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Author Topic: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.  (Read 166305 times)

warhammer651

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #840 on: May 07, 2011, 01:54:36 pm »

Does Bay12 have a server we frequent?

Also [bay12] Warhammer in game
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Balistic604

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #841 on: May 07, 2011, 02:51:49 pm »

This game is awesome. Last night we had an awesome battle over a giant rainbow bridge in the sky.

Also I'm B12 Balistic604 online.
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ExKirby

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #842 on: May 07, 2011, 03:02:58 pm »

I go by the name [B12]ExKirby
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Taricus

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #843 on: May 07, 2011, 03:10:58 pm »

[B12] Taricus here.
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We sided with the holocaust for a fucking +1 roll

Icee77

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #844 on: May 07, 2011, 05:25:10 pm »

[Bay12]Icee Here!
And I have changed my side to the blues. Guerilla Warfare FTW! ;) ;)
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Ninteen45

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #845 on: May 07, 2011, 05:36:55 pm »

[Bay12]Ninteen45.
15 chars is the max on screen so I'll cut my name down.

I play on whatever side has less.
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ggamer

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #846 on: May 07, 2011, 05:58:55 pm »

[B12]Ggamer here.

The blue army will prevail
We will hide our intelligence inside giant models of the intelligence.
We will build large walls and bunkers.
We will dig a tunnel that leads straight to the Green intelligence.

We are blue.

All hail the azure Kaiser.

Taricus

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #847 on: May 07, 2011, 06:06:30 pm »

[B12]Ggamer here.

The blue army will prevail
We will hide our intelligence inside giant models of the intelligence.
We will build large walls and bunkers.
We will dig a tunnel that leads straight to the Green intelligence.

We are blue.

All hail the azure comrade chairman.
Fixed for you.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

redacted123

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« Reply #848 on: May 07, 2011, 06:15:39 pm »

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« Last Edit: January 24, 2016, 02:47:04 pm by Stany »
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Taricus

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #849 on: May 07, 2011, 06:17:05 pm »

Just because you're jealous of ourn intellect. Zombies are smarter than the average green! :P
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

redacted123

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« Reply #850 on: May 07, 2011, 06:19:22 pm »

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« Last Edit: January 24, 2016, 02:46:06 pm by Stany »
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Vactor

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #851 on: May 07, 2011, 06:19:42 pm »

[B12]Vactor

I've been playing on "Offical Reddit Server v042"

It gets a new map somewhat often, so it isn't a complete wasteland, earlier today I led construction on a giant causeway to the center of the map, the game turned into green trying to capture and destroy the wall, and our intel was never touched.
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Icee77

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #852 on: May 07, 2011, 06:27:38 pm »

Anyone else playin the server with a giant black square in the middle of a carved out mountain with a smiley face? because I made the smiley, not the square. ;D
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quintin522

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #853 on: May 07, 2011, 07:06:10 pm »

I've noticed alot of rounds tending to follow one of two trends. Either the Blues establish a strong forward presence and stay there sniping Greens as they build/attack, or the Greens manage to dig an elaborate tunnel system deep into the Blue base where they proceed to use foxholes to spawncamp.
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Ivefan

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Re: Ace of Spades: Like Minecraft, with CTF, physics and set in WW1.
« Reply #854 on: May 07, 2011, 07:24:58 pm »

I've noticed alot of rounds tending to follow one of two trends. Either the Blues establish a strong forward presence and stay there sniping Greens as they build/attack, or the Greens manage to dig an elaborate tunnel system deep into the Blue base where they proceed to use foxholes to spawncamp.
or the games which are a mix of both. some greens with tunnels and the rest getting sniped while blue runs to the front and gets shot on the way.
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