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Author Topic: Shores of Hazeron: War was beginning  (Read 66790 times)

sluissa

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Re: Shores of Hazeron: War was beginning
« Reply #465 on: July 18, 2012, 12:10:10 am »

Is the Kobold Duchy still active? If so could I get PM'd the password to join?

EDIT: Got it, thanks.
« Last Edit: July 18, 2012, 09:50:32 am by sluissa »
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Sirian

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Re: Shores of Hazeron: War was beginning
« Reply #466 on: July 18, 2012, 08:33:04 am »

So hey guys, um... Don't take this the wrong way, please, but I was wondering if there were any sort of 'tips' or 'tricks' concerning character creation - specifically, ways to perhaps build a creature outside of the normal limitations? In a totally legit way, of course.

I don't mean like "I WANT TO MAKE A SUPER INSECT WITH 99999 HP AND A MILLION FEET TALL WITH FIVE HUNDRED LEGS."

I just want to make something that looks a little less derpy. I love this game, but I haaaaaaate the derpy characters. :( I made these really cute little midget owl things with no legs, once. They were almost Tribbles. But due to the game's limitations, I couldn't completely get rid of their legs, nor get them low enough to the ground to pretend they didn't have legs, and the game wouldn't accept such an unorthodox body anyway. I don't care how it would butcher its stats, I just want a race of Tribbles, damnit!

I tried making Tribbles but it was impossible to play them due to low hp, low eye height and low head height. I mean, the game prevented me from playing them. Which makes sense, you can't really build anything or really evolve to sentience as a Tribble species...

I think that you can make some pretty decent species if you really try though. Mine is a 6 legged insect with arms and wings. (I don't know what is causing the weird glitch with the wing texture though. It doesnt always happen.)
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Bronimin

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Re: Shores of Hazeron: War was beginning
« Reply #467 on: July 18, 2012, 07:32:48 pm »

-
« Last Edit: June 07, 2018, 04:47:05 pm by Bronimin »
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kg333

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Re: Shores of Hazeron: War was beginning
« Reply #468 on: July 19, 2012, 09:39:08 am »

There are two pieces of software that you all might find useful, if you aren't using them already.  The first is Hazeron Scouter, which compiles system scan reports, and allows you to search all scanned systems for resource types. 

The second is a fix for the broken galaxy viewer, which can be found here.

KG
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Paul

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Re: Shores of Hazeron: War was beginning
« Reply #469 on: July 19, 2012, 04:53:08 pm »

Spoiler: Bounty Hunter (click to show/hide)

Death Sentence for Political Corruption and Graft in The Buck Stops Here incident. Hahahahaha.

Here's what happened:
Spoiler (click to show/hide)
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Do you like Science Fiction? I'm writing the Weaveborn Saga over on Royal Road and my website. Link

Paul

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Re: Shores of Hazeron: War was beginning
« Reply #470 on: July 19, 2012, 11:14:14 pm »

Q226 ore isn't all that uncommon. Just from the small area I've scouted there are 34 systems with at least that quality ore or above. And I've only scouted 42 systems, so that's almost all of them.
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Sensei

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Re: Shores of Hazeron: War was beginning
« Reply #471 on: July 19, 2012, 11:20:08 pm »

Believe me, you're just incredibly, disgustingly lucky. Make sure you colonize those systems before they decay!
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Sirus

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Re: Shores of Hazeron: War was beginning
« Reply #472 on: July 20, 2012, 01:48:17 am »

Best resource I've found so far is Q231 air. Lucky bastards...
*grumbles*
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Sirus

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Re: Shores of Hazeron: War was beginning
« Reply #473 on: July 20, 2012, 01:51:37 am »

The air is on one of the colonies, not the homeworld. And since it's an outer world with an average wind speed of 63mph or so, wind power should suffice.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

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Shadowlord

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Re: Shores of Hazeron: War was beginning
« Reply #474 on: July 20, 2012, 04:32:37 am »

What you should really look for is Q248+ stuff. :P
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Bronimin

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Re: Shores of Hazeron: War was beginning
« Reply #475 on: July 20, 2012, 03:52:16 pm »

-
« Last Edit: June 07, 2018, 04:53:34 pm by Bronimin »
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Nirur Torir

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Re: Shores of Hazeron: War was beginning
« Reply #476 on: July 20, 2012, 05:09:37 pm »

That account is from the EMERGENCY WAR TAXES. I taxed them from everyone after reclaiming the capital, and declaring that declaring war on me was an emergency worth re-appropriating from the banks over. (After waiting for them to remember their loyalty, of course.)
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kg333

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Re: Shores of Hazeron: War was beginning
« Reply #477 on: July 20, 2012, 05:45:40 pm »

That account is from the EMERGENCY WAR TAXES. I taxed them from everyone after reclaiming the capital, and declaring that declaring war on me was an emergency worth re-appropriating from the banks over. (After waiting for them to remember their loyalty, of course.)

Which has been funding our wonderful warship research.  Also, the abandoned Cake colonies are now ours.

KG
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Neonivek

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Re: Shores of Hazeron: War was beginning
« Reply #478 on: July 20, 2012, 05:47:23 pm »

What you should really look for is Q248+ stuff. :P

Too bad you cannot just artificially create perfect air.
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RulerOfNothing

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Re: Shores of Hazeron: War was beginning
« Reply #479 on: July 20, 2012, 05:56:31 pm »

What you should really look for is Q248+ stuff. :P

Too bad you cannot just artificially create perfect air.
Yeah, I've never understood how water, hydrogen or air can have 'quality levels'. Isn't it supposed to be purified anyway?
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