me. OR pay them to power my Ornithopter. Or maybe I could just power it myself? Hmm... nah. I'll try and pay one of them to power it for me.
(4) You time travel safely home... (1) And back to the con! In the middle of the group of slavers! Yay! You offer them money to leave you alone (3) but it turns out they don't take credit. The will agree to leave you alone if you can capture someone else for them though.

Search the ship for cargo hold.
(3) You find the cargo hold. (5) Which is full of Unobtanium! The most valuable substance ever! (2) You don't see anything else worthwhile.

Ready my cup of TEASURE for any incoming intruders and attempt to type in TREASURE. But if that doesnt work. DUAL WIELD TEASURE
(1) You spill your teasure on your groin. Whoops. (-1 to next roll) (4-1) And you misspell treasure again. At least you got your teasure back. (1) A full squadron of mall cops enters the room. Shit.

Greet the man through the window, continue searching belowdecks for weapons.
You say hi to the random dude. You go belowdecks and (6) find a Morphing Mutant-Manipulator! Built into a trap! Which fires at you! (2) This is not a good mutation. You are now covered in hideous warts (-1 to any social interactions) and have a sluglike tail (-1 to dodge rolls). (6) At least the Morphing Mutant-Manipulator is still fine!
John Fiyta gained a Morphing Mutant-Manipulator!
John Fiya is now a Hideous Mutant!


Status:

Spoiler: Taric (Taricus) (click to show/hide)


Spoiler: Ric (Riccto) (click to show/hide)

Spoiler: Edward Lande (Tyberix) (click to show/hide)

Spoiler: John Fiyta (ggamer) (click to show/hide)

NPCs:

Quote from: Cops
Get him!
The cop shoots a taser at Ric! (Dodge:4) Ric gets out of the way though. (2) (3) (4) Two of the cops don't do anything, but the other one swings his club! (dodge:2) (BP:6) It hits ric's head! (damage:1) Nothing happens though.
Logged

choobakka

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Re: Roll to Time Travel! - Turn Four: Seriously Taric?
« Reply #63 on: April 22, 2011, 07:24:48 pm »

Oh, and ggamer got a 3 to dodge. And Taric better get fixed next turn or bdthemag gets to play.
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Taricus

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Re: Roll to Time Travel! - Turn Four: Seriously Taric?
« Reply #64 on: April 22, 2011, 07:25:55 pm »

Yell for some medical help!
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Bdthemag

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Re: Roll to Time Travel! - Turn Five: Morphing Mutant-Manipulator
« Reply #65 on: April 22, 2011, 07:43:59 pm »

*Crosses fingers* Please roll a one.
Logged
Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

ggamer

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Re: Roll to Time Travel! - Turn Five: Morphing Mutant-Manipulator
« Reply #66 on: April 22, 2011, 08:54:11 pm »

well fuck. Now I have -2 on all dodge rolls.

:-(

Approach the other man. ask him what's up.

ggamer

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Re: Roll to Time Travel! - Turn Five: Morphing Mutant-Manipulator
« Reply #67 on: April 22, 2011, 10:10:08 pm »

Hey choobaka, how do you get the text (Like for traits) to show up like that?

choobakka

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Re: Roll to Time Travel! - Turn Five: Morphing Mutant-Manipulator
« Reply #68 on: April 22, 2011, 10:51:55 pm »

[ acronym=insert mouse over text here]Insert visible text here [/ acronym] Without the space before acronym.
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Riccto

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Re: Roll to Time Travel! - Turn Five: Morphing Mutant-Manipulator
« Reply #69 on: April 23, 2011, 12:05:19 am »

GET'IM WITH THE TEASURE. THEN. STRAIGHT TO THE PUNCHING. THE PUNCHING ALWAYS WORKS.
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Raggle Fraggle

Talarion

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Re: Roll to Time Travel! - Turn Five: Morphing Mutant-Manipulator
« Reply #70 on: April 23, 2011, 01:15:47 am »

Find a random person to give to the slavers.
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

What more do you need?

Tyberix

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Re: Roll to Time Travel! - Turn Five: Morphing Mutant-Manipulator
« Reply #71 on: April 23, 2011, 05:30:30 am »

Laugh like a madman and take as much Unobtanium as i can.Then look for these damned nanobots.
Logged

choobakka

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Re: Roll to Time Travel! - Turn Four: Seriously Taric?
« Reply #72 on: April 23, 2011, 07:56:18 am »

Laugh like a madman and take as much Unobtanium as i can.Then look for these damned nanobots.
(6) You grab a ridiculous amount of Unobtanium! It slows your movement a bit... (6) You easily find the nanobots... Because they've eaten through a big section of the ship already! Aaah!
Edward gained one shit load of Unobtanium!
Edward is carrying too much! -1 to dodge rolls!


Find a random person to give to the slavers.
(5) You find a guy passed out on the ground! You bring him to the slavers and they leave you lone.

GET'IM WITH THE TEASURE. THEN. STRAIGHT TO THE PUNCHING. THE PUNCHING ALWAYS WORKS.
(5) (Dodge:6) (Dodge:3) (Dodge:4) (Dodge:5) You throw the teasure! It hits two of the guards really well and splashes a little onto another! Two of the guards are immobilized and another is distracted! (6) You throw an epic punch of awesomeness! (Dodge:4) (Damage:6) You knock out the non-distracted guard, and the force of the blow smashes him off his feet... (6) (Dodge:5-1) And straight into the distracted guard (Damage:1) who is completely unscathed.
Gained skill: FALCON PUNCH

well fuck. Now I have -2 on all dodge rolls.

:-(

Approach the other man. ask him what's up.
(1) You walk through the cargo hold and trip on an Unobtanium ingot. Oww... Sprained tail...
John's tail is sprained. -1 to next roll.

Yell for some medical help!
(3) The guy helping the girl hears you! He goes over to help and (4) stops the bleeding a bit. You get another turn. You grab the medkit and try to save yourself, (6) and completely stop the bleeding! You are one completely healthy!
Taric, amazingly, has absolutely no injuries! At the moment.

Status:

Spoiler: Taric (Taricus) (click to show/hide)


Spoiler: Ric (Riccto) (click to show/hide)

Spoiler: Edward Lande (Tyberix) (click to show/hide)

Spoiler: John Fiyta (ggamer) (click to show/hide)

NPCs:

Quote from: Cops
Get him!
The only standing cop (1) flees in terror from Ric's crazy martial arts skills! (3) (6) Only one of the other cops recovers from the teasure.
Logged

Taricus

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Re: Roll to Time Travel! - Turn Six: FALCON PUNCH! And amazing healing!
« Reply #73 on: April 23, 2011, 08:09:17 am »

Go back to buying an AI.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Riccto

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Re: Roll to Time Travel! - Turn Six: FALCON PUNCH! And amazing healing!
« Reply #74 on: April 23, 2011, 11:37:06 am »

Some Guard remain unPAUNCHED? This must be rectified.
Logged
Raggle Fraggle
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