So, I'm sorting through the
Armor page on the wiki and I think I am figuring out the specifics, but I'm trying to set up a "best" armor loadout for marksdwarves, settling at the most advantageous intersection of easy-to-produce, thorough protection, and style.
The wiki is not clear on one point, though: are there any pieces of armor (in particular, I'm worried about shields, bucklers, and gauntlets) which interfere with marksdwarves' ability to shoot? The wiki is leaving me with the impression that dwarves can somehow aim, fire, and reload crossbows with only one hand (and that shields should not get in the way); is this correct?
Also, just how much does heavy metal armor hold marksdwarves back? Am I sacrificing a lot by decking them out in steel (or, alternately, by going leather-only?)
It seems like when behind fortifications, head and hand injuries are the most common (from enemies shooting up through the fortifications). So, assuming marksdwarves stay behind fortifications where they belong (hah!), I think I can get by with metal gauntlets, metal helms, and maaaaybe metal mail shirts, and use leather for the rest. Am I missing anything important?
As for some general armor questions not confined to marksdwarves, how much does material matter for items that are counted as "clothes" no matter what they're made of? (i.e., Does a leather cloak or hood protect better than a cloth one, or does it matter?) Also, how much of a benefit does redundant layering actually give a dwarf? (i.e., Once a dwarf gets fitted out in full steel, does he still need his leather robe, or can that be discarded safely?)