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Author Topic: Shadow's Coming RTD10 Turn 7:Of Rabbits and Terrible Fail:May need a new player  (Read 5750 times)

Nirur Torir

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Re: Shadow's Coming RTD10 Turn 2: Tainted Forest
« Reply #30 on: April 20, 2011, 03:18:06 pm »

I yell for the kobold to get out of the way and charge at the bear, axe raised.
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wolfchild

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Re: Shadow's Coming RTD10 Turn 2: Tainted Forest
« Reply #31 on: April 20, 2011, 06:41:57 pm »

Call on the spirits of the forest to hinder the bear, then get to a safe distance and start throwing my dagger
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

choobakka

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Re: Shadow's Coming RTD10 Turn 2: Tainted Forest
« Reply #32 on: April 20, 2011, 10:10:21 pm »

After storing the rabbitt in my hat, I climb a tree by the side of the path to watch the fight.
« Last Edit: April 21, 2011, 04:02:21 pm by choobakka »
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Bdthemag

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Re: Shadow's Coming RTD10 Turn 2: Tainted Forest
« Reply #33 on: April 20, 2011, 11:16:49 pm »

Hold my dagger at ready, and wait for the bear to attack.
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

Ochita

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Re: Shadow's Coming RTD10 Turn 2: Tainted Forest
« Reply #34 on: April 21, 2011, 05:32:20 am »

Get close enough, and Will manipulate something like a fireball.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Dwarmin

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Re: Shadow's Coming RTD10 Turn 2: Tainted Forest
« Reply #35 on: April 21, 2011, 10:16:19 am »

Looks like everyone. Choobaka, you should bold your turn though. It makes it easier for the GM to know what your action is.

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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

kilakan

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Re: Shadow's Coming RTD10 Turn 2: Tainted Forest
« Reply #36 on: April 21, 2011, 11:26:29 am »

yup expect a turn in about 2-3 hours, I have it half done, just a bit busy atm.
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choobakka

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Re: Shadow's Coming RTD10 Turn 2: Tainted Forest
« Reply #37 on: April 22, 2011, 09:34:50 am »

It has been much more than 2-3 hours. More like 10.
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kilakan

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Re: Shadow's Coming RTD10 Turn 2: Tainted Forest
« Reply #38 on: April 22, 2011, 11:06:38 am »

very sorry, very busy, coming in a few
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kilakan

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Re: Shadow's Coming RTD10 Turn 2: Tainted Forest
« Reply #39 on: April 22, 2011, 11:58:57 am »

Turn 3:Bear defeated, horde awoken

I yell for the kobold to get out of the way and charge at the bear, axe raised.
(9) Using a sheer power of will you manage to close with the bear  in a flash, short legs moving in a blur. (7+1) You  swing in a perfect arc (2) the undead barely moves as your axe (2d10 +2 str +1d6 +4=18)  Rips a massive gash along it’s side.


Call on the spirits of the forest to hinder the bear, then get to a safe distance and start throwing my dagger
The dwarf charges straight into the bear, giving you the perfect advantage to back off to safety.  (2)The forest doesn’t appear to be taking requests at the moment, you do feel drained however (-10 mana) (8, auto success,  1d10+3=4) You get a perfect throw, however It barely scratches the bear, you do however artfully catch the dagger again.

Hold my dagger at ready, and wait for the bear to attack.
(4) you just get to the fight as the dwarf barrels into the bear, and then a shiny piece of metal wings it too. (2) The sight of the undead paralyzes you and you don’t manage to do anything else.

After storing the rabbitt in my hat, I climb a tree by the side of the path to watch the fight.
You drop the rabbit into the hat, and you hear a short scream followed by a pop, apparently being stored in a inter-dimensional box isn’t fun.  (5+3=8) You climb up a tree near the fight seconds before it starts, and you get a pretty good show!  Just hope there’s nothing undead in the tree.


Get close enough, and Will manipulate something like a fireball.
You arrive last of all, and (5+2=7 in a house a few miles away their fireplace suddenly flickers and goes out.  Struggling you barely manage to keep the fire from shooting off course, and the small glowing fireball punches into the bears head (3d10 due to undead weakness, =20+10 due to attack chain combo)  The entire body of it blows up in  a cloud of smoke, nothing is left of it but a pile of smouldering flesh. -20 mana  Gained Spell:Fire Throw

Fishings gone bad, friends. Seems it was just fine last week, though...

Let's stick together and catch up with the others. They said they would be just ahead of us, right?

Everyone follow me!


Unsling my spear and shield, lead my little group forward on the path.
(3) You don’t only fail to lead, but you end up arriving last of all.  You manage to kick up the pace when you hear what’s behind you.

Event(3-2 due to large sounds=1  Creature roll (4/100) Luck roll (2) (my god you guys are  getting terrible encounter rolls, to be honest I’d suggest running from this one) A massive moan picks up from behind you, it is coming from the direction of the river, and you believe you can hear splashing that sounds like a group of 20 or so bodies rising from the mud.  You remember that the villagers used to do burial at water type things, which seemed like a good idea at the time……

Ochita
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Dwonak
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Nirur
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Ochita

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Re: Shadow's Coming RTD10 Turn 3:Bear Dead, Horde Awoken
« Reply #40 on: April 22, 2011, 12:03:11 pm »

Run Run Run!
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Nirur Torir

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Re: Shadow's Coming RTD10 Turn 3:Bear Dead, Horde Awoken
« Reply #41 on: April 22, 2011, 12:06:38 pm »

Follow the road! Let's stick together this time.
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Dwarmin

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Re: Shadow's Coming RTD10 Turn 3:Bear Dead, Horde Awoken
« Reply #42 on: April 22, 2011, 12:29:48 pm »

Eggress, eggress!

Flee flee flee! I'll stop and help anyone who gets left behind.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Bdthemag

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Re: Shadow's Coming RTD10 Turn 3:Bear Dead, Horde Awoken
« Reply #43 on: April 22, 2011, 04:20:10 pm »

Run! Don't stop for anything!
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

wolfchild

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Re: Shadow's Coming RTD10 Turn 3:Bear Dead, Horde Awoken
« Reply #44 on: April 22, 2011, 05:38:58 pm »

Attempt to use my6 necromancy to stall them, then get the hell away
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!
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