Turn 4:Flight*dwarmin has dropped out due to not frequent enough updates, not that it matters he died anyways.
Run Run Run!
(8+1=9)Thank god you decided to take athletics in mage collage, the others had laughed at you but they would have been way to slow now, survival of the fastest! You manage to get way out and have managed to stop for 20 or so minutes past the edge of the forest, (7+1=8) Your innate magical skills tell you that the undead shouldn’t be able to leave the forest. Ahead of you is a rather large mountain range, and you can see the road heading into a rocky valley pass between two summits.
Follow the road! Let's stick together this time.
(5-2=3)Sticking together seems like a great idea, especially since you are the slowest, however the group almost immediately breaks up. The horde seems to have stopped, and it gives you enough time to barely get out of the forest, you turn to see a massive mob of undead slam against an invisible wall behind you. Sighing with relief you catch up to the rest who made it out awhile later.
Eggress, eggress!
Flee flee flee! I'll stop and help anyone who gets left behind.
(1-1=0)You attempt to stop and help the gnome, who you think was left behind, however while you are looking up random trees trying to find him the horde overtakes you, you are ripped to shreds, and little more then a pool of gore is left of you.
*Equipment Destroyed
*Body Destroyed
Attempt to use my6 necromancy to stall them, then get the hell away
(6)(2) You manage to lay a slight warding enchantment against undead as you run, however the haste of it prevents you from memorizing it, and it doesn’t seem to affect much either. (7+1=8) Not that it matters much, your small frame allows you to quickly navigate the underbrush and before long you have arrived alongside Ochita. The magic has definitely left this area that raises undead, and you feel a lot safer.
-10 mana
Climb a higher tree. And summon a life spirit to ward off any undead.
(10+2=12, 6+2=8, 9) You manage to get up a monster of a tree, atleast you thought it was, though on inspection it seems the trunk was a lot thicker but not much higher then the surrounding forest, though something feels different. Shrugging it off you take out your chalk and draw a huge series of symbols the encase the trunk of the tree multiple times, as you finish the trees roots pull free of the ground and begin heading off down the path away from the horde. Even as you attempt to figure out what you summoned a face appears on the trunk of the tree, you must have managed to in capture the spirit within the tree itself, never have you heard of this happening. Somehow you don’t think you could reproduce this spell, and it has left you completely drained. The runes however show no sign of weakening and you feel that it will hold long past when you would of died of old age.
Permanent Companion Gained* Lesser Ent of Life
80/80 health
Unknown abilities, mana and effects
The group has arrived at the entrance to the mountain pass, dwonak the goblin has been lost, but the gnome has gained an unusual companion.
Time: 1400 hours
Weather: Clear
Ochita
HP:25/25
Mana:60/80
Not Hungry
Not Thirsty
Not Tired
Effects:None
Bonuses:
+4 Magic resistance
+4 melee resistance
Spells:
Fire ThrowDwonak
Tricton
HP:60/60
Mana:40/40
Energy:55/55
Not Hungry
Not Thirsty
Not Tired
Effects:None
Bonuses:
+2 hide, dodge
+1 melee resistance
+2 disguise, persuasion when in a town, or dealing with common folk
Nirur
HP: 95/95
Energy: 80/80
Not Hungry
Not Thirsty
Not Tired
Effects:none
Bonuses:
+8 melee resistance
-2 magic resistance
+4 Block
Edwin Took
HP: 45/45
Mana: 0/55
Not Hungry
Not Thirsty
Not Tired
Effects:None
bonuses:
+2 Performance
+2 slight of hand
+2 Melee Resistance
+2 Magic Resistance
Companion
Lesser Ent of Life
80/80 health
-unknown
Esteal
HP:35/35
Mana:40/50
Energy:65/65
Not Hungry
Not Thirsty
Not Tired
Effects:None
Bonuses:
+1 all resistance
+1 stealth