HOOOOKAY.
TURN IS COMING BITCHES.
DAT'S RIGHT, I'M GOING TO UPDATE ONE OF MY GAMES.
PLEASE SAVE ALL OF THE APPLAUSE TILL' AFTER THE UPDATE.Fireteam Theta
In sector 2, you find two frag grenades (6), in sec. 3, you find one assault rifle clip (5). In Sector 4, you find nothing, and Theta sprains his ankle (-1 movement roll)(2)
LOCATION- FLOOR 2, SECTOR 4
Theta
Wounds-Stubbed toeAssault Rifle 30 bullets, 120 in reserve
Grenade attatchment 4
.44 Magnum 6 bullets, 36 in reserve
Throwing Knives 6
Bombchu support
Alpha, A.K.A. "Smoker"
Wounds-HealthyAssault Rifle 30 bullets, 120 in reserve
Bowie Knife
Smoke Grenade 2
Beta, A.K.A. "Breach"
Wounds-HealthyAssault Rifle 30 bullets, 120 in reserve
Bowie Knife
Flashbang Grenade 2
Delta, A.K.A. "Shooty"
Wounds-HealthyHeavy Machine Gun 100 bullets, 100 in reserve
Pistol 8 bullets, 24 in reserve
Frag Grenade 2
Gamma, A.K.A. "Doktor"
Wounds-HealthyShotgun 8 shells, 10 in reserve
Medipack
Healing shivs (6)
Omega, A.K.A. "splodey"
Wounds-HealthyGrenade launcher 10 grenades, 20 in reserve
Claymore mine 4
Frag grenade 4
The wax walkers
Sector 2 holds nothing (3)
Sector 4 holds nothing, Wax bumps his head, -1 on accuracy (2)
Sector 3 holds nothing... at first.(1)
A turret pops out!
One shot on Bane! (1)
It hits(6) the left leg!(2)(1)
the leg is heavily wounded, -3 on movement rolls. you should get that fixed up.
Better take care of it. a few bullets should do it in.
(No, this doesn't count as combat)
CURRENTLY ON FLOOR 4, SECTOR 3
Wax
Wounds-Bumped headMinigun 1,000 bullets (x2 die roll for dakka output)
TL-490 Laz pistol 20 charges, 60 in reserve
Throwing knives 6
Surgical missile strike
Liberator
Wounds-healthyDual Wield Sub-machine gun 35 bullets, 280 in reserve
Semi-Automatic pistol 15 bullets, 60 in reserve
flashbang 2
Photophile
Wounds-healthyBolt gun 20 bullets, 20 in reserve
Laz pistol 5 charges, 10 in reserve
Laser sight turret 400 bullets (targets enemy)
Bane
Wounds-Leg heavily woundedassault rifle 30 bullets, 90 in reserve
C4 charge 4
High explosive 4
Contagion
Wounds-HealthyInfection gun 5 injections, 10 in reserve
Medpack 20 uses
Fragmentation 2
Agent Orange
Wounds-HealthyInfection gun 5 injections, 10 in reserve
Medigun 10 uses (20% crit chance)
Healing Shiv (throwable) (4)
Fireteam patriot-Sector 2 holds a box of shells(4) (+5 shells)
Sector 1 holds nothing.(2) Extreme pain hits his hand on a printer (-1 accuracy)
Sector 4 holds nothing(3).
CURRENTLY ON FLOOR 1, SECTOR 3
Trent Steel
Wounds-HealthySticky mine Launcher 10 mines, 20 in reserve
Baseball Bat
Blade Grenade 2
Sniper Team
Knight Mcknight
Wounds-HealthySub-machine gun 35 bullets, 140 in reserve
Semi-Automatic pistol 15 bullets, 30 in reserve
Sticky Grenades 2
Extreme Pain
Wounds-hurt handSub-machine gun 35 bullets, 140 in reserve
Semi-Automatic pistol 15 bullets, 30 in reserve
Sticky Grenades 2
Max Power
Wounds-healthyGrenade Launcher 10 grenades, 20 in reserve
Claymore Mine 4
Fragmentation Grenades 4
Doctor Ultimatum
Wounds-healthyShotgun 8 shells, 10 in reserve
Medipack 20 uses
High Explosive 2
Lady Warhead
Wounds-healthyShotgun 8 shells, 10 in reserve
Monkey Wrench
Heat Seeking Turret 500 bullets (Kills Everything)
Fireteam Inferno-
(I'm guessing you're sweeping the floor)
In sector 1, you find a couple frags! nice! (6)
Sector 3 holds nothing. (3)
Sector 2 holds 5 shotgun shells (5)
CURRENT LOCATION- FLOOR 3, SECTOR 2
Omega
Wounds-
healthy
Assault Rifle 30 bullets, 120 in reserve
Grenade attatchment 4
.44 Magnum 6 bullets, 36 in reserve
Blade grenades 2
Hunter-chopper
Odin
Wounds-
healthy
Assault Rifle 30 bullets, 120 in reserve
Semi auto 15 bullets, 30 in reserve
frag grenades 2
Thor
Wounds-
healthy
Assault Rifle 30 bullets, 120 in reserve
Semi auto 15 bullets, 30 in reserve
frag grenades 2
Loki Monkey
Wounds-
healthy
Bolt Gun 20 bolts, 20 in reserve
EMP gun 3 charges, 3 in reserve
Laser turrets 400 bullets
Uller Syringe
Wounds-
healthy
Shotgun 8 shells, 10 in reserve
Medipack 20 uses
Healing Shivs 6
Hell Boombox
Wounds-
healthy
Grenade Launcher 10 grenades, 20 in reserve
Rocket Pistol 5
HE Grenades 4
Bam, turn done.
If you got ammo or grenades, simply list in your turn who recieves it.
Draigenen had shit luck this round.
(I haven't quite worked NPC encounters out yet, This was just a response to the 1 you rolled. After killing it, you can move up to the next floor.)
Just how does pre formatted text work?
Speaking of format, had a shitton of format issues when making this.